mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 03:32:34 +08:00
parent
46176e2477
commit
f1820bb07b
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@ -538,13 +538,20 @@ fk.client_callback["SetPlayerMark"] = function(jsonData)
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end
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fk.client_callback["Chat"] = function(jsonData)
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-- jsonData: { int type, string msg }
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-- jsonData: { int type, int sender, string msg }
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local data = json.decode(jsonData)
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local p = ClientInstance:getPlayerById(data.type)
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if data.type == 1 then
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data.general = ""
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data.time = os.date("%H:%M:%S")
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ClientInstance:notifyUI("Chat", json.encode(data))
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return
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end
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local p = ClientInstance:getPlayerById(data.sender)
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-- TODO: observer chatting
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if not p then
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for _, pl in ipairs(ClientInstance.observers) do
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if pl.id == data.type then
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if pl.id == data.sender then
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p = pl; break
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end
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end
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@ -618,6 +625,10 @@ fk.client_callback["RemoveVirtualEquip"] = function(jsonData)
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player:removeVirtualEquip(data.id)
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end
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fk.client_callback["Heartbeat"] = function()
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ClientInstance.client:notifyServer("Heartbeat", "")
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end
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-- Create ClientInstance (used by Lua)
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ClientInstance = Client:new()
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dofile "lua/client/client_util.lua"
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@ -28,6 +28,8 @@ Fk:loadTranslationTable{
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["General Packages"] = "武将拓展包",
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["Card Packages"] = "卡牌拓展包",
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["$OnlineInfo"] = "大厅人数:%1,总在线人数:%2",
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["Generals Overview"] = "武将一览",
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["Cards Overview"] = "卡牌一览",
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["Scenarios Overview"] = "玩法一览",
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Before Width: | Height: | Size: 406 B After Width: | Height: | Size: 406 B |
11
qml/Logic.js
11
qml/Logic.js
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@ -101,11 +101,20 @@ callbacks["UpdateRoomList"] = function(jsonData) {
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});
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}
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callbacks["UpdatePlayerNum"] = (j) => {
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let current = mainStack.currentItem; // should be lobby
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let data = JSON.parse(j);
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let l = data[0];
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let s = data[1];
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current.lobbyPlayerNum = l;
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current.serverPlayerNum = s;
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}
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callbacks["Chat"] = function(jsonData) {
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// jsonData: { string userName, string general, string time, string msg }
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let current = mainStack.currentItem; // lobby(TODO) or room
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let data = JSON.parse(jsonData);
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let pid = data.type;
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let pid = data.sender;
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let userName = data.userName;
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let general = Backend.translate(data.general);
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let time = data.time;
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@ -44,7 +44,7 @@ Rectangle {
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ClientInstance.notifyServer(
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"Chat",
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JSON.stringify({
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type: isLobby,
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type: isLobby ? 1 : 2,
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msg: text
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})
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);
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@ -3,6 +3,7 @@ import QtQuick.Controls
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import QtQuick.Window
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import QtQuick.Layouts
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import "LobbyElement"
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import "Common"
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import "Logic.js" as Logic
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Item {
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@ -107,69 +108,6 @@ Item {
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}
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}
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}
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/*
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GridLayout {
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flow: GridLayout.TopToBottom
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rows: 4
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TileButton {
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iconSource: "configure"
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text: Backend.translate("Edit Profile")
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onClicked: {
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lobby_dialog.source = "LobbyElement/EditProfile.qml";
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lobby_drawer.open();
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}
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}
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TileButton {
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iconSource: "create_room"
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text: Backend.translate("Create Room")
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onClicked: {
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lobby_dialog.source = "LobbyElement/CreateRoom.qml";
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lobby_drawer.open();
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config.observing = false;
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}
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}
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TileButton {
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iconSource: "general_overview"
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text: Backend.translate("Generals Overview")
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onClicked: {
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mainStack.push(mainWindow.generalsOverviewPage);
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mainStack.currentItem.loadPackages();
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}
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}
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TileButton {
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iconSource: "card_overview"
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text: Backend.translate("Cards Overview")
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onClicked: {
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mainStack.push(mainWindow.cardsOverviewPage);
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mainStack.currentItem.loadPackages();
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}
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}
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TileButton {
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iconSource: "rule_summary"
