FreeKill/Fk/Cheat/GeneralDetail.qml
notify be03b04ef0
小修复&Qml美化 (#308)
- 修复了虚拟牌点数相加的bug
- 修复cleaner出错直接爆炸
- QML的代码将宽度控制到80以内
2024-01-25 03:23:29 +08:00

64 lines
1.5 KiB
QML

// SPDX-License-Identifier: GPL-3.0-or-later
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
Flickable {
id: root
anchors.fill: parent
property var extra_data: ({})
signal finish()
contentHeight: details.height
ScrollBar.vertical: ScrollBar {}
ColumnLayout {
id: details
width: parent.width - 40
x: 20
TextEdit {
id: skillDesc
Layout.fillWidth: true
font.pixelSize: 18
color: "#E4D5A0"
readOnly: true
selectByKeyboard: true
selectByMouse: false
wrapMode: TextEdit.WordWrap
textFormat: TextEdit.RichText
}
}
onExtra_dataChanged: {
if (!extra_data.generals) return;
skillDesc.text = "";
extra_data.generals.forEach((g) => {
const data = lcall("GetGeneralDetail", g);
skillDesc.append(luatr(data.kingdom) + " " + luatr(g) + " " + data.hp +
"/" + data.maxHp);
if (data.companions.length > 0){
let ret = '';
ret +="<font color=\"slategrey\"><b>" + luatr("Companions") + "</b>: ";
data.companions.forEach(t => {
ret += luatr(t) + ' '
});
skillDesc.append(ret)
}
data.skill.forEach(t => {
skillDesc.append("<b>" + luatr(t.name) + "</b>: " + t.description)
});
data.related_skill.forEach(t => {
skillDesc.append("<font color=\"purple\"><b>" + luatr(t.name) +
"</b>: " + t.description + "</font>")
});
skillDesc.append("\n");
});
}
}