mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 03:32:34 +08:00
a02410c282
* splash screen when app is loading * doRaceRequest * prepare to add fkparse feature * player mark operation * dont call lua in regular room * dont call lua in lobby * clean up * idle_room in Cpp's class Server * fix many small bugs * Security enhancement (#27) * use RSA encryption when sending password * update fkp's url so other can clone it * add salt to password * save password * fix default config bug * fix room reuse bug * disable empty usr name * how to compile (#28) * add some doc * how to compile * update readme * Actions (#29) * judge(not tested) * logic of chat * sendlog at most scenario * adjust ui, add shortcuts * ui, z axis of cardArea * create server cli, improve logging * basic shell using * use gnu readline instead * use static QRegularExp * fix android build * fix automoc problem * MD5 check * md5 check bugfix * cardEffectEvent (#30) * cardEffectEvent * add TODOs * thinking Co-authored-by: Ho-spair <62695577+Ho-spair@users.noreply.github.com>
38 lines
2.5 KiB
Lua
38 lines
2.5 KiB
Lua
---@alias CardsMoveInfo {ids: integer[], from: integer|null, to: integer|null, toArea: CardArea, moveReason: CardMoveReason, proposer: integer, skillName: string|null, moveVisible: boolean|null, specialName: string|null, specialVisible: boolean|null }
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---@alias MoveInfo {cardId: integer, fromArea: CardArea}
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---@alias CardsMoveStruct {moveInfo: MoveInfo[], from: integer|null, to: integer|null, toArea: CardArea, moveReason: CardMoveReason, proposer: integer|null, skillName: string|null, moveVisible: boolean|null, specialName: string|null, specialVisible: boolean|null, fromSpecialName: string|null }
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---@alias HpChangedData { num: integer, reason: string, skillName: string }
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---@alias HpLostData { num: integer, skillName: string }
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---@alias DamageStruct { from: integer|null, to: integer, damage: integer, damageType: DamageType, skillName: string }
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---@alias RecoverStruct { who: integer, num: integer, recoverBy: integer|null, skillName: string|null }
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---@alias DyingStruct { who: integer, damage: DamageStruct }
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---@alias DeathStruct { who: integer, damage: DamageStruct }
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---@alias CardUseStruct { from: integer, tos: TargetGroup, cardId: integer, toCardId: integer|null, responseToEvent: CardUseStruct|null, nullifiedTargets: interger[]|null, extraUse: boolean|null, disresponsiveList: integer[]|null, unoffsetableList: integer[]|null, addtionalDamage: integer|null, customFrom: integer|null, cardIdsResponded: integer[]|null }
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---@alias AimStruct { from: integer, cardId: integer, tos: AimGroup, to: integer, targetGroup: TargetGroup|null, nullifiedTargets: integer[]|null, firstTarget: boolean, additionalDamage: integer|null, disresponsive: boolean|null, unoffsetableList: boolean|null }
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---@alias CardEffectEvent { from: integer, tos: TargetGroup, cardId: integer, toCardId: integer|null, responseToEvent: CardUseStruct|null, nullifiedTargets: interger[]|null, extraUse: boolean|null, disresponsiveList: integer[]|null, unoffsetableList: integer[]|null, addtionalDamage: integer|null, customFrom: integer|null, cardIdsResponded: integer[]|null }
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---@alias SkillEffectEvent { from: integer, tos: integer[], cards: integer[] }
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---@alias CardMoveReason integer
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fk.ReasonJustMove = 1
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fk.ReasonDraw = 2
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fk.ReasonDiscard = 3
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fk.ReasonGive = 4
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fk.ReasonPut = 5
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fk.ReasonPutIntoDiscardPile = 6
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fk.ReasonPrey = 7
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fk.ReasonExchange = 8
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fk.ReasonUse = 9
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fk.ReasonResonpse = 10
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---@alias DamageType integer
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fk.NormalDamage = 1
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fk.ThunderDamage = 2
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fk.FireDamage = 3
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---@alias LogMessage {type: string, from: integer, to: integer[], card: integer[], arg: any, arg2: any, arg3: any}
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