mirror of
https://github.com/Qsgs-Fans/FreeKill.git
synced 2024-11-16 03:32:34 +08:00
edit profile (#5)
This commit is contained in:
parent
a67175f8eb
commit
3e4080f2ad
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@ -7,6 +7,7 @@ freekill.server_callback = {}
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function Server:initialize()
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self.server = freekill.ServerInstance
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self.db = freekill.ServerInstance:getDatabase()
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self.server.callback = function(_self, command, jsonData)
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local cb = freekill.server_callback[command]
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if (type(cb) == "function") then
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@ -33,6 +34,35 @@ function Server:initialize()
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self.players = {}
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end
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freekill.server_callback["UpdateAvatar"] = function(jsonData)
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-- jsonData: [ int uid, string newavatar ]
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local data = json.decode(jsonData)
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local id, avatar = data[1], data[2]
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local sql = "UPDATE userinfo SET avatar='%s' WHERE id=%d;"
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Sql.exec(ServerInstance.db, string.format(sql, avatar, id))
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local player = freekill.ServerInstance:findPlayer(id)
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player:doNotify("UpdateAvatar", "[]")
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end
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freekill.server_callback["UpdatePassword"] = function(jsonData)
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-- jsonData: [ int uid, string oldpassword, int newpassword ]
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local data = json.decode(jsonData)
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local id, old, new = data[1], data[2], data[3]
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local sql_find = "SELECT password FROM userinfo WHERE id=%d;"
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local sql_update = "UPDATE userinfo SET password='%s' WHERE id=%d;"
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local db = ServerInstance.db
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local passed = false
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local result = Sql.exec_select(db, string.format(sql_find, id))
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passed = (result["password"][1] == sha256(old))
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if passed then
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Sql.exec(db, string.format(sql_update, sha256(new), id))
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end
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local player = freekill.ServerInstance:findPlayer(tonumber(id))
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player:doNotify("UpdatePassword", passed and "1" or "0")
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end
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freekill.server_callback["CreateRoom"] = function(jsonData)
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-- jsonData: [ int uid, string name, int capacity ]
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local data = json.decode(jsonData)
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64
qml/GlobalPopups/CreateRoom.qml
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64
qml/GlobalPopups/CreateRoom.qml
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@ -0,0 +1,64 @@
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import QtQuick 2.15
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import QtQuick.Controls 2.0
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import QtQuick.Layouts 1.15
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Item {
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id: root
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width: childrenRect.width
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height: childrenRect.height
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signal finished()
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ColumnLayout {
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spacing: 20
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RowLayout {
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anchors.rightMargin: 8
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spacing: 16
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Text {
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text: "Room Name"
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}
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TextField {
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id: roomName
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font.pixelSize: 18
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text: Self.screenName + "'s Room"
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}
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}
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RowLayout {
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anchors.rightMargin: 8
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spacing: 16
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Text {
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text: "Player num"
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}
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SpinBox {
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id: playerNum
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from: 2
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to: 8
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}
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}
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RowLayout {
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anchors.rightMargin: 8
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spacing: 16
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Button {
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text: "OK"
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onClicked: {
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root.finished();
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mainWindow.busy = true;
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ClientInstance.notifyServer(
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"CreateRoom",
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JSON.stringify([roomName.text, playerNum.value])
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);
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}
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}
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Button {
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text: "Cancel"
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onClicked: {
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root.finished();
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}
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}
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}
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}
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}
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100
qml/GlobalPopups/EditProfile.qml
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100
qml/GlobalPopups/EditProfile.qml
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@ -0,0 +1,100 @@
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import QtQuick 2.15
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import QtQuick.Controls 2.0
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import QtQuick.Layouts 1.15
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Item {
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id: root
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width: childrenRect.width
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height: childrenRect.height
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signal finished()
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ColumnLayout {
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spacing: 20
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RowLayout {
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anchors.rightMargin: 8
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spacing: 16
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Text {
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text: "Username"
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}
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Text {
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text: Self.screenName
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font.pixelSize: 18
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}
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}
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RowLayout {
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anchors.rightMargin: 8
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spacing: 16
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Text {
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text: "Avatar"
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}
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TextField {
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id: avatarName
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font.pixelSize: 18
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text: Self.avatar
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}
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}
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RowLayout {
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anchors.rightMargin: 8
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spacing: 16
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Text {
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text: "Old Password"
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}
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TextField {
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id: oldPassword
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echoMode: TextInput.Password
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passwordCharacter: "*"
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}
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}
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RowLayout {
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anchors.rightMargin: 8
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spacing: 16
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Text {
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text: "New Password"
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}
