mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-15 19:22:25 +08:00
UI rewrite2 (#371)
基本上能玩了 --------- Co-authored-by: YoumuKon <38815081+YoumuKon@users.noreply.github.com>
This commit is contained in:
parent
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commit
951a9a0497
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@ -314,15 +314,15 @@ Item {
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state: "notactive"
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transitions: [
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Transition {
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from: "active"; to: "notactive"
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from: "*"; to: "notactive"
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ScriptAction {
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script: {
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skillInteraction.sourceComponent = undefined;
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promptText = "";
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progress.visible = false;
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okCancel.visible = false;
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endPhaseButton.visible = false;
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progress.visible = false;
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extra_data = {};
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dashboard.disableAllCards();
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dashboard.disableSkills();
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@ -348,6 +348,12 @@ Item {
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from: "notactive"; to: "active"
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ScriptAction {
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script: {
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const dat = Backend.getRequestData();
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const total = dat["timeout"] * 1000;
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const now = Date.now(); // ms
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const elapsed = now - (dat["timestamp"] ?? now);
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progressAnim.from = (1 - elapsed / total) * 100.0;
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progressAnim.duration = total - elapsed;
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progress.visible = true;
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}
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}
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@ -402,7 +408,6 @@ Item {
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sealedSlots: JSON.parse(model.sealedSlots)
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onSelectedChanged: {
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// Logic.updateSelectedTargets(playerid, selected);
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if ( state === "candidate" ) lcall("UpdateRequestUI", "Photo", playerid, "click", { selected } );
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}
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@ -455,6 +460,7 @@ Item {
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onClicked: roomScene.startCheat("../RoomElement/ChooseHandcard");
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}
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MetroButton {
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id: revertSelectionBtn
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text: luatr("Revert Selection")
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textFont.pixelSize: 28
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enabled: dashboard.pending_skill !== ""
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@ -542,29 +548,6 @@ Item {
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width: roomScene.width - dashboardBtn.width
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anchors.top: roomArea.bottom
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anchors.left: dashboardBtn.right
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onCardSelected: function(card) {
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Logic.enableTargets(card);
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if (typeof card === "number" && card !== -1
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&& roomScene.state === "playing"
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&& lcall("GetPlayerHandcards", Self.id).includes(card)) {
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const skills = lcall("GetCardSpecialSkills", card);
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if (lcall("CanUseCard", card, Self.id,
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JSON.stringify(roomScene.extra_data))) {
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skills.unshift("_normal_use");
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}
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specialCardSkills.model = skills;
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const skillName = lcall("GetCardSkill", card);
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const prompt = lcall("ActiveSkillPrompt", skillName, card,
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selected_targets);
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if (prompt !== "") {
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roomScene.setPrompt(Util.processPrompt(prompt));
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}
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} else {
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specialCardSkills.model = [];
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}
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}
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}
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Rectangle {
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@ -684,6 +667,7 @@ Item {
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}
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NumberAnimation on value {
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id: progressAnim
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running: progress.visible
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from: 100.0
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to: 0.0
