mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 11:42:45 +08:00
cc271bcdf8
* support fkp * get default setting in qml * correct zixing * mark * TODO: parse fkp in c++ * scale the drawer * free assign * fix free assign bug * add submodule for official generals * generate fkp in cpp code * use UTF-8 in windows conhost * use onUse for regular skill * active skill for fkp * add fkp function; change data for DMG and Heal * add cancelable to askForDiscard * don't let generals naked * config bg and bgm * fix exists for win * bugfix: rewardandpunish * fkp: vs skill * room config * observe * god_salavation * fkp: judge * add read storage permission for android build * remove submodule fk_official * remove include/ * use a submodule as include directory * libgit2 * remove debugging 'downloadNewPack' * libgit2.dll for Windows * rewrite system_enum, disable dangerous function * fix bug in trigger() * filter skill * filter judgement card * add about page for git2 * very basic general detail * FKP: status skill * libgit: android test * libgit: build for android * 1 * libgit2.dll * android: load qm file after copy asset * filter skill: if no filter skill then remove filtered card * allow warning and critical to show a popup, and fix warnings from QML * resource: move general audio/image to packages/ * move assets of cards * FKP: modify * use sqlite db to manage packages * packman cli * packman gui * use Popup for error dialog * android full screen note * fix android ssl problem
64 lines
1.5 KiB
Lua
64 lines
1.5 KiB
Lua
---@class Package : Object
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---@field name string
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---@field extensionName string
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---@field type PackageType
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---@field generals General[]
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---@field extra_skills Skill[]
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---@field related_skills table<string, string>
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---@field cards Card[]
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local Package = class("Package")
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---@alias PackageType integer
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Package.GeneralPack = 1
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Package.CardPack = 2
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Package.SpecialPack = 3
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function Package:initialize(name, _type)
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assert(type(name) == "string")
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assert(type(_type) == "nil" or type(_type) == "number")
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self.name = name
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self.extensionName = name -- used for get assets
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self.type = _type or Package.GeneralPack
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self.generals = {}
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self.extra_skills = {} -- skill not belongs to any generals, like "jixi"
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self.related_skills = {}
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self.cards = {}
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end
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---@return Skill[]
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function Package:getSkills()
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local ret = {table.unpack(self.related_skills)}
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if self.type == Package.GeneralPack then
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for _, g in ipairs(self.generals) do
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for _, s in ipairs(g.skills) do
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table.insert(ret, s)
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end
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end
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end
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return ret
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end
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---@param general General
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function Package:addGeneral(general)
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assert(general.class and general:isInstanceOf(General))
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table.insertIfNeed(self.generals, general)
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end
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---@param card Card
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function Package:addCard(card)
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assert(card.class and card:isInstanceOf(Card))
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card.package = self
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table.insert(self.cards, card)
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end
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---@param cards Card[]
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function Package:addCards(cards)
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for _, card in ipairs(cards) do
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self:addCard(card)
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end
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end
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return Package
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