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TextField {
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id: newPassword
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echoMode: TextInput.Password
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passwordCharacter: "*"
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}
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}
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RowLayout {
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anchors.rightMargin: 8
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spacing: 16
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Button {
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text: "Update Avatar"
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enabled: avatarName.text !== ""
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onClicked: {
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mainWindow.busy = true;
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ClientInstance.notifyServer(
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"UpdateAvatar",
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JSON.stringify([avatarName.text])
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);
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}
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}
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Button {
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text: "Update Password"
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enabled: oldPassword.text !== "" && newPassword.text !== ""
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onClicked: {
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mainWindow.busy = true;
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ClientInstance.notifyServer(
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"UpdatePassword",
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JSON.stringify([oldPassword.text, newPassword.text])
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);
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}
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}
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Button {
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text: "Exit"
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onClicked: {
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root.finished();
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}
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}
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}
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}
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}
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5
qml/GlobalPopups/Test.qml
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5
qml/GlobalPopups/Test.qml
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@ -0,0 +1,5 @@
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import QtQuick 2.0
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Text {
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text: "dsdsd"
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}
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@ -1,63 +0,0 @@
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import QtQuick 2.15
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import QtQuick.Controls 2.0
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import QtQuick.Layouts 1.15
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Item {
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id: root
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Frame {
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anchors.centerIn: parent
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Column {
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x: 32
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y: 20
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spacing: 20
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RowLayout {
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anchors.rightMargin: 8
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spacing: 16
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Text {
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text: "Room Name"
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}
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TextField {
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id: roomName
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font.pixelSize: 18
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text: "tmp's Room"
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}
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}
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RowLayout {
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anchors.rightMargin: 8
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spacing: 16
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Text {
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text: "Player num"
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}
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SpinBox {
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id: playerNum
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from: 2
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to: 8
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}
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}
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RowLayout {
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anchors.rightMargin: 8
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spacing: 16
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Button {
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text: "OK"
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onClicked: {
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mainWindow.busy = true;
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mainStack.pop();
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ClientInstance.notifyServer(
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"CreateRoom",
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JSON.stringify([roomName.text, playerNum.value])
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);
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}
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}
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Button {
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text: "Cancel"
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onClicked: {
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mainStack.pop();
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}
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}
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}
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}
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}
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}
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@ -2,6 +2,7 @@ import QtQuick 2.15
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import QtQuick.Controls 2.0
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import QtQuick.Window 2.0
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import QtQuick.Layouts 1.15
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import "Logic.js" as Logic
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Item {
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id: root
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@ -89,13 +90,15 @@ Item {
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Button {
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text: "Edit Profile"
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onClicked: {
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globalPopup.source = "EditProfile.qml";
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globalPopup.open();
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}
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}
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Button {
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text: "Create Room"
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onClicked: {
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mainStack.push(createRoom);
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globalPopup.source = "CreateRoom.qml";
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globalPopup.open();
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}
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}
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Button {
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13
qml/Pages/Logic.js
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13
qml/Pages/Logic.js
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callbacks["UpdateAvatar"] = function(jsonData) {
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mainWindow.busy = false;
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self.avatar = avatarName.text;
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toast.show("Update avatar done.");
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}
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callbacks["UpdatePassword"] = function(jsonData) {
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mainWindow.busy = false;
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if (jsonData === "1")
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toast.show("Update password done.");
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else
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toast.show("Old password wrong!", 5000);
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}
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72
qml/main.qml
72
qml/main.qml
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@ -33,11 +33,6 @@ Window {
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Room {}
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}
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Component {
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id: createRoom
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CreateRoom {}
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}
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property bool busy: false
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BusyIndicator {
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running: true
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@ -49,6 +44,73 @@ Window {
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id: config
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}
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// global popup. it is modal and just lower than toast
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Rectangle {
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id: globalPopupDim
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anchors.fill: parent
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color: "black"
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opacity: 0
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visible: !mainWindow.busy