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@ -703,7 +687,7 @@ Item {
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color: "#88EEEEEE"
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radius: 8
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visible: {
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if (roomScene.state !== "playing") {
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if (roomScene.state !== "active") {
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return false;
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}
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if (!specialCardSkills) {
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@ -727,25 +711,7 @@ Item {
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text: luatr(modelData)
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checked: index === 0
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onCheckedChanged: {
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roomScene.resetPrompt();
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const card = dashboard.selected_card;
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let prompt = ""
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if (modelData === "_normal_use") {
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Logic.enableTargets(card);
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const skillName = lcall("GetCardSkill", card);
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prompt = lcall("ActiveSkillPrompt", skillName, card,
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selected_targets);
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} else {
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Logic.enableTargets(JSON.stringify({
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skill: modelData,
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subcards: [card],
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}));
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prompt = lcall("ActiveSkillPrompt", modelData, card,
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selected_targets);
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}
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if (prompt !== "") {
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roomScene.setPrompt(Util.processPrompt(prompt));
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}
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lcall("UpdateRequestUI", "SpecialSkills", "1", "click", modelData);
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}
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}
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}
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@ -774,7 +740,7 @@ Item {
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&& !skippedUseEventId.find(id => id === extra_data.useEventId)
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onClicked: {
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skippedUseEventId.push(extra_data.useEventId);
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// Logic.doCancelButton();
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lcall("UpdateRequestUI", "Button", "Cancel");
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}
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}
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@ -1112,21 +1078,6 @@ Item {
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onActivated: menuContainer.open();
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}
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function getCurrentCardUseMethod() {
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if (specialCardSkills.count === 1
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&& specialCardSkills.model[0] !== "_normal_use") {
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return specialCardSkills.model[0];
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}
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for (let i = 1; i < specialCardSkills.count; i++) {
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const item = specialCardSkills.itemAt(i);
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if (item.checked) {
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const ret = item.orig_text;
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return ret;
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}
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}
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}
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function addToChat(pid, raw, msg) {
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if (raw.type === 1) return;
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const photo = Logic.getPhoto(pid);
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@ -1336,7 +1287,6 @@ Item {
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}
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function applyChange(uiUpdate) {
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//console.log(JSON.stringify(uiUpdate))
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uiUpdate["_delete"]?.forEach(data => {
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if (data.type == "Interaction") {
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skillInteraction.sourceComponent = undefined;
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@ -1381,6 +1331,11 @@ Item {
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}
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});
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const sskilldata = uiUpdate["SpecialSkills"]?.[0]
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if (sskilldata) {
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specialCardSkills.model = sskilldata?.skills ?? [];
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}
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dashboard.applyChange(uiUpdate);
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const pdatas = uiUpdate["Photo"];
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pdatas?.forEach(pdata => {
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@ -1390,6 +1345,11 @@ Item {
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photo.selected = pdata.selected;
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})
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const buttons = uiUpdate["Button"];
