FreeKill/Fk/Pages/ModesOverview.qml
notify be03b04ef0
小修复&Qml美化 (#308)
- 修复了虚拟牌点数相加的bug
- 修复cleaner出错直接爆炸
- QML的代码将宽度控制到80以内
2024-01-25 03:23:29 +08:00

77 lines
1.5 KiB
QML

// SPDX-License-Identifier: GPL-3.0-or-later
import QtQuick
import QtQuick.Layouts
import QtQuick.Controls
Item {
RowLayout {
anchors.fill: parent
spacing: 10
ListView {
id: listView
clip: true
width: parent.width * 0.2
height: parent.height
model: ListModel {
id: modeList
}
highlight: Rectangle { color: "lightsteelblue"; radius: 5 }
delegate: Item {
width: parent.width
height: 40
Text {
text: name
anchors.centerIn: parent
}
TapHandler {
onTapped: {
listView.currentIndex = index;
}
}
}
}
Rectangle {
Layout.fillWidth: true
Layout.fillHeight: true
color: "#88EEEEEE"
Flickable {
width: parent.width - 16
height: parent.height - 16
anchors.centerIn: parent
contentHeight: modeDesc.height
ScrollBar.vertical: ScrollBar {}
clip: true
Text {
id: modeDesc
width: parent.width - 16
wrapMode: Text.WordWrap
text: luatr(":" + modeList.get(listView.currentIndex).orig_name)
textFormat: Text.MarkdownText
font.pixelSize: 16
}
}
}
}
Button {
text: luatr("Quit")
anchors.bottom: parent.bottom
onClicked: {
mainStack.pop();
}
}
Component.onCompleted: {
const mode_data = lcall("GetGameModes");
for (let d of mode_data) {
modeList.append(d);
}
}
}