FreeKill/Fk/Pages
YoumuKon 21e4c65204
终结标记与界bugfix (#307)
-
正式移除了作为临时手段的-tmp标记,现在can_use和target_filter支持读取extra_data(card_filter暂时搁置)
-
规范了askForUseCard中card_name和pattern的关系,现在的格式将以pattern为主,若无pattern才会将card_name视为pattern
- 将withinDistanceLimit迁移至ActiveSkill内
- 添加了令卡牌无距离/次数限制的标记判断
- 添加放大了⑨倍的冰伤音效
- 优化了同将判断的逻辑,使其能够准确读取trueName
- 身份场主公选将后其他角色能看见主公技能(只是看见,无实际功能)
- 开局添加不存在的技能时会放出警报
- 修复了findParent在当前事件无parent时报错的bug
- 修复了人工洗牌后不刷新摸牌堆的bug
- 修复了getPile返回牌堆实例的bug
- 修复了getSkillNameList无法过滤主公技的bug
- 修复了死亡后武将牌没有圆角效果的bug
2024-01-25 03:13:57 +08:00
..
About.qml ModMaker start (#163) 2023-05-26 20:53:26 +08:00
CardsOverview.qml Enhancement (#292) 2023-12-09 21:57:47 +08:00
Danmaku.qml QML修改+bugfix (#181) 2023-06-09 17:23:02 +08:00
GeneralsOverview.qml Enhancement (#286) 2023-11-07 21:14:51 +08:00
Init.qml Tutorial (#272) 2023-09-29 21:16:53 +08:00
JoinServer.qml Enhancement (#274) 2023-10-03 00:19:12 +08:00
Lobby.qml Ui2 (#293) 2023-12-09 23:25:26 +08:00
Logic.js JS修改+距离计算修改 (#179) 2023-06-09 01:16:23 +08:00
MetroButton.qml UI (#290) 2023-12-06 21:07:35 +08:00
MetroToggleButton.qml 多选、勾选框和bugfix (#284) 2023-11-07 12:57:00 +08:00
ModesOverview.qml Heg (#271) 2023-09-30 11:51:17 +08:00
ModMaker.qml ModMaker start (#163) 2023-05-26 20:53:26 +08:00
PackageManage.qml Dev (#233) 2023-08-02 21:40:00 +08:00
qmldir 多选、勾选框和bugfix (#284) 2023-11-07 12:57:00 +08:00
Replay.qml UI (#297) 2023-12-12 19:22:18 +08:00
Room.qml 终结标记与界bugfix (#307) 2024-01-25 03:13:57 +08:00
RoomLogic.js 终结标记与界bugfix (#307) 2024-01-25 03:13:57 +08:00
TileButton.qml Qmldir (#155) 2023-05-19 10:08:36 +08:00