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if (buttons) {
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okCancel.visible = true;
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okButton.enabled = false;
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cancelButton.enabled = false;
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}
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buttons?.forEach(bdata => {
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switch (bdata.id) {
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case "OK":
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@ -134,77 +134,6 @@ function arrangePhotos() {
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}
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}
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// function doOkButton() {
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// if (roomScene.state === "playing" || roomScene.state === "responding") {
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// const reply = JSON.stringify({
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// card: dashboard.getSelectedCard(),
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// targets: selected_targets,
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// special_skill: roomScene.getCurrentCardUseMethod(),
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// interaction_data: roomScene.skillInteraction.item ?
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// roomScene.skillInteraction.item.answer : undefined,
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// });
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// replyToServer(reply);
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// return;
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// }
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// if (roomScene.extra_data.luckCard) {
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// okButton.enabled = false;
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// ClientInstance.notifyServer("PushRequest", [
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// "luckcard", true
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// ].join(","));
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// if (roomScene.extra_data.time === 1) {
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// roomScene.state = "notactive";
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// }
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// return;
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// }
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// replyToServer("1");
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// }
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// let _is_canceling = false;
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// function doCancelButton() {
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// if (_is_canceling) return;
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// _is_canceling = true;
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// if (roomScene.state === "playing") {
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// dashboard.stopPending();
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// dashboard.deactivateSkillButton();
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// dashboard.unSelectAll();
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// dashboard.enableCards();
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// dashboard.enableSkills();
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// _is_canceling = false;
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// return;
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// } else if (roomScene.state === "responding") {
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// const p = dashboard.pending_skill;
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// dashboard.stopPending();
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// dashboard.deactivateSkillButton();
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// dashboard.unSelectAll();
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// if (roomScene.autoPending || !p) {
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// replyToServer("__cancel");
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// } else {
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// dashboard.enableCards(roomScene.responding_card);
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// dashboard.enableSkills(roomScene.responding_card);
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// }
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// _is_canceling = false;
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// return;
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// }
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// if (roomScene.extra_data.luckCard) {
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// ClientInstance.notifyServer("PushRequest", [
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// "luckcard", false
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// ].join(","));
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// roomScene.state = "notactive";
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// _is_canceling = false;
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// return;
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// }
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// replyToServer("__cancel");
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// _is_canceling = false;
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// }
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function replyToServer(jsonData) {
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ClientInstance.replyToServer("", jsonData);
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if (!mainWindow.is_pending) {
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@ -693,239 +622,6 @@ callbacks["AddPlayer"] = (data) => {
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}
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}
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/*
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// card: int | { skill: string, subcards: int[] }
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function enableTargets(card) {
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if (roomScene.respond_play) {
