mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 11:42:45 +08:00
d0913e42ce
1. 修复木马、真名无懈可击 2. 增加亮将、暗将时机 3. 增加武将珠联璧合关系 4. 增加武将选择框禁止替换 5. 增加变换武将不改变体力上限 6. 增加亮将禁止、不计入距离和座次的MarkEnum,相应的player函数 7. 状态技默认锁定技 8. 修复拼点 9. 增加出牌阶段亮将技能 10. 增加暗置武将函数 --------- Signed-off-by: Mechanel <nyutanislavsky@qq.com>
688 lines
18 KiB
Lua
688 lines
18 KiB
Lua
-- SPDX-License-Identifier: GPL-3.0-or-later
|
|
|
|
-- All functions in this file are used by Qml
|
|
|
|
function Translate(src)
|
|
return Fk:translate(src)
|
|
end
|
|
|
|
function GetGeneralData(name)
|
|
local general = Fk.generals[name]
|
|
if general == nil then general = Fk.generals["diaochan"] end
|
|
return json.encode {
|
|
package = general.package.name,
|
|
extension = general.package.extensionName,
|
|
kingdom = general.kingdom,
|
|
subkingdom = general.subkingdom,
|
|
hp = general.hp,
|
|
maxHp = general.maxHp,
|
|
shield = general.shield,
|
|
hidden = general.hidden,
|
|
total_hidden = general.total_hidden,
|
|
}
|
|
end
|
|
|
|
function GetGeneralDetail(name)
|
|
local general = Fk.generals[name]
|
|
if general == nil then general = Fk.generals["diaochan"] end
|
|
local ret = {
|
|
package = general.package.name,
|
|
extension = general.package.extensionName,
|
|
kingdom = general.kingdom,
|
|
hp = general.hp,
|
|
maxHp = general.maxHp,
|
|
gender = general.gender,
|
|
skill = {},
|
|
related_skill = {},
|
|
companions = general.companions
|
|
}
|
|
for _, s in ipairs(general.skills) do
|
|
table.insert(ret.skill, {
|
|
name = s.name,
|
|
description = Fk:getDescription(s.name)
|
|
})
|
|
end
|
|
for _, s in ipairs(general.other_skills) do
|
|
table.insert(ret.skill, {
|
|
name = s,
|
|
description = Fk:getDescription(s)
|
|
})
|
|
end
|
|
for _, s in ipairs(general.related_skills) do
|
|
table.insert(ret.related_skill, {
|
|
name = s.name,
|
|
description = Fk:getDescription(s.name)
|
|
})
|
|
end
|
|
for _, s in ipairs(general.related_other_skills) do
|
|
table.insert(ret.related_skill, {
|
|
name = s,
|
|
description = Fk:getDescription(s)
|
|
})
|
|
end
|
|
for _, g in pairs(Fk.generals) do
|
|
if table.contains(g.companions, general.trueName) then
|
|
table.insertIfNeed(ret.companions, g.trueName)
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function GetSameGenerals(name)
|
|
return json.encode(Fk:getSameGenerals(name))
|
|
end
|
|
|
|
local cardSubtypeStrings = {
|
|
[Card.SubtypeNone] = "none",
|
|
[Card.SubtypeDelayedTrick] = "delayed_trick",
|
|
[Card.SubtypeWeapon] = "weapon",
|
|
[Card.SubtypeArmor] = "armor",
|
|
[Card.SubtypeDefensiveRide] = "defensive_horse",
|
|
[Card.SubtypeOffensiveRide] = "offensive_horse",
|
|
[Card.SubtypeTreasure] = "treasure",
|
|
}
|
|
|
|
function GetCardData(id, virtualCardForm)
|
|
local card = Fk:getCardById(id)
|
|
if card == nil then return json.encode{
|
|
cid = id,
|
|
known = false
|
|
} end
|
|
local mark = {}
|
|
for k, v in pairs(card.mark) do
|
|
if k and k:startsWith("@") and v and v ~= 0 then
|
|
table.insert(mark, {
|
|
k = k, v = v,
|
|
})
|
|
end
|
|
end
|
|
local ret = {
|
|
cid = id,
|
|
name = card.name,
|
|
extension = card.package.extensionName,
|
|
number = card.number,
|
|
suit = card:getSuitString(),
|
|
color = card:getColorString(),
