FreeKill/lua/lsp/player.lua
notify 9ac89caa1f Random AI (#54)
* android: dont copy RSA key and test.lua(generated by fkp)

* remove debug code

* ai think

* fixbug: 100% cpu per thread

* init ai

* fix bug, next step is to remove all feasible

* remame vscode -> lsp

* add some lsp comment

* rewrite feasible

* Random AI

* fixbug: chooseplayer

* liuli

* move checkNoHuman to waitForAiReply

* prototype for cardLimitation skill

* add Exppattern:Parse to static.lua

* remove unnecessary static
2023-02-26 15:01:14 +08:00

65 lines
1.5 KiB
Lua

---@meta
---@class fk.Player
FPlayer = {}
---@return integer id
function FPlayer:getId()end
---@param id integer
function FPlayer:setId(id)end
---@return string name
function FPlayer:getScreenName()end
---@param name string
function FPlayer:setScreenName(name)end
---@return string avatar
function FPlayer:getAvatar()end
---@param avatar string
function FPlayer:setAvatar(avatar)end
---@return string state
function FPlayer:getStateString()end
---@param state string
function FPlayer:setStateString(state)end
---@class fk.ServerPlayer : fk.Player
FServerPlayer = {}
---@return fk.Server
function FServerPlayer:getServer()end
---@return fk.Room
function FServerPlayer:getRoom()end
---@param room fk.Room
function FServerPlayer:setRoom(room)end
---@param msg string
function FServerPlayer:speak(msg)end
--- Send a request to client, and allow client to reply within *timeout* seconds.
---
--- *timeout* must not be negative or **nil**.
---@param command string
---@param jsonData string
---@param timeout integer
function FServerPlayer:doRequest(command,jsonData,timeout)end
--- Wait for at most *timeout* seconds for reply from client.
---
--- If *timeout* is negative or **nil**, the function will wait forever until get reply.
---@param timeout integer @ seconds to wait
---@return string @ JSON data
---@overload fun()
function FServerPlayer:waitForReply(timeout)end
--- Notice the client.
---@param command string
---@param jsonData string
function FServerPlayer:doNotify(command,jsonData)end