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const candidate = (!isNaN(card) && card !== -1)
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|| typeof(card) === "string";
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if (candidate) {
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okButton.enabled =
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lcall("CardFitPattern", card, roomScene.responding_card) &&
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!lcall("CardProhibitedResponse", card);
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} else {
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okButton.enabled = false;
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}
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return;
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}
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let i = 0;
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const candidate = (!isNaN(card) && card !== -1) || typeof(card) === "string";
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const all_photos = [];
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for (i = 0; i < playerNum; i++) {
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all_photos.push(photos.itemAt(i))
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}
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selected_targets = [];
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for (i = 0; i < playerNum; i++) {
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all_photos[i].selected = false;
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}
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if (candidate) {
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const data = {
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ok_enabled: false,
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enabled_targets: []
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}
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all_photos.forEach(photo => {
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photo.state = "candidate";
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const id = photo.playerid;
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const ret = lcall("CanUseCardToTarget", card, id, selected_targets,
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JSON.stringify(roomScene.extra_data));
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photo.selectable = ret;
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let tipText = lcall("GetUseCardTargetTip", card, id, selected_targets,
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ret, JSON.stringify(roomScene.extra_data));
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if (tipText) {
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photo.targetTip = tipText;
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} else {
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photo.targetTip = [];
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}
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if (roomScene.extra_data instanceof Object) {
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const must = roomScene.extra_data.must_targets;
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const included = roomScene.extra_data.include_targets;
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const exclusive = roomScene.extra_data.exclusive_targets;
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if (exclusive instanceof Array) {
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if (exclusive.indexOf(id) === -1) photo.selectable = false;
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}
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if (must instanceof Array) {
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if (must.filter((val) => {
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return selected_targets.indexOf(val) === -1;
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}).length !== 0 && must.indexOf(id) === -1) photo.selectable = false;
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}
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if (included instanceof Array) {
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if (included.filter((val) => {
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return selected_targets.indexOf(val) !== -1;
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}).length === 0 && included.indexOf(id) === -1)
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photo.selectable = false;
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}
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}
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})
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okButton.enabled = lcall("CardFeasible", card, selected_targets);
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if (okButton.enabled && roomScene.state === "responding") {
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okButton.enabled =
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lcall("CardFitPattern", card, roomScene.responding_card) &&
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(roomScene.autoPending || !lcall("CardProhibitedUse", card));
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} else if (okButton.enabled && roomScene.state === "playing") {
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okButton.enabled = lcall("CanUseCard", card, Self.id,
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JSON.stringify(roomScene.extra_data));
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}
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if (okButton.enabled) {
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if (roomScene.extra_data instanceof Object) {
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const must = roomScene.extra_data.must_targets;
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const included = roomScene.extra_data.include_targets;
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if (must instanceof Array) {
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if(must.length === 0) okButton.enabled = false;
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}
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if (included instanceof Array) {
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if (included.length === 0) okButton.enabled = false;
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}
