mirror of
https://github.com/BililiveRecorder/BililiveRecorder.git
synced 2024-11-16 03:32:20 +08:00
291 lines
10 KiB
C#
291 lines
10 KiB
C#
using NLog;
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using System;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
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using System.Xml;
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namespace BililiveRecorder.Core
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{
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public class DanmakuReceiver
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{
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private static readonly Logger logger = LogManager.GetCurrentClassLogger();
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private const string defaulthosts = "broadcastlv.chat.bilibili.com";
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private string CIDInfoUrl = "http://live.bilibili.com/api/player?id=cid:";
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private string ChatHost = defaulthosts;
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private int ChatPort = 2243;
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private TcpClient Client;
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private NetworkStream NetStream;
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private Thread ReceiveMessageLoopThread;
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private CancellationTokenSource HeartbeatLoopSource;
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public bool IsConnected
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{
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get => _isConnected;
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private set
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{
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_isConnected = value; if (!value) HeartbeatLoopSource.Cancel();
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}
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}
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private bool _isConnected = false;
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public Exception Error { get; private set; } = null;
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public uint ViewerCount { get; private set; } = 0;
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public event DisconnectEvt Disconnected;
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public event ReceivedRoomCountEvt ReceivedRoomCount;
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public event ReceivedDanmakuEvt ReceivedDanmaku;
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public bool Connect(int roomId)
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{
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try
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{
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if (this.IsConnected) throw new InvalidOperationException();
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int channelId = roomId;
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try
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{
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var request2 = WebRequest.Create(CIDInfoUrl + channelId);
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request2.Timeout = 2000;
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var response2 = request2.GetResponse();
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using (var stream = response2.GetResponseStream())
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{
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using (var sr = new StreamReader(stream))
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{
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var text = sr.ReadToEnd();
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var xml = "<root>" + text + "</root>";
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XmlDocument doc = new XmlDocument();
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doc.LoadXml(xml);
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ChatHost = doc["root"]["dm_server"].InnerText;
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ChatPort = int.Parse(doc["root"]["dm_port"].InnerText);
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}
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}
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}
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catch (WebException ex)
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{
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HttpWebResponse errorResponse = ex.Response as HttpWebResponse;
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if (errorResponse.StatusCode == HttpStatusCode.NotFound)
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{ // 直播间不存在(HTTP 404)
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var log = new LogEventInfo()
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{
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Level = LogLevel.Warn,
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Message = "该直播间疑似不存在",
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Exception = ex,
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};
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log.Properties["roomid"] = roomId;
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logger.Log(log);
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}
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else
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{ // B站服务器响应错误
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var log = new LogEventInfo()
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{
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Level = LogLevel.Warn,
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Message = "B站服务器响应弹幕服务器地址出错",
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Exception = ex,
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};
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log.Properties["roomid"] = roomId;
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logger.Log(log);
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}
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}
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catch (Exception ex)
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{ // 其他错误(XML解析错误?)
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var log = new LogEventInfo()
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{
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Level = LogLevel.Warn,
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