mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 03:32:34 +08:00
2e8adf1918
- 添加了快速短句及其对应的i18n,可以疯狂“兵贵神速啊”( --------- Co-authored-by: notify <notify-ctrl@qq.com>
138 lines
3.7 KiB
Lua
138 lines
3.7 KiB
Lua
-- SPDX-License-Identifier: GPL-3.0-or-later
|
|
|
|
---@param victim ServerPlayer
|
|
local function getWinner(victim)
|
|
local room = victim.room
|
|
local winner = ""
|
|
local alive = room.alive_players
|
|
|
|
if victim.role == "lord" then
|
|
if #alive == 1 and alive[1].role == "renegade" then
|
|
winner = "renegade"
|
|
else
|
|
winner = "rebel"
|
|
end
|
|
elseif victim.role ~= "loyalist" then
|
|
local lord_win = true
|
|
for _, p in ipairs(alive) do
|
|
if p.role == "rebel" or p.role == "renegade" then
|
|
lord_win = false
|
|
break
|
|
end
|
|
end
|
|
if lord_win then
|
|
winner = "lord+loyalist"
|
|
end
|
|
end
|
|
|
|
return winner
|
|
end
|
|
|
|
---@param killer ServerPlayer
|
|
local function rewardAndPunish(killer, victim)
|
|
if killer.dead then return end
|
|
if victim.role == "rebel" then
|
|
killer:drawCards(3, "kill")
|
|
elseif victim.role == "loyalist" and killer.role == "lord" then
|
|
killer:throwAllCards("he")
|
|
end
|
|
end
|
|
|
|
GameRule = fk.CreateTriggerSkill{
|
|
name = "game_rule",
|
|
events = {
|
|
fk.GamePrepared,
|
|
fk.AskForPeaches, fk.AskForPeachesDone,
|
|
fk.GameOverJudge, fk.BuryVictim,
|
|
},
|
|
priority = 0,
|
|
|
|
can_trigger = function(self, event, target, player, data)
|
|
return (target == player) or (target == nil)
|
|
end,
|
|
|
|
on_trigger = function(self, event, target, player, data)
|
|
local room = player.room
|
|
if room:getTag("SkipGameRule") then
|
|
room:setTag("SkipGameRule", false)
|
|
return false
|
|
end
|
|
|
|
if event == fk.GamePrepared then
|
|
room:setTag("FirstRound", true)
|
|
room:setTag("RoundCount", 0)
|
|
return false
|
|
end
|
|
|
|
switch(event, {
|
|
[fk.AskForPeaches] = function()
|
|
local dyingPlayer = room:getPlayerById(data.who)
|
|
while dyingPlayer.hp < 1 do
|
|
local pattern = "peach"
|
|
local prompt = "#AskForPeaches:" .. dyingPlayer.id .. "::" .. tostring(1 - dyingPlayer.hp)
|
|
if player == dyingPlayer then
|
|
pattern = pattern .. ",analeptic"
|
|
prompt = "#AskForPeachesSelf:::" .. tostring(1 - dyingPlayer.hp)
|
|
end
|
|
|
|
local cardNames = pattern:split(",")
|
|
for _, cardName in ipairs(cardNames) do
|
|
local cardCloned = Fk:cloneCard(cardName)
|
|
if player:prohibitUse(cardCloned) or player:isProhibited(dyingPlayer, cardCloned) then
|
|
return
|
|
end
|
|
end
|
|
|
|
local peach_use = room:askForUseCard(player, "peach", pattern, prompt)
|
|
if not peach_use then break end
|
|
peach_use.tos = { {dyingPlayer.id} }
|
|
if peach_use.card.trueName == "analeptic" then
|
|
peach_use.extra_data = peach_use.extra_data or {}
|
|
peach_use.extra_data.analepticRecover = true
|
|
end
|
|
room:useCard(peach_use)
|
|
end
|
|
end,
|
|
[fk.AskForPeachesDone] = function()
|
|
if player.hp < 1 and not data.ignoreDeath then
|
|
---@type DeathStruct
|
|
local deathData = {
|
|
who = player.id,
|
|
damage = data.damage,
|
|
}
|
|
room:killPlayer(deathData)
|
|
end
|
|
end,
|
|
[fk.GameOverJudge] = function()
|
|
local winner = getWinner(player)
|
|
if winner ~= "" then
|
|
room:gameOver(winner)
|
|
return true
|
|
end
|
|
end,
|
|
[fk.BuryVictim] = function()
|
|
player:bury()
|
|
if room.tag["SkipNormalDeathProcess"] then
|
|
return false
|
|
end
|
|
local damage = data.damage
|
|
if damage and damage.from then
|
|
local killer = damage.from
|
|
rewardAndPunish(killer, player);
|
|
end
|
|
end,
|
|
default = function()
|
|
print("game_rule: Event=" .. event)
|
|
room:askForSkillInvoke(player, "rule")
|
|
end,
|
|
})
|
|
return false
|
|
end,
|
|
|
|
}
|
|
|
|
local fastchat_m = fk.CreateActiveSkill{ name = "fastchat_m" }
|
|
local fastchat_f = fk.CreateActiveSkill{ name = "fastchat_f" }
|
|
Fk:addSkill(fastchat_m)
|
|
Fk:addSkill(fastchat_f)
|