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}
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}
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} else {
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all_photos.forEach(photo => {
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photo.targetTip = [];
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photo.state = "normal";
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photo.selected = false;
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});
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okButton.enabled = false;
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}
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}
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function updateSelectedTargets(playerid, selected) {
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let i = 0;
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const card = dashboard.getSelectedCard();
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const candidate = (!isNaN(card) && card !== -1) || typeof(card) === "string";
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const all_photos = [];
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for (i = 0; i < playerNum; i++) {
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all_photos.push(photos.itemAt(i))
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}
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if (selected) {
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selected_targets.push(playerid);
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} else {
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selected_targets.splice(selected_targets.indexOf(playerid), 1);
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}
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if (candidate) {
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if (!selected) {
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const remain_targets = [];
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selected_targets.forEach(id => {
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const photo = getPhoto(id);
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const ret = lcall("CanUseCardToTarget", card, id, remain_targets,
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JSON.stringify(roomScene.extra_data));
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let bool = ret;
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if (roomScene.extra_data instanceof Object) {
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const must = roomScene.extra_data.must_targets;
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const included = roomScene.extra_data.include_targets;
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const exclusive = roomScene.extra_data.exclusive_targets;
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if (exclusive instanceof Array) {
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if (exclusive.indexOf(id) === -1) bool = false;
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}
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if (must instanceof Array) {
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if (must.filter((val) => {
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return remain_targets.indexOf(val) === -1;
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}).length !== 0 && must.indexOf(id) === -1) bool = false;
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}
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if (included instanceof Array) {
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if (included.filter((val) => {
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return remain_targets.indexOf(val) !== -1;
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}).length === 0 && included.indexOf(id) === -1) bool = false;
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}
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}
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if (bool) {
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remain_targets.push(id);
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} else {
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photo.selected = false;
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}
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})
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selected_targets = remain_targets;
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}
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roomScene.resetPrompt(); // update prompt due to selected_targets
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const prompt = lcall("ActiveSkillPrompt",
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dashboard.pending_skill !== "" ? dashboard.pending_skill: lcall("GetCardSkill", card),
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dashboard.pending_skill !== "" ? dashboard.pendings : card,
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selected_targets);
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if (prompt !== "") {
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roomScene.setPrompt(Util.processPrompt(prompt));
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}
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all_photos.forEach(photo => {
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const id = photo.playerid;
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const ret = lcall("CanUseCardToTarget", card, id, selected_targets,
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JSON.stringify(roomScene.extra_data));
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let tipText = lcall("GetUseCardTargetTip", card, id, selected_targets,
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ret, JSON.stringify(roomScene.extra_data));
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if (tipText) {
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photo.targetTip = tipText;
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} else {
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photo.targetTip = [];
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}
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if (photo.selected) return;
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photo.selectable = ret;
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if (roomScene.extra_data instanceof Object) {
