BililiveRecorder/BililiveRecorder.Core/Recorder.cs

210 lines
8.6 KiB
C#

using System;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Threading.Tasks;
using BililiveRecorder.Core.Config;
using BililiveRecorder.Core.Config.V2;
using BililiveRecorder.Core.Event;
using BililiveRecorder.Core.SimpleWebhook;
using Serilog;
namespace BililiveRecorder.Core
{
public class Recorder : IRecorder
{
private readonly object lockObject = new object();
private readonly ObservableCollection<IRoom> roomCollection;
private readonly IRoomFactory roomFactory;
private readonly ILogger logger;
private readonly BasicWebhookV1 basicWebhookV1;
private readonly BasicWebhookV2 basicWebhookV2;
private bool disposedValue;
public Recorder(IRoomFactory roomFactory, ConfigV2 config, ILogger logger)
{
this.roomFactory = roomFactory ?? throw new ArgumentNullException(nameof(roomFactory));
this.Config = config ?? throw new ArgumentNullException(nameof(config));
this.logger = logger?.ForContext<Recorder>() ?? throw new ArgumentNullException(nameof(logger));
this.roomCollection = new ObservableCollection<IRoom>();
this.Rooms = new ReadOnlyObservableCollection<IRoom>(this.roomCollection);
this.basicWebhookV1 = new BasicWebhookV1(config);
this.basicWebhookV2 = new BasicWebhookV2(config.Global);
{
logger.Debug("Recorder created with {RoomCount} rooms", config.Rooms.Count);
for (var i = 0; i < config.Rooms.Count; i++)
{
var item = config.Rooms[i];
if (item is not null)
this.AddRoom(roomConfig: item, initDelayFactor: i);
}
this.SaveConfig();
}
}
public event EventHandler<AggregatedRoomEventArgs<RecordSessionStartedEventArgs>>? RecordSessionStarted;
public event EventHandler<AggregatedRoomEventArgs<RecordSessionEndedEventArgs>>? RecordSessionEnded;
public event EventHandler<AggregatedRoomEventArgs<RecordFileOpeningEventArgs>>? RecordFileOpening;
public event EventHandler<AggregatedRoomEventArgs<RecordFileClosedEventArgs>>? RecordFileClosed;
public event EventHandler<AggregatedRoomEventArgs<NetworkingStatsEventArgs>>? NetworkingStats;
public event EventHandler<AggregatedRoomEventArgs<RecordingStatsEventArgs>>? RecordingStats;
public event PropertyChangedEventHandler? PropertyChanged;
public ConfigV2 Config { get; }
public ReadOnlyObservableCollection<IRoom> Rooms { get; }
public void AddRoom(int roomid) => this.AddRoom(roomid, true);
public void AddRoom(int roomid, bool enabled)
{
lock (this.lockObject)
{
this.logger.Debug("AddRoom {RoomId}, AutoRecord: {AutoRecord}", roomid, enabled);
var roomConfig = new RoomConfig { RoomId = roomid, AutoRecord = enabled };
this.AddRoom(roomConfig, 0);
this.SaveConfig();
}
}
private void AddRoom(RoomConfig roomConfig, int initDelayFactor)
{
roomConfig.SetParent(this.Config.Global);
var room = this.roomFactory.CreateRoom(roomConfig, initDelayFactor);
room.RecordSessionStarted += this.Room_RecordSessionStarted;
room.RecordSessionEnded += this.Room_RecordSessionEnded;
room.RecordFileOpening += this.Room_RecordFileOpening;
room.RecordFileClosed += this.Room_RecordFileClosed;
room.NetworkingStats += this.Room_NetworkingStats;
room.RecordingStats += this.Room_RecordingStats;
room.PropertyChanged += this.Room_PropertyChanged;
this.roomCollection.Add(room);
}
public void RemoveRoom(IRoom room)
{
lock (this.lockObject)
{
if (this.roomCollection.Remove(room))
{
// 如果提前 detach 会导致 FileClosed SessionEnded 收不到