|
|
mark = mark,
|
|
type = card.type,
|
|
subtype = cardSubtypeStrings[card.sub_type]
|
|
}
|
|
if card.skillName ~= "" then
|
|
local orig = Fk:getCardById(id, true)
|
|
ret.name = orig.name
|
|
ret.virt_name = card.name
|
|
end
|
|
if virtualCardForm then
|
|
local virtualCard = ClientInstance:getPlayerById(virtualCardForm):getVirualEquip(id)
|
|
if virtualCard then
|
|
ret.virt_name = virtualCard.name
|
|
ret.subtype = cardSubtypeStrings[virtualCard.sub_type]
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function GetCardExtensionByName(cardName)
|
|
local card = table.find(Fk.cards, function(card)
|
|
return card.name == cardName
|
|
end)
|
|
|
|
return card and card.package.extensionName or ""
|
|
end
|
|
|
|
function GetAllGeneralPack()
|
|
local ret = {}
|
|
for _, name in ipairs(Fk.package_names) do
|
|
if Fk.packages[name].type == Package.GeneralPack then
|
|
table.insert(ret, name)
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function GetGenerals(pack_name)
|
|
local ret = {}
|
|
for _, g in ipairs(Fk.packages[pack_name].generals) do
|
|
if not g.total_hidden then
|
|
table.insert(ret, g.name)
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function SearchAllGenerals(word)
|
|
local ret = {}
|
|
for _, name in ipairs(Fk.package_names) do
|
|
if Fk.packages[name].type == Package.GeneralPack then
|
|
table.insertTable(ret, json.decode(SearchGenerals(name, word)))
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function SearchGenerals(pack_name, word)
|
|
local ret = {}
|
|
if word == "" then return GetGenerals(pack_name) end
|
|
for _, g in ipairs(Fk.packages[pack_name].generals) do
|
|
if not g.total_hidden and string.find(Fk:translate(g.name), word) then
|
|
table.insert(ret, g.name)
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function UpdatePackageEnable(pkg, enabled)
|
|
if enabled then
|
|
table.removeOne(ClientInstance.disabled_packs, pkg)
|
|
else
|
|
table.insertIfNeed(ClientInstance.disabled_packs, pkg)
|
|
end
|
|
end
|
|
|
|
function GetAvailableGeneralsNum()
|
|
local generalPool = Fk:getAllGenerals()
|
|
local except = {}
|
|
local ret = 0
|
|
for _, g in ipairs(Fk.packages["test_p_0"].generals) do
|
|
table.insert(except, g.name)
|
|
end
|
|
|
|
local availableGenerals = {}
|
|
for _, general in pairs(generalPool) do
|
|
if not table.contains(except, general.name) then
|
|
if (not general.hidden and not general.total_hidden) and
|
|
#table.filter(availableGenerals, function(g)
|
|
return g.trueName == general.trueName
|
|
end) == 0 then
|
|
ret = ret + 1
|
|
end
|
|
end
|
|
end
|
|
|
|
return ret
|
|
end
|
|
|
|
function GetAllCardPack()
|
|
local ret = {}
|
|
for _, name in ipairs(Fk.package_names) do
|
|
if Fk.packages[name].type == Package.CardPack then
|
|
table.insert(ret, name)
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function GetCards(pack_name)
|
|
local ret = {}
|
|
for _, c in ipairs(Fk.packages[pack_name].cards) do
|
|
table.insert(ret, c.id)
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function GetCardSpecialSkills(cid)
|
|
return json.encode(Fk:getCardById(cid).special_skills or Util.DummyTable)
|
|
end
|
|
|
|
function DistanceTo(from, to)
|
|
local a = ClientInstance:getPlayerById(from)