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const must = roomScene.extra_data.must_targets;
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const included = roomScene.extra_data.include_targets;
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const exclusive = roomScene.extra_data.exclusive_targets;
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if (exclusive instanceof Array) {
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if (exclusive.indexOf(id) === -1) photo.selectable = false;
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}
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if (must instanceof Array) {
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if (must.filter((val) => {
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return selected_targets.indexOf(val) === -1;
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}).length !== 0 && must.indexOf(id) === -1) photo.selectable = false;
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}
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if (included instanceof Array) {
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if (included.filter((val) => {
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return selected_targets.indexOf(val) !== -1;
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}).length === 0 && included.indexOf(id) === -1)
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photo.selectable = false;
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}
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}
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})
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okButton.enabled = lcall("CardFeasible", card, selected_targets);
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if (okButton.enabled && roomScene.state === "responding") {
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okButton.enabled =
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lcall("CardFitPattern", card, roomScene.responding_card) &&
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(roomScene.autoPending || !lcall("CardProhibitedUse", card));
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} else if (okButton.enabled && roomScene.state === "playing") {
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okButton.enabled = lcall("CanUseCard", card, Self.id,
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JSON.stringify(roomScene.extra_data));
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}
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if (okButton.enabled) {
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if (roomScene.extra_data instanceof Object) {
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const must = roomScene.extra_data.must_targets;
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const included = roomScene.extra_data.include_targets;
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if (must instanceof Array) {
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if (must.filter((val) => {
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return selected_targets.indexOf(val) === -1;
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}).length !== 0) okButton.enabled = false;
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}
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||||
if (included instanceof Array) {
|
||||
if (included.filter((val) => {
|
||||
return selected_targets.indexOf(val) !== -1;
|
||||
}).length === 0) okButton.enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
all_photos.forEach(photo => {
|
||||
photo.targetTip = [];
|
||||
photo.state = "normal";
|
||||
photo.selected = false;
|
||||
});
|
||||
|
||||
okButton.enabled = false;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
callbacks["RemovePlayer"] = (data) => {
|
||||
// jsonData: int uid
|
||||
const uid = data[0];
|
||||
|
@ -1136,7 +832,7 @@ callbacks["AskForGeneral"] = (data) => {
|
|||
const convert = data[2];
|
||||
const heg = data[3];
|
||||
roomScene.setPrompt(luatr("#AskForGeneral"), true);
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
roomScene.popupBox.sourceComponent =
|
||||
Qt.createComponent("../RoomElement/ChooseGeneralBox.qml");
|
||||
const box = roomScene.popupBox.item;
|
||||
|
@ -1157,7 +853,7 @@ callbacks["AskForSkillInvoke"] = (data) => {
|
|||
const prompt = data[1];
|
||||
roomScene.promptText = prompt ? processPrompt(prompt)
|
||||
: luatr("#AskForSkillInvoke").arg(luatr(skill));
|
||||
// roomScene.state = "replying";
|
||||
// roomScene.state = "active";
|
||||
// roomScene.okCancel.visible = true;
|
||||
// roomScene.okButton.enabled = true;
|
||||
// roomScene.cancelButton.enabled = true;
|
||||
|
@ -1165,7 +861,7 @@ callbacks["AskForSkillInvoke"] = (data) => {
|
|||
}
|
||||
|
||||
callbacks["AskForArrangeCards"] = (data) => {
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
roomScene.popupBox.sourceComponent =
|
||||
Qt.createComponent("../RoomElement/ArrangeCardsBox.qml");
|
||||
const box = roomScene.popupBox.item;
|
||||
|
@ -1196,7 +892,7 @@ callbacks["AskForGuanxing"] = (data) => {
|
|||
const top_area_name = data.top_area_name;
|
||||
const bottom_area_name = data.bottom_area_name;
|
||||
const prompt = data.prompt;
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
roomScene.popupBox.sourceComponent =
|
||||
Qt.createComponent("../RoomElement/GuanxingBox.qml");
|
||||
const box = roomScene.popupBox.item;
|
||||
|
@ -1232,7 +928,7 @@ callbacks["AskForExchange"] = (data) => {
|
|||
const cards_name = [];
|
||||
const capacities = [];
|
||||
const limits = [];
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
roomScene.popupBox.sourceComponent =
|
||||
Qt.createComponent("../RoomElement/GuanxingBox.qml");
|
||||
let for_i = 0;
|
||||
|
@ -1271,7 +967,7 @@ callbacks["AskForChoice"] = (data) => {
|
|||
} else {
|
||||
roomScene.setPrompt(processPrompt(prompt), true);
|
||||
}
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
let qmlSrc;
|
||||
if (!detailed) {
|
||||
qmlSrc = "../RoomElement/ChoiceBox.qml";
|
||||
|
@ -1305,7 +1001,7 @@ callbacks["AskForChoices"] = (data) => {
|
|||
} else {
|
||||
roomScene.setPrompt(processPrompt(prompt), true);
|
||||
}
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
let qmlSrc;
|
||||
if (!detailed) {
|
||||
qmlSrc = "../RoomElement/CheckBox.qml";
|
||||
|
@ -1340,7 +1036,7 @@ callbacks["AskForCardChosen"] = (data) => {
|
|||
} else {
|
||||
roomScene.setPrompt(processPrompt(prompt), true);
