FreeKill/Fk/RoomElement/IndicatorLine.qml
notify be03b04ef0
小修复&Qml美化 (#308)
- 修复了虚拟牌点数相加的bug
- 修复cleaner出错直接爆炸
- QML的代码将宽度控制到80以内
2024-01-25 03:23:29 +08:00

105 lines
2.1 KiB
QML

// SPDX-License-Identifier: GPL-3.0-or-later
import QtQuick
Item {
property point start: Qt.point(0, 0)
property var end: []
property alias running: pointToAnimation.running
property color color: "#96943D"
property real ratio: 0
property int lineWidth: 6
signal finished()
id: root
anchors.fill: parent
Repeater {
model: end
Rectangle {
width: 6
height: Math.sqrt(Math.pow(modelData.x - start.x, 2) +
Math.pow(modelData.y - start.y, 2)) * ratio
x: start.x
y: start.y
antialiasing: true
gradient: Gradient {
GradientStop {
position: 0
color: Qt.rgba(255, 255, 255, 0)
}
GradientStop {
position: 1
color: Qt.rgba(200, 200, 200, 0.12)
}
}
Rectangle {
anchors.horizontalCenter: parent.horizontalCenter
width: 3
height: parent.height
antialiasing: true
gradient: Gradient {
GradientStop {
position: 0
color: Qt.rgba(255, 255, 255, 0)
}
GradientStop {
position: 1
color: Qt.lighter(root.color)
}
}
}
transform: Rotation {
angle: 0
Component.onCompleted: {
var dx = modelData.x - start.x;
var dy = modelData.y - start.y;
if (dx > 0) {
angle = Math.atan2(dy, dx) / Math.PI * 180 - 90;
} else if (dx < 0) {
angle = Math.atan2(dy, dx) / Math.PI * 180 + 270;
} else if (dy < 0) {
angle = 180;
}
}
}
}
}
SequentialAnimation {
id: pointToAnimation
PropertyAnimation {
target: root
property: "ratio"
to: 1
easing.type: Easing.OutCubic
duration: 200
}
PauseAnimation {
duration: 200
}
PropertyAnimation {
target: root
property: "opacity"
to: 0
easing.type: Easing.InQuart
duration: 300
}
onStopped: {
root.visible = false;
root.finished();
}
}
}