|
|
local b = ClientInstance:getPlayerById(to)
|
|
return a:distanceTo(b)
|
|
end
|
|
|
|
function GetPile(id, name)
|
|
return json.encode(ClientInstance:getPlayerById(id):getPile(name) or {})
|
|
end
|
|
|
|
function GetAllPiles(id)
|
|
return json.encode(ClientInstance:getPlayerById(id).special_cards or Util.DummyTable)
|
|
end
|
|
|
|
function GetPlayerSkills(id)
|
|
local p = ClientInstance:getPlayerById(id)
|
|
return json.encode(table.map(p.player_skills, function(s)
|
|
return s.visible and {
|
|
name = s.name,
|
|
description = Fk:getDescription(s.name),
|
|
} or nil
|
|
end))
|
|
end
|
|
|
|
---@param card string | integer
|
|
---@param player integer
|
|
function CanUseCard(card, player)
|
|
local c ---@type Card
|
|
if type(card) == "number" then
|
|
c = Fk:getCardById(card)
|
|
else
|
|
local data = json.decode(card)
|
|
local skill = Fk.skills[data.skill]
|
|
local selected_cards = data.subcards
|
|
if skill:isInstanceOf(ViewAsSkill) then
|
|
c = skill:viewAs(selected_cards)
|
|
if not c then
|
|
return "false"
|
|
end
|
|
else
|
|
-- ActiveSkill should return true here
|
|
return "true"
|
|
end
|
|
end
|
|
|
|
player = ClientInstance:getPlayerById(player)
|
|
local ret = c.skill:canUse(player, c)
|
|
ret = ret and not player:prohibitUse(c)
|
|
if ret then
|
|
local min_target = c.skill:getMinTargetNum()
|
|
if min_target > 0 then
|
|
for _, p in ipairs(ClientInstance.players) do
|
|
if c.skill:targetFilter(p.id, {}, {}, c) then
|
|
return "true"
|
|
end
|
|
end
|
|
return "false"
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function CardProhibitedUse(card)
|
|
local c ---@type Card
|
|
local ret = false
|
|
if type(card) == "number" then
|
|
c = Fk:getCardById(card)
|
|
else
|
|
local data = json.decode(card)
|
|
local skill = Fk.skills[data.skill]
|
|
local selected_cards = data.subcards
|
|
if skill:isInstanceOf(ViewAsSkill) then
|
|
c = skill:viewAs(selected_cards)
|
|
end
|
|
end
|
|
if c == nil then
|
|
return "true"
|
|
else
|
|
ret = Self:prohibitUse(c)
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
---@param card string | integer
|
|
---@param to_select integer @ id of the target
|
|
---@param selected integer[] @ ids of selected targets
|
|
function CanUseCardToTarget(card, to_select, selected)
|
|
if ClientInstance:getPlayerById(to_select).dead then
|
|
return "false"
|
|
end
|
|
local c ---@type Card
|
|
local selected_cards
|
|
if type(card) == "number" then
|
|
c = Fk:getCardById(card)
|
|
selected_cards = {card}
|
|
else
|
|
local t = json.decode(card)
|
|
return ActiveTargetFilter(t.skill, to_select, selected, t.subcards)
|
|
end
|
|
|
|
local ret = c.skill:targetFilter(to_select, selected, selected_cards, c)
|
|
ret = ret and not Self:isProhibited(Fk:currentRoom():getPlayerById(to_select), c)
|
|
return json.encode(ret)
|
|
end
|
|
|
|
---@param card string | integer
|
|
---@param to_select integer @ id of a card not selected
|
|
---@param selected_targets integer[] @ ids of selected players
|
|
function CanSelectCardForSkill(card, to_select, selected_targets)
|
|
local c ---@type Card
|
|
local selected_cards
|
|
if type(card) == "number" then
|
|
c = Fk:getCardById(card)
|
|
selected_cards = {card}