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text: Backend.translate("Scenarios Overview")
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}
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TileButton {
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iconSource: "replay"
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text: Backend.translate("Replay")
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}
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TileButton {
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iconSource: "about"
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text: Backend.translate("About")
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onClicked: {
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mainStack.push(mainWindow.aboutPage);
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}
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}
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TileButton {
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iconSource: "quit"
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text: Backend.translate("Exit Lobby")
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onClicked: {
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toast.show("Goodbye.");
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Backend.quitLobby();
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mainStack.pop();
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}
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}
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}
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*/
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}
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Button {
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@ -257,6 +195,49 @@ Item {
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}
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}
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property int lobbyPlayerNum: 0
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property int serverPlayerNum: 0
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function updateOnlineInfo() {
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}
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onLobbyPlayerNumChanged: updateOnlineInfo();
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onServerPlayerNumChanged: updateOnlineInfo();
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Rectangle {
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id: info
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color: "#88EEEEEE"
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width: childrenRect.width + 8
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height: childrenRect.height + 4
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anchors.bottom: parent.bottom
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anchors.left: parent.left
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radius: 4
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Text {
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x: 4; y: 2
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font.pixelSize: 16
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text: Backend.translate("$OnlineInfo")
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.arg(lobbyPlayerNum).arg(serverPlayerNum) + "\n"
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+ "Powered by FreeKill " + FkVersion
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}
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}
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ChatBox {
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id: lobbyChat
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anchors.bottom: info.top
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width: info.width
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height: root.height * 0.6
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isLobby: true
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color: "#88EEEEEE"
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radius: 4
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}
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function addToChat(pid, raw, msg) {
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if (raw.type !== 1) return;
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lobbyChat.append(msg);
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toast.show("<b>" + raw.userName + "</b>: " + raw.msg);
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}
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Component.onCompleted: {
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toast.show(Backend.translate("$WelcomeToLobby"));
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}
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@ -669,6 +669,7 @@ Item {
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}
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function addToChat(pid, raw, msg) {
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if (raw.type === 1) return;
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chat.append(msg);
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let photo = Logic.getPhotoOrSelf(pid);
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if (photo === undefined)
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@ -162,7 +162,7 @@ void Router::handlePacket(const QByteArray& rawPacket)
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lobby_actions["UpdateAvatar"] = [](ServerPlayer *sender, const QString &jsonData){
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auto arr = String2Json(jsonData).array();
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auto avatar = arr[0].toString();
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static QRegularExpression nameExp("[\\000-\\057\\072-\\100\\133-\\140\\173-\\177]");
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static QRegularExpression nameExp("['\";#]+|(--)|(/\\*)|(\\*/)|(--\\+)");
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if (!nameExp.match(avatar).hasMatch()) {
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auto sql = QString("UPDATE userinfo SET avatar='%1' WHERE id=%2;")
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.arg(avatar).arg(sender->getId());
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@ -238,6 +238,10 @@ void Router::handlePacket(const QByteArray& rawPacket)
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else
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{
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ServerPlayer *player = qobject_cast<ServerPlayer *>(parent());
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if (command == "Heartbeat") {
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player->alive = true;
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return;
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}
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Room *room = player->getRoom();
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if (room->isLobby() && lobby_actions.contains(command))
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@ -314,9 +314,11 @@ void Room::doBroadcastNotify(const QList<ServerPlayer *> targets,
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void Room::chat(ServerPlayer *sender, const QString &jsonData) {
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auto doc = String2Json(jsonData).object();
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auto type = doc["type"].toInt();
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doc["type"] = sender->getId();
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doc["sender"] = sender->getId();
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if (type == 1) {
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// TODO: server chatting
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doc["userName"] = sender->getScreenName();
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auto json = QJsonDocument(doc).toJson(QJsonDocument::Compact);
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doBroadcastNotify(players, "Chat", json);
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} else {
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auto json = QJsonDocument(doc).toJson(QJsonDocument::Compact);
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doBroadcastNotify(players, "Chat", json);
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@ -1,4 +1,5 @@
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#include "server.h"
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#include "player.h"
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#include "server_socket.h"
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#include "client_socket.h"
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#include "room.h"
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@ -7,6 +8,7 @@
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#include "util.h"
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#include "parser.h"
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#include "packman.h"
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#include <qjsonarray.h>
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Server *ServerInstance;
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@ -33,6 +35,28 @@ Server::Server(QObject* parent)
