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4e25c032e6
* TriggerSkill * update type comment * events of phases * lua annotation * change style of enums * clear lua stack * multi lua_State at server side * disable addPlayer when room is full or started * logic:trigger Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
12 lines
220 B
Lua
12 lines
220 B
Lua
---@alias Event integer
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fk.NonTrigger = 1
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fk.GameStart = 2
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fk.TurnStart = 3
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fk.EventPhaseStart = 4
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fk.EventPhaseProceeding = 5
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fk.EventPhaseEnd = 6
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fk.EventPhaseChanging = 7
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fk.EventPhaseSkipping = 8
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fk.NumOfEvents = 9
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