|
|
else
|
|
error()
|
|
end
|
|
|
|
local ret = c.skill:cardFilter(to_select, selected_cards, selected_targets)
|
|
return json.encode(ret)
|
|
end
|
|
|
|
---@param card string | integer
|
|
---@param selected_targets integer[] @ ids of selected players
|
|
function CardFeasible(card, selected_targets)
|
|
local c ---@type Card
|
|
local selected_cards
|
|
if type(card) == "number" then
|
|
c = Fk:getCardById(card)
|
|
selected_cards = {card}
|
|
else
|
|
local t = json.decode(card)
|
|
return ActiveFeasible(t.skill, selected_targets, t.subcards)
|
|
end
|
|
|
|
local ret = c.skill:feasible(selected_targets, selected_cards, Self, c)
|
|
return json.encode(ret)
|
|
end
|
|
|
|
-- Handle skills
|
|
|
|
function GetSkillData(skill_name)
|
|
local skill = Fk.skills[skill_name]
|
|
if not skill then return "null" end
|
|
local freq = "notactive"
|
|
if skill:isInstanceOf(ActiveSkill) or skill:isInstanceOf(ViewAsSkill) then
|
|
freq = "active"
|
|
end
|
|
local frequency
|
|
if skill.frequency == Skill.Limited then
|
|
frequency = "limit"
|
|
elseif skill.frequency == Skill.Wake then
|
|
frequency = "wake"
|
|
elseif skill.frequency == Skill.Quest then
|
|
frequency = "quest"
|
|
end
|
|
return json.encode{
|
|
skill = Fk:translate(skill_name),
|
|
orig_skill = skill_name,
|
|
extension = skill.package.extensionName,
|
|
freq = freq,
|
|
frequency = frequency,
|
|
switchSkillName = skill.switchSkillName,
|
|
isViewAsSkill = skill:isInstanceOf(ViewAsSkill),
|
|
}
|
|
end
|
|
|
|
function ActiveCanUse(skill_name)
|
|
local skill = Fk.skills[skill_name]
|
|
local ret = false
|
|
if skill then
|
|
if skill:isInstanceOf(ActiveSkill) then
|
|
ret = skill:canUse(Self)
|
|
elseif skill:isInstanceOf(ViewAsSkill) then
|
|
ret = skill:enabledAtPlay(Self)
|
|
if ret then
|
|
local exp = Exppattern:Parse(skill.pattern)
|
|
local cnames = {}
|
|
for _, m in ipairs(exp.matchers) do
|
|
if m.name then
|
|
table.insertTable(cnames, m.name)
|
|
end
|
|
if m.trueName then
|
|
table.insertTable(cnames, m.trueName)
|
|
end
|
|
end
|
|
for _, n in ipairs(cnames) do
|
|
local c = Fk:cloneCard(n)
|
|
c.skillName = skill_name
|
|
ret = c.skill:canUse(Self, c)
|
|
if ret then break end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function ActiveSkillPrompt(skill_name, selected, selected_targets)
|
|
local skill = Fk.skills[skill_name]
|
|
local ret = false
|
|
if skill then
|
|
if type(skill.prompt) == "function" then
|
|
ret = skill:prompt(selected, selected_targets)
|
|
else
|
|
ret = skill.prompt
|
|
end
|
|
end
|
|
return json.encode(ret or "")
|
|
end
|
|
|
|
function ActiveCardFilter(skill_name, to_select, selected, selected_targets)
|
|
local skill = Fk.skills[skill_name]
|
|
local ret = false
|
|
if skill then
|
|
if skill:isInstanceOf(ActiveSkill) then
|
|
ret = skill:cardFilter(to_select, selected, selected_targets)
|
|
elseif skill:isInstanceOf(ViewAsSkill) then
|
|
ret = skill:cardFilter(to_select, selected)
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function ActiveTargetFilter(skill_name, to_select, selected, selected_cards)
|
|
local skill = Fk.skills[skill_name]
|
|
local ret = false
|
|
if skill then
|
|
if skill:isInstanceOf(ActiveSkill) then
|
|