|
||||
}
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
roomScene.popupBox.sourceComponent =
|
||||
Qt.createComponent("../RoomElement/PlayerCardBox.qml");
|
||||
|
||||
|
@ -1372,7 +1068,7 @@ callbacks["AskForCardsChosen"] = (data) => {
|
|||
roomScene.setPrompt(processPrompt(prompt), true);
|
||||
}
|
||||
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
roomScene.popupBox.sourceComponent =
|
||||
Qt.createComponent("../RoomElement/PlayerCardBox.qml");
|
||||
const box = roomScene.popupBox.item;
|
||||
|
@ -1397,7 +1093,7 @@ callbacks["AskForCardsChosen"] = (data) => {
|
|||
callbacks["AskForPoxi"] = (dat) => {
|
||||
const { type, data, extra_data, cancelable } = dat;
|
||||
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
roomScene.popupBox.sourceComponent =
|
||||
Qt.createComponent("../RoomElement/PoxiBox.qml");
|
||||
const box = roomScene.popupBox.item;
|
||||
|
@ -1423,7 +1119,7 @@ callbacks["AskForPoxi"] = (dat) => {
|
|||
callbacks["AskForMoveCardInBoard"] = (data) => {
|
||||
const { cards, cardsPosition, generalNames, playerIds } = data;
|
||||
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
roomScene.popupBox.sourceComponent =
|
||||
Qt.createComponent("../RoomElement/MoveCardInBoardBox.qml");
|
||||
|
||||
|
@ -1532,15 +1228,6 @@ callbacks["AskForUseCard"] = (data) => {
|
|||
const prompt = data[2];
|
||||
const extra_data = data[4];
|
||||
const disabledSkillNames = data[5];
|
||||
if (extra_data != null) {
|
||||
if (extra_data.effectTo !== Self.id &&
|
||||
roomScene.skippedUseEventId.find(id => id === extra_data.useEventId)) {
|
||||
// doCancelButton();
|
||||
return;
|
||||
} else {
|
||||
roomScene.extra_data = extra_data;
|
||||
}
|
||||
}
|
||||
|
||||
if (prompt === "") {
|
||||
roomScene.promptText = luatr("#AskForUseCard")
|
||||
|
@ -1549,6 +1236,15 @@ callbacks["AskForUseCard"] = (data) => {
|
|||
roomScene.setPrompt(processPrompt(prompt), true);
|
||||
}
|
||||
roomScene.state = "active";
|
||||
if (extra_data != null) {
|
||||
if (extra_data.effectTo !== Self.id &&
|
||||
roomScene.skippedUseEventId.find(id => id === extra_data.useEventId)) {
|
||||
lcall("UpdateRequestUI", "Button", "Cancel");
|
||||
return;
|
||||
} else {
|
||||
roomScene.extra_data = extra_data;
|
||||
}
|
||||
}
|
||||
// roomScene.responding_card = pattern;
|
||||
// roomScene.respond_play = false;
|
||||
// disabledSkillNames && (dashboard.disabledSkillNames = disabledSkillNames);
|
||||
|
@ -1763,7 +1459,7 @@ callbacks["FillAG"] = (data) => {
|
|||
}
|
||||
|
||||
callbacks["AskForAG"] = (j) => {
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
roomScene.manualBox.item.interactive = true;
|
||||
}
|
||||
|
||||
|
@ -1783,7 +1479,7 @@ callbacks["CloseAG"] = () => roomScene.manualBox.item.close();
|
|||
callbacks["CustomDialog"] = (data) => {
|
||||
const path = data.path;
|
||||
const dat = data.data;
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
roomScene.popupBox.source = AppPath + "/" + path;
|
||||
if (dat) {
|
||||
roomScene.popupBox.item.loadData(dat);
|
||||
|
@ -1794,7 +1490,7 @@ callbacks["MiniGame"] = (data) => {
|
|||
const game = data.type;
|
||||
const dat = data.data;
|
||||
const gdata = lcall("GetMiniGame", game, Self.id, JSON.stringify(dat));
|
||||
roomScene.state = "replying";
|
||||
roomScene.state = "active";
|
||||
roomScene.popupBox.source = AppPath + "/" + gdata.qml_path + ".qml";
|
||||
if (dat) {
|
||||
roomScene.popupBox.item.loadData(dat);
|
||||
|
@ -1859,39 +1555,20 @@ callbacks["ChangeSelf"] = (j) => {
|
|||
changeSelf(data);
|
||||
}
|
||||
|
||||
callbacks["AskForLuckCard"] = (j) => {
|
||||
// jsonData: int time
|
||||
if (config.observing || config.replaying) return;
|
||||
const time = parseInt(j);
|
||||
roomScene.setPrompt(luatr("#AskForLuckCard").arg(time), true);
|
||||
roomScene.state = "replying";
|
||||
roomScene.extra_data = {
|
||||
luckCard: true,
|
||||
time: time,
|
||||
};
|
||||
roomScene.okCancel.visible = true;
|
||||
roomScene.okButton.enabled = true;
|
||||
roomScene.cancelButton.enabled = true;
|
||||
}
|
||||
|
||||
//callbacks["CancelRequest"] = (jsonData) => {
|
||||
// ClientInstance.replyToServer("", "__cancel")
|
||||
//}
|
||||
|
||||
callbacks["UpdateRequestUI"] = (uiUpdate) => {
|
||||
if (uiUpdate["_prompt"])
|
||||
roomScene.promptText = processPrompt(uiUpdate["_prompt"]);
|
||||
|
||||
if (uiUpdate._type == "RoomScene" || uiUpdate._type == "OKScene") {
|
||||
if (uiUpdate._type == "Room") {
|
||||
// 需要判断是不是第一次收到这样的数据,可以通过state判断
|
||||
// 因为是先收到Lua的数据,再切换状态的
|
||||
// FIXME: 当然了 非常可能出现因为网络延迟过大导致在active状态收到新Request的情况!
|
||||
if (roomScene.state === "notactive") {
|
||||
okCancel.visible = true;
|
||||
okButton.enabled = false;
|
||||
cancelButton.enabled = false;
|
||||
// endPhaseButton.visible = true;
|
||||
}
|
||||
// if (roomScene.state === "notactive") {
|
||||
// okCancel.visible = true;
|
||||
// okButton.enabled = false;
|
||||
// cancelButton.enabled = false;
|
||||
// // endPhaseButton.visible = true;
|
||||
// }
|
||||
roomScene.applyChange(uiUpdate);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -35,6 +35,7 @@ Item {
|
|||
card.autoBack = true;
|
||||
card.draggable = lcall("CanSortHandcards", Self.id);
|
||||
card.selectable = false;
|
||||
card.clicked.connect(selectCard);
|
||||
card.clicked.connect(adjustCards);
|
||||
card.released.connect(updateCardReleased);
|
||||
card.xChanged.connect(updateCardDragging);
|
||||
|
@ -48,6 +49,7 @@ Item {
|
|||
card = result[i];
|
||||
card.draggable = false;
|
||||
card.selectable = false;
|
||||
card.clicked.connect(selectCard);
|
||||
card.selectedChanged.disconnect(adjustCards);
|
||||
card.released.disconnect(updateCardReleased);
|
||||
card.xChanged.disconnect(updateCardDragging);
|
||||
|
@ -125,7 +127,7 @@ Item {
|
|||
}
|
||||
|
||||
function selectCard(card) {
|
||||
cardSelected(card.cid, card.selected);
|
||||
if (card.selectable) cardSelected(card.cid, card.selected);
|
||||
adjustCards();
|
||||
}
|
||||
|
||||
|
|
|
@ -36,6 +36,8 @@ public:
|
|||
|
||||
bool isConsoleStart() const;
|
||||
void startWatchFiles();
|
||||
|
||||
Router *getRouter() const { return router; }
|
||||
signals:
|
||||
void error_message(const QString &msg);
|
||||
|
||||
|
|
|
@ -57,7 +57,7 @@ void Router::setReplyReadySemaphore(QSemaphore *semaphore) {
|
|||
}
|
||||
|
||||
void Router::request(int type, const QString &command, const QString &jsonData,
|
||||
int timeout) {
|
||||
int timeout, qint64 timestamp) {
|
||||
// In case a request is called without a following waitForReply call
