FreeKill/lua/core/general.lua
notify dedde94643
Use card (#19)
* the process of using card (uncompleted)

* code style: tab is 2 spaces(not \t or 4 space)

* update lua54.dll to MinGW version(no cygwin1.dll required)

* basic ui logic

* ActiveSkill

* modidy ActiveSkill defaults

* todo: defaultEquipSkill

* client

* send use card to server

* playing phase, equip

Co-authored-by: Ho-spair <linyuy@163.com>
2022-04-30 15:27:56 +08:00

39 lines
946 B
Lua

---@class General : Object
---@field package Package
---@field name string
---@field kingdom string
---@field hp integer
---@field maxHp integer
---@field gender Gender
---@field skills Skill[]
---@field other_skills string[]
General = class("General")
---@alias Gender integer
General.Male = 1
General.Female = 2
function General:initialize(package, name, kingdom, hp, maxHp, gender)
self.package = package
self.name = name
self.kingdom = kingdom
self.hp = hp
self.maxHp = maxHp or hp
self.gender = gender or General.Male
self.skills = {} -- skills first added to this general
self.other_skills = {} -- skill belongs other general, e.g. "mashu" of pangde
end
---@param skill Skill
function General:addSkill(skill)
if (type(skill) == "string") then
table.insert(self.other_skills, skill)
elseif (skill.class and skill.class:isSubclassOf(Skill)) then
table.insert(self.skills, skill)
end
end
return General