ret = skill:targetFilter(to_select, selected, selected_cards)
|
|
elseif skill:isInstanceOf(ViewAsSkill) then
|
|
local card = skill:viewAs(selected_cards)
|
|
if card then
|
|
ret = card.skill:targetFilter(to_select, selected, selected_cards, card)
|
|
ret = ret and not Self:isProhibited(Fk:currentRoom():getPlayerById(to_select), card)
|
|
end
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function ActiveFeasible(skill_name, selected, selected_cards)
|
|
local skill = Fk.skills[skill_name]
|
|
local ret = false
|
|
if skill then
|
|
if skill:isInstanceOf(ActiveSkill) then
|
|
ret = skill:feasible(selected, selected_cards, Self, nil)
|
|
elseif skill:isInstanceOf(ViewAsSkill) then
|
|
local card = skill:viewAs(selected_cards)
|
|
if card then
|
|
ret = card.skill:feasible(selected, selected_cards, Self, card)
|
|
end
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function CanViewAs(skill_name, card_ids)
|
|
local skill = Fk.skills[skill_name]
|
|
local ret = false
|
|
if skill then
|
|
if skill:isInstanceOf(ViewAsSkill) then
|
|
ret = skill:viewAs(card_ids) ~= nil
|
|
elseif skill:isInstanceOf(ActiveSkill) then
|
|
ret = true
|
|
end
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
-- card_name may be id, name of card, or json string
|
|
function CardFitPattern(card_name, pattern)
|
|
local exp = Exppattern:Parse(pattern)
|
|
local c
|
|
local ret = false
|
|
if type(card_name) == "number" then
|
|
c = Fk:getCardById(card_name)
|
|
ret = exp:match(c)
|
|
elseif string.sub(card_name, 1, 1) == "{" then
|
|
local data = json.decode(card_name)
|
|
local skill = Fk.skills[data.skill]
|
|
local selected_cards = data.subcards
|
|
if skill:isInstanceOf(ViewAsSkill) then
|
|
c = skill:viewAs(selected_cards)
|
|
if c then
|
|
ret = exp:match(c)
|
|
end
|
|
else
|
|
return "true"
|
|
end
|
|
else
|
|
ret = exp:matchExp(card_name)
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function SkillFitPattern(skill_name, pattern)
|
|
local skill = Fk.skills[skill_name]
|
|
local ret = false
|
|
if skill and skill.pattern then
|
|
local exp = Exppattern:Parse(pattern)
|
|
ret = exp:matchExp(skill.pattern)
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function CardProhibitedResponse(card)
|
|
local c ---@type Card
|
|
local ret = false
|
|
if type(card) == "number" then
|
|
c = Fk:getCardById(card)
|
|
else
|
|
local data = json.decode(card)
|
|
local skill = Fk.skills[data.skill]
|
|
local selected_cards = data.subcards
|
|
if skill:isInstanceOf(ViewAsSkill) then
|
|
c = skill:viewAs(selected_cards)
|
|
end
|
|
end
|
|
if c == nil then
|
|
return "true"
|
|
else
|
|
ret = Self:prohibitUse(c)
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function SkillCanResponse(skill_name, cardResponsing)
|
|
local skill = Fk.skills[skill_name]
|
|
local ret = false
|
|
if skill and skill:isInstanceOf(ViewAsSkill) then
|
|
ret = skill:enabledAtResponse(Self, cardResponsing)
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function GetVirtualEquip(player, cid)
|
|
local c = ClientInstance:getPlayerById(player):getVirualEquip(cid)
|
|
if not c then return "null" end
|
|
return json.encode{
|
|
name = c.name,
|
|
cid = c.subcards[1],
|
|
}
|
|
end
|
|
|
|