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createRoom(nullptr, "Lobby", INT32_MAX);
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connect(lobby(), &Room::playerAdded, this, &Server::updateRoomList);
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connect(lobby(), &Room::playerRemoved, this, &Server::updateRoomList);
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auto heartbeatThread = QThread::create([=](){
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while (true) {
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foreach (auto p, this->players.values()) {
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if (p->getState() == Player::Online) {
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p->alive = false;
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p->doNotify("Heartbeat", "");
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}
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}
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// wait for reply
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QThread::sleep(5);
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foreach (auto p, this->players.values()) {
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if (p->getState() == Player::Online && !p->alive) {
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p->kicked();
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}
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}
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}
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});
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heartbeatThread->setObjectName("Heartbeat");
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heartbeatThread->start();
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}
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Server::~Server()
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@ -119,6 +143,15 @@ void Server::updateRoomList()
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"UpdateRoomList",
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QString(jsonData)
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);
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lobby()->doBroadcastNotify(
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lobby()->getPlayers(),
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"UpdatePlayerNum",
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QString(JsonArray2Bytes(QJsonArray({
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lobby()->getPlayers().length(),
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this->players.count(),
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})))
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);
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}
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sqlite3 *Server::getDatabase() {
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@ -206,7 +239,7 @@ void Server::handleNameAndPassword(ClientSocket *client, const QString& name, co
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{
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// First check the name and password
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// Matches a string that does not contain special characters
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static QRegularExpression nameExp("[\\000-\\057\\072-\\100\\133-\\140\\173-\\177]");
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static QRegularExpression nameExp("['\";#]+|(--)|(/\\*)|(\\*/)|(--\\+)");
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auto encryted_pw = QByteArray::fromBase64(password.toLatin1());
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unsigned char buf[4096] = {0};
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@ -11,6 +11,9 @@ ServerPlayer::ServerPlayer(Room *room)
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setState(Player::Online);
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this->room = room;
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server = room->getServer();
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connect(this, &ServerPlayer::kicked, this, &ServerPlayer::kick);
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alive = true;
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}
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ServerPlayer::~ServerPlayer()
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@ -112,3 +115,10 @@ void ServerPlayer::prepareForRequest(const QString& command, const QString& data
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requestCommand = command;
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requestData = data;
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}
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void ServerPlayer::kick() {
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if (socket != nullptr) {
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socket->disconnectFromHost();
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}
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setSocket(nullptr);
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}
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@ -33,8 +33,12 @@ public:
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void prepareForRequest(const QString &command,
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const QString &data);
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volatile bool alive; // For heartbeat
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void kick();
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signals:
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void disconnected();
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void kicked();
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private:
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ClientSocket *socket; // socket for communicating with client
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@ -27,6 +27,7 @@ void Shell::helpCommand(QStringList &) {
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qInfo("%s: Enable a package.", "enable");
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qInfo("%s: Disable a package.", "disable");
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qInfo("%s: Upgrade a package.", "upgrade");
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qInfo("%s: Kick a player by his id.", "kick");
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qInfo("For more commands, check the documentation.");
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}
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@ -115,6 +116,24 @@ void Shell::lspkgCommand(QStringList &) {
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}
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}
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void Shell::kickCommand(QStringList &list) {
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if (list.isEmpty()) {
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qWarning("The 'kick' command needs a player id.");
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return;
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}
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auto pid = list[0];
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bool ok;
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int id = pid.toInt(&ok);
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if (!ok) return;
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auto p = ServerInstance->findPlayer(id);
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if (p) {
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p->kicked();
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qInfo("Success");
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}
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}
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Shell::Shell() {
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setObjectName("Shell");
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signal(SIGINT, sigintHandler);
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@ -131,6 +150,7 @@ Shell::Shell() {
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handlers["lspkg"] = &Shell::lspkgCommand;
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handlers["enable"] = &Shell::enableCommand;
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handlers["disable"] = &Shell::disableCommand;
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handlers["kick"] = &Shell::kickCommand;
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}
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handler_map = handlers;
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}
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@ -36,6 +36,7 @@ private:
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void lspkgCommand(QStringList &);
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void enableCommand(QStringList &);
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void disableCommand(QStringList &);
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void kickCommand(QStringList &);
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};
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#endif
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