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property bool stateVisible: false
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states: [
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State {
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when: globalPopupDim.stateVisible
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PropertyChanges { target: globalPopupDim; opacity: 0.5 }
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},
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State {
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when: !globalPopupDim.stateVisible
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PropertyChanges { target: globalPopupDim; opacity: 0.0 }
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}
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]
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transitions: Transition {
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NumberAnimation { properties: "opacity"; easing.type: Easing.InOutQuad }
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}
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}
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Popup {
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id: globalPopup
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property string source: ""
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modal: true
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dim: false // cannot animate the dim
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focus: true
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opacity: mainWindow.busy ? 0 : 1
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closePolicy: Popup.CloseOnEscape
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anchors.centerIn: parent
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onAboutToShow: {
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globalPopupDim.stateVisible = true
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}
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enter: Transition {
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NumberAnimation { properties: "opacity"; from: 0; to: 1 }
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NumberAnimation { properties: "scale"; from: 0.4; to: 1 }
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}
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onAboutToHide: {
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globalPopupDim.stateVisible = false
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}
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exit: Transition {
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NumberAnimation { properties: "opacity"; from: 1; to: 0 }
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NumberAnimation { properties: "scale"; from: 1; to: 0.4 }
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}
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Loader {
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visible: !mainWindow.busy
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source: globalPopup.source === "" ? "" : "GlobalPopups/" + globalPopup.source
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onSourceChanged: {
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if (item === null)
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return;
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item.finished.connect(() => {
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globalPopup.close();
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globalPopup.source = "";
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});
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}
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}
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}
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ToastManager {
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id: toast
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}
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@ -6,9 +6,17 @@
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class ClientPlayer : public Player {
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Q_OBJECT
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Q_PROPERTY(int id READ getId)
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Q_PROPERTY(QString screenName READ getScreenName WRITE setScreenName)
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Q_PROPERTY(QString avatar READ getAvatar WRITE setAvatar)
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Q_PROPERTY(int id READ getId CONSTANT)
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Q_PROPERTY(QString screenName
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READ getScreenName
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WRITE setScreenName
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NOTIFY screenNameChanged
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)
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Q_PROPERTY(QString avatar
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READ getAvatar
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WRITE setAvatar
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NOTIFY avatarChanged
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)
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public:
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ClientPlayer(int id, QObject *parent = nullptr);
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20
src/main.cpp
20
src/main.cpp
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@ -29,20 +29,26 @@ int main(int argc, char *argv[])
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return app.exec();
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}
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QQmlApplicationEngine engine;
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QQmlApplicationEngine *engine = new QQmlApplicationEngine;
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QmlBackend backend;
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backend.setEngine(&engine);
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backend.setEngine(engine);
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engine.rootContext()->setContextProperty("Backend", &backend);
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engine.rootContext()->setContextProperty("AppPath", QUrl::fromLocalFile(QDir::currentPath()));
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engine->rootContext()->setContextProperty("Backend", &backend);
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engine->rootContext()->setContextProperty("AppPath", QUrl::fromLocalFile(QDir::currentPath()));
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#ifdef QT_DEBUG
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bool debugging = true;
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#else
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bool debugging = false;
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#endif
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engine.rootContext()->setContextProperty("Debugging", debugging);
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engine.load("qml/main.qml");
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engine->rootContext()->setContextProperty("Debugging", debugging);
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engine->load("qml/main.qml");
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return app.exec();
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int ret = app.exec();
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// delete the engine first
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// to avoid "TypeError: Cannot read property 'xxx' of null"
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delete engine;
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return ret;
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}
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@ -22,11 +22,11 @@ Server::Server(QObject* parent)
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connect(lobby(), &Room::playerAdded, this, &Server::updateRoomList);
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connect(lobby(), &Room::playerRemoved, this, &Server::updateRoomList);
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db = OpenDatabase();
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L = CreateLuaState();
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DoLuaScript(L, "lua/freekill.lua");
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DoLuaScript(L, "lua/server/server.lua");
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db = OpenDatabase();
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}
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Server::~Server()
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@ -95,6 +95,10 @@ void Server::updateRoomList()
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);
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}
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sqlite3 *Server::getDatabase() {
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return db;
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}
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void Server::processNewConnection(ClientSocket* client)
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{
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qDebug() << client->peerAddress() << "connected";
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|
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@ -24,6 +24,8 @@ public:
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void updateRoomList();
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sqlite3 *getDatabase();
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void callLua(const QString &command, const QString &jsonData);
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LuaFunction callback;
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|
@ -49,8 +51,8 @@ private:
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QMap<int, Room *> rooms;
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QHash<int, ServerPlayer *> players;
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lua_State *L;
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sqlite3 *db;
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lua_State *L;
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void handleNameAndPassword(ClientSocket *client, const QString &name, const QString &password);
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};
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@ -6,6 +6,8 @@ public:
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Room *findRoom(int id) const;
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ServerPlayer *findPlayer(int id) const;
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sqlite3 *getDatabase();
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LuaFunction callback;
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LuaFunction startRoom;
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};
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Block a user