function GetExpandPileOfSkill(skillName)
|
|
local skill = Fk.skills[skillName]
|
|
return skill and (skill.expand_pile or "") or ""
|
|
end
|
|
|
|
function GetGameModes()
|
|
local ret = {}
|
|
for k, v in pairs(Fk.game_modes) do
|
|
table.insert(ret, {
|
|
name = Fk:translate(v.name),
|
|
orig_name = v.name,
|
|
minPlayer = v.minPlayer,
|
|
maxPlayer = v.maxPlayer,
|
|
})
|
|
end
|
|
table.sort(ret, function(a, b) return a.name > b.name end)
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function GetInteractionOfSkill(skill_name)
|
|
local skill = Fk.skills[skill_name]
|
|
if skill and skill.interaction then
|
|
return json.encode(skill:interaction())
|
|
end
|
|
return "null"
|
|
end
|
|
|
|
function SetInteractionDataOfSkill(skill_name, data)
|
|
local skill = Fk.skills[skill_name]
|
|
if skill and skill.interaction then
|
|
skill.interaction.data = json.decode(data)
|
|
end
|
|
end
|
|
|
|
function ChangeSelf(pid)
|
|
local c = ClientInstance
|
|
c.client:changeSelf(pid) -- for qml
|
|
Self = c:getPlayerById(pid)
|
|
end
|
|
|
|
function GetPlayerHandcards(pid)
|
|
local c = ClientInstance
|
|
local p = c:getPlayerById(pid)
|
|
return json.encode(p.player_cards[Player.Hand])
|
|
end
|
|
|
|
function GetPlayerEquips(pid)
|
|
local c = ClientInstance
|
|
local p = c:getPlayerById(pid)
|
|
return json.encode(p.player_cards[Player.Equip])
|
|
end
|
|
|
|
function ResetClientLua()
|
|
local _data = ClientInstance.enter_room_data;
|
|
local data = ClientInstance.room_settings
|
|
Self = ClientPlayer:new(fk.Self)
|
|
ClientInstance = Client:new() -- clear old client data
|
|
ClientInstance.players = {Self}
|
|
ClientInstance.alive_players = {Self}
|
|
ClientInstance.discard_pile = {}
|
|
|
|
ClientInstance.enter_room_data = _data;
|
|
ClientInstance.room_settings = data
|
|
|
|
ClientInstance.disabled_packs = data.disabledPack
|
|
ClientInstance.disabled_generals = data.disabledGenerals
|
|
-- ClientInstance:notifyUI("EnterRoom", jsonData)
|
|
end
|
|
|
|
function ResetAddPlayer(j)
|
|
fk.client_callback["AddPlayer"](j)
|
|
end
|
|
|
|
function GetRoomConfig()
|
|
return json.encode(ClientInstance.room_settings)
|
|
end
|
|
|
|
function GetPlayerGameData(pid)
|
|
local c = ClientInstance
|
|
local p = c:getPlayerById(pid)
|
|
if not p then return "[0, 0, 0]" end
|
|
local raw = p.player:getGameData()
|
|
local ret = {}
|
|
for _, i in fk.qlist(raw) do
|
|
table.insert(ret, i)
|
|
end
|
|
return json.encode(ret)
|
|
end
|
|
|
|
function SetPlayerGameData(pid, data)
|
|
local c = ClientInstance
|
|
local p = c:getPlayerById(pid)
|
|
p.player:setGameData(table.unpack(data))
|
|
table.insert(data, 1, pid)
|
|
ClientInstance:notifyUI("UpdateGameData", json.encode(data))
|
|
end
|
|
|
|
function FilterMyHandcards()
|
|
Self:filterHandcards()
|
|
end
|
|
|
|
function SetObserving(o)
|
|
ClientInstance.observing = o
|
|
end
|
|
|
|
function CheckSurrenderAvailable(playedTime)
|
|
local curMode = ClientInstance.room_settings.gameMode
|
|
return json.encode(Fk.game_modes[curMode]:surrenderFunc(playedTime))
|
|
end
|
|
|
|
function SaveRecord()
|
|
local c = ClientInstance
|
|
c.client:saveRecord(json.encode(c.record), c.record[2])
|
|
end
|
|
|
|
dofile "lua/client/i18n/init.lua"
|