|
||||
if (replyReadySemaphore.available() > 0)
|
||||
replyReadySemaphore.acquire(replyReadySemaphore.available());
|
||||
|
@ -78,6 +78,7 @@ void Router::request(int type, const QString &command, const QString &jsonData,
|
|||
body << command;
|
||||
body << jsonData;
|
||||
body << timeout;
|
||||
body << (timestamp <= 0 ? requestStartTime.toMSecsSinceEpoch() : timestamp);
|
||||
|
||||
emit messageReady(JsonArray2Bytes(body));
|
||||
}
|
||||
|
@ -165,10 +166,12 @@ void Router::handlePacket(const QByteArray &rawPacket) {
|
|||
} else if (type & TYPE_REQUEST) {
|
||||
this->requestId = requestId;
|
||||
this->requestTimeout = packet[4].toInt();
|
||||
this->requestTimestamp = packet[5].toInteger();
|
||||
|
||||
if (type & DEST_CLIENT) {
|
||||
#ifndef FK_SERVER_ONLY
|
||||
qobject_cast<Client *>(parent())->callLua(command, jsonData, true);
|
||||
auto client = qobject_cast<Client *>(parent());
|
||||
client->callLua(command, jsonData, true);
|
||||
#endif
|
||||
} else {
|
||||
// requesting server is not allowed
|
||||
|
|
|
@ -37,7 +37,7 @@ public:
|
|||
void setReplyReadySemaphore(QSemaphore *semaphore);
|
||||
|
||||
void request(int type, const QString &command,
|
||||
const QString &jsonData, int timeout);
|
||||
const QString &jsonData, int timeout, qint64 timestamp = -1);
|
||||
void reply(int type, const QString &command, const QString &jsonData);
|
||||
void notify(int type, const QString &command, const QString &jsonData);
|
||||
|
||||
|
@ -48,6 +48,9 @@ public:
|
|||
|
||||
QString waitForReply(int timeout);
|
||||
|
||||
int getRequestId() const { return requestId; }
|
||||
qint64 getRequestTimestamp() { return requestTimestamp; }
|
||||
|
||||
signals:
|
||||
void messageReady(const QByteArray &message);
|
||||
void unknownPacket(const QByteArray &packet);
|
||||
|
@ -60,11 +63,12 @@ private:
|
|||
ClientSocket *socket;
|
||||
RouterType type;
|
||||
|
||||
// For sender
|
||||
// For client side
|
||||
int requestId;
|
||||
int requestTimeout;
|
||||
qint64 requestTimestamp;
|
||||
|
||||
// For receiver
|
||||
// For server side
|
||||
QDateTime requestStartTime;
|
||||
QMutex replyMutex;
|
||||
int expectedReplyId;
|
||||
|
|
|
@ -69,11 +69,11 @@ void ServerPlayer::setRoom(RoomBase *room) { this->room = room; }
|
|||
void ServerPlayer::speak(const QString &message) { ; }
|
||||
|
||||
void ServerPlayer::doRequest(const QString &command, const QString &jsonData,
|
||||
int timeout) {
|
||||
int timeout, qint64 timestamp) {
|
||||
if (getState() != Player::Online)
|
||||
return;
|
||||
int type = Router::TYPE_REQUEST | Router::SRC_SERVER | Router::DEST_CLIENT;
|
||||
router->request(type, command, jsonData, timeout);
|
||||
router->request(type, command, jsonData, timeout, timestamp);
|
||||
}
|
||||
|
||||
void ServerPlayer::abortRequest() { router->abortRequest(); }
|
||||
|
|
|
@ -28,7 +28,7 @@ public:
|
|||
void speak(const QString &message);
|
||||
|
||||
void doRequest(const QString &command,
|
||||
const QString &jsonData, int timeout = -1);
|
||||
const QString &jsonData, int timeout = -1, qint64 timestamp = -1);
|
||||
void abortRequest();
|
||||
QString waitForReply(int timeout);
|
||||
void doNotify(const QString &command, const QString &jsonData);
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
%module fk
|
||||
|
||||
%include "naturalvar.i"
|
||||
|
||||
%{
|
||||
#include "server/server.h"
|
||||
#include "server/serverplayer.h"
|
||||
|
@ -13,7 +15,6 @@
|
|||
class ClientPlayer *Self = nullptr;
|
||||
%}
|
||||
|
||||
%include "naturalvar.i"
|
||||
%include "qt.i"
|
||||
%include "qml-nogui.i"
|
||||
%include "player.i"
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
%module fk
|
||||
|
||||
%include "naturalvar.i"
|
||||
|
||||
%{
|
||||
#include "client/client.h"
|
||||
#include "server/server.h"
|
||||
|
@ -15,7 +17,6 @@
|
|||
const char *FK_VER = FK_VERSION;
|
||||
%}
|
||||
|
||||
%include "naturalvar.i"
|
||||
%include "qt.i"
|
||||
%include "player.i"
|
||||
%include "client.i"
|
||||
|
|
|
@ -41,6 +41,7 @@ SWIG_arg ++;
|
|||
|
||||
%typemap(out) QString
|
||||
%{
|
||||
// FIXME: 这里针对高频出现的字符串减少toUtf8调用避免创建新的bytearray...
|
||||
if ($1.isEmpty()) {
|
||||
lua_pushstring(L, "");
|
||||
} else if ($1 == "__notready") {
|
||||
|
@ -52,13 +53,11 @@ SWIG_arg ++;
|
|||
%}
|
||||
|
||||
// const QString &
|
||||
%typemap(arginit) QString const &
|
||||
"QString $1_str;"
|
||||
|
||||
%typemap(in, checkfn = "lua_isstring") QString const &
|
||||
%typemap(in, checkfn = "lua_isstring") QString const & ($*1_ltype temp)
|
||||
%{
|
||||
$1_str = QString::fromUtf8(lua_tostring(L, $input));
|
||||
$1 = &$1_str;
|
||||
temp = QString::fromUtf8(lua_tostring(L, $input));
|
||||
$1 = &temp;
|
||||
%}
|
||||
|
||||
%typemap(out) QString const &
|
||||
|
@ -73,6 +72,11 @@ SWIG_arg ++;
|
|||
SWIG_arg++;
|
||||
%}
|
||||
|
||||
// 解决函数重载中类型检测问题
|
||||
%typecheck(SWIG_TYPECHECK_STRING) QString, QString const& {
|
||||
$1 = lua_isstring(L,$input);
|
||||
}
|
||||
|
||||
// QStringList
|
||||
%naturalvar QStringList;
|
||||
|
||||
|
|
|
@ -79,7 +79,7 @@ void Scheduler::tellThreadToLua()
|
|||
class ServerPlayer : public Player {
|
||||
public:
|
||||
void doRequest(const QString &command,
|
||||
const QString &json_data, int timeout);
|
||||
const QString &json_data, int timeout, long long timestamp = -1);
|
||||
QString waitForReply(int timeout);
|
||||
void doNotify(const QString &command, const QString &json_data);
|
||||
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "ui/qmlbackend.h"
|
||||
#include <qjsondocument.h>
|
||||
#include <qjsonobject.h>
|
||||
|
||||
#ifndef FK_SERVER_ONLY
|
||||
#include <QAudioOutput>
|
||||
|
@ -647,4 +649,13 @@ void QmlBackend::controlReplayer(QString type) {
|
|||
}
|
||||
}
|
||||
|
||||
QJsonObject QmlBackend::getRequestData() const {
|
||||
auto obj = QJsonObject();
|
||||
auto router = ClientInstance->getRouter();
|
||||
obj["id"] = router->getRequestId();
|
||||
obj["timeout"] = router->getTimeout();
|
||||
obj["timestamp"] = router->getRequestTimestamp();
|
||||
return obj;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -80,6 +80,8 @@ public:
|
|||
void setReplayer(Replayer *rep);
|
||||
Q_INVOKABLE void controlReplayer(QString type);
|
||||
|
||||
Q_INVOKABLE QJsonObject getRequestData() const;
|
||||
|
||||
signals:
|
||||
void notifyUI(const QString &command, const QVariant &data);
|
||||
void dialog(const QString &type, const QString &text, const QString &orig = QString());
|
||||
|
|
Loading…
Reference in New Issue
Block a user