mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 03:32:34 +08:00
dedde94643
* the process of using card (uncompleted) * code style: tab is 2 spaces(not \t or 4 space) * update lua54.dll to MinGW version(no cygwin1.dll required) * basic ui logic * ActiveSkill * modidy ActiveSkill defaults * todo: defaultEquipSkill * client * send use card to server * playing phase, equip Co-authored-by: Ho-spair <linyuy@163.com>
62 lines
1.4 KiB
Lua
62 lines
1.4 KiB
Lua
---@class Package : Object
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---@field name string
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---@field type PackageType
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---@field generals General[]
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---@field extra_skills Skill[]
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---@field related_skills table<string, string>
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---@field cards Card[]
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local Package = class("Package")
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---@alias PackageType integer
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Package.GeneralPack = 1
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Package.CardPack = 2
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Package.SpecialPack = 3
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function Package:initialize(name, _type)
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assert(type(name) == "string")
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assert(type(_type) == "nil" or type(_type) == "number")
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self.name = name
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self.type = _type or Package.GeneralPack
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self.generals = {}
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self.extra_skills = {} -- skill not belongs to any generals, like "jixi"
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self.related_skills = {}
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self.cards = {}
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end
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---@return Skill[]
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function Package:getSkills()
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local ret = {table.unpack(self.related_skills)}
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if self.type == Package.GeneralPack then
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for _, g in ipairs(self.generals) do
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for _, s in ipairs(g.skills) do
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table.insert(ret, s)
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end
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end
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end
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return ret
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end
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---@param general General
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function Package:addGeneral(general)
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assert(general.class and general:isInstanceOf(General))
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table.insert(self.generals, general)
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end
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---@param card Card
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function Package:addCard(card)
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assert(card.class and card:isInstanceOf(Card))
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card.package = self
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table.insert(self.cards, card)
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end
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---@param cards Card[]
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function Package:addCards(cards)
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for _, card in ipairs(cards) do
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self:addCard(card)
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end
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end
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return Package
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