Commit Graph

10 Commits

Author SHA1 Message Date
notify
c6d883eccf Standard skills (#48)
* huatuo

* biyue

* gender of player

* let tablepile smaller

* card emotions

* remove getOtherPlayers

* guicai

* skill audio

* card audio

* death audio

* bgm

* damage sound

* local bgm

* add more skill audio

* android: dont link to quickcontrol2

* android: fix ifndef

* yield only when need

* modify cpp according to clazy

* reduce malloc times

* revert yield

* qingguo

* fix back to lobby

* use compact json in cpp

* notifySkillInvoke animation

* util: string2json

* losehp; tablepile fix

* judge result animation

* add scrollbar for logedit

* add lock on waitForReply

* fix: virtual jink has no effect

* tiandu

* fix: duplicated cards when related to equiparea

* ui: disable okcancel when replying

* ui: disable invaild card when responding

* game: skill & card use history

* game: more judge on vsskill's canUse

* luoyi

* login page i18n

* i18n for server error message

* tuxi

* expand equip area when needed

* add footnote to cards from pile

* ui: only filter CanUseCard when playing

* expand equip when responding

* prompt

* prompt for askforchoice

* guanxing

* fix guanxing

* tieqi

* liuli

* doc for trigger skill

* xiaoji

* lianying

* fanjian

* rende

* add skill's subclass

* TODO: add tmd skill functions for other cards

* paoxiao

* qicai

* guose

* yiji (WIP)
2023-01-29 18:11:41 +08:00
notify
fd072ca0b4 Status skill and some skills (#47)
* prototype for 3 status skills

* maxcards skill

* attack range skill

* prohibit skill

* kongcheng

* use general's skill instead of default

* skills
2023-01-22 00:49:11 +08:00
notify
b6530eae9d Vs skill (#44)
* vs skill concept

* unify card:clone

* virtual card

* wusheng

* exppattern

* use virtual card(WIP)

* change cardId to card

* virtual card log

* notify skill invoked

* fix coroutine bug; allow vsskill to response

* extra_data for askForUseCard

Co-authored-by: Ho-spair <linyuy@163.com>
2023-01-16 19:13:07 +08:00
Ho-spair
2f9f13f74b common tricks completed (#35)
* common tricks completed

* fix muti-targets tricks
2022-12-20 21:15:49 +08:00
notify
dfa88df214 Delaytrick (#34)
* skip phase (not tested)

* Keep alive

* fix peach

* update

* fix move card

* indulgence

* lightning

* complete skip phase
2022-12-20 18:40:17 +08:00
notify
a02410c282 Merge Dev (#31)
* splash screen when app is loading

* doRaceRequest

* prepare to add fkparse feature

* player mark operation

* dont call lua in regular room

* dont call lua in lobby

* clean up

* idle_room in Cpp's class Server

* fix many small bugs

* Security enhancement (#27)

* use RSA encryption when sending password

* update fkp's url so other can clone it

* add salt to password

* save password

* fix default config bug

* fix room reuse bug

* disable empty usr name

* how to compile (#28)

* add some doc

* how to compile

* update readme

* Actions (#29)

* judge(not tested)

* logic of chat

* sendlog at most scenario

* adjust ui, add shortcuts

* ui, z axis of cardArea

* create server cli, improve logging

* basic shell using

* use gnu readline instead

* use static QRegularExp

* fix android build

* fix automoc problem

* MD5 check

* md5 check bugfix

* cardEffectEvent (#30)

* cardEffectEvent

* add TODOs

* thinking

Co-authored-by: Ho-spair <62695577+Ho-spair@users.noreply.github.com>
2022-12-18 12:52:52 +08:00
notify
162b3af505 Use skill (#25)
* distance & snatch

* distance & snatch - clean

* fix: client.alive_players

* room:askForCardChosen(todo: snatch)

* add skill to players(uncomplete)

* ui of skill btn

* expand pile(not completed)

* Use card2 (#23)

* snatch (todo: owner_map)

* owner_map

* remove too many snatch

* update

* call active skill's functions

* use zhiheng

* Qt6 (#24)

* use qt6

* android compiling

* remove version number of qml import

* correct anti-sql injection; update deprecated code

* add fkparse as submodule

* link fkparse, and write simple functions

* adjust ui

* adjust layout for photos; fix qml warning

* android problem fix (partially)

* move ico

* update copy_assets

* update logic for ok/cancel btn
2022-09-14 13:01:10 +08:00
notify
dedde94643
Use card (#19)
* the process of using card (uncompleted)

* code style: tab is 2 spaces(not \t or 4 space)

* update lua54.dll to MinGW version(no cygwin1.dll required)

* basic ui logic

* ActiveSkill

* modidy ActiveSkill defaults

* todo: defaultEquipSkill

* client

* send use card to server

* playing phase, equip

Co-authored-by: Ho-spair <linyuy@163.com>
2022-04-30 15:27:56 +08:00
notify
af4924c260
UI commands (#17)
* add cardarea

* move cards

* add util

* delaytrick

* equiparea

* var -> let

* photo loop anim

* setEmotion & damage

* photo status

* doIndicate

* add property to ClientPlayer

* todo: movecards, waiting

* handle moveCards at client

* ui - moveCards

* modify to lua

* move visible

* adjust position of tablepile

Co-authored-by: Notify-ctrl <notify-ctrl@qq.com>
2022-04-14 18:22:00 +08:00
Ho-spair
09e34cfef6
Gamecore 2 (#16)
* upgrade gamecore

* [Funtion] Room:moveCards() completed

* add some functions in Room

* fixup

* delete wrong files
2022-04-08 18:39:58 +08:00