// 目前没有在各种 event 里再使用 room object
// 如果以后要使用 IRecorder 上的 event 再重新捋一遍防止出现奇怪 bug
// 此处不会导致内存泄漏
// room.RecordSessionStarted -= this.Room_RecordSessionStarted;
// room.RecordSessionEnded -= this.Room_RecordSessionEnded;
// room.RecordFileOpening -= this.Room_RecordFileOpening;
// room.RecordFileClosed -= this.Room_RecordFileClosed;
// room.RecordingStats -= this.Room_RecordingStats;
// room.PropertyChanged -= this.Room_PropertyChanged;
this.logger.Debug("RemoveRoom {RoomId}", room.RoomConfig.RoomId);
room.Dispose();
this.SaveConfig();
}
}
}
public void SaveConfig()
{
this.Config.Rooms = this.Rooms.Select(x => x.RoomConfig).ToList();
ConfigParser.SaveTo(this.Config.Global.WorkDirectory!, this.Config);
}
#region Events
private void Room_NetworkingStats(object sender, NetworkingStatsEventArgs e)
{
var room = (IRoom)sender;
NetworkingStats?.Invoke(this, new AggregatedRoomEventArgs<NetworkingStatsEventArgs>(room, e));
}
private void Room_RecordingStats(object sender, RecordingStatsEventArgs e)
{
var room = (IRoom)sender;
RecordingStats?.Invoke(this, new AggregatedRoomEventArgs<RecordingStatsEventArgs>(room, e));
}
private void Room_RecordFileClosed(object sender, RecordFileClosedEventArgs e)
{
var room = (IRoom)sender;
_ = Task.Run(async () => await this.basicWebhookV2.SendFileClosedAsync(e).ConfigureAwait(false));
_ = Task.Run(async () => await this.basicWebhookV1.SendAsync(new RecordEndData(e)).ConfigureAwait(false));
RecordFileClosed?.Invoke(this, new AggregatedRoomEventArgs<RecordFileClosedEventArgs>(room, e));
}
private void Room_RecordFileOpening(object sender, RecordFileOpeningEventArgs e)
{
var room = (IRoom)sender;
_ = Task.Run(async () => await this.basicWebhookV2.SendFileOpeningAsync(e).ConfigureAwait(false));
RecordFileOpening?.Invoke(this, new AggregatedRoomEventArgs<RecordFileOpeningEventArgs>(room, e));
}
private void Room_RecordSessionStarted(object sender, RecordSessionStartedEventArgs e)
{
var room = (IRoom)sender;
_ = Task.Run(async () => await this.basicWebhookV2.SendSessionStartedAsync(e).ConfigureAwait(false));
RecordSessionStarted?.Invoke(this, new AggregatedRoomEventArgs<RecordSessionStartedEventArgs>(room, e));
}
private void Room_RecordSessionEnded(object sender, RecordSessionEndedEventArgs e)
{
var room = (IRoom)sender;
_ = Task.Run(async () => await this.basicWebhookV2.SendSessionEndedAsync(e).ConfigureAwait(false));
RecordSessionEnded?.Invoke(this, new AggregatedRoomEventArgs<RecordSessionEndedEventArgs>(room, e));
}
private void Room_PropertyChanged(object sender, PropertyChangedEventArgs e)
{
// TODO
// throw new NotImplementedException();
}
#endregion
#region Dispose
protected virtual void Dispose(bool disposing)
{
if (!this.disposedValue)
{
if (disposing)
{
// dispose managed state (managed objects)
this.logger.Debug("Dispose called");
this.SaveConfig();
foreach (var room in this.roomCollection)
room.Dispose();
}
// free unmanaged resources (unmanaged objects) and override finalizer
// set large fields to null
this.disposedValue = true;
}
}
// override finalizer only if 'Dispose(bool disposing)' has code to free unmanaged resources
// ~Recorder()
// {
// // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
// Dispose(disposing: false);
// }
public void Dispose()
{
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
this.Dispose(disposing: true);
GC.SuppressFinalize(this);
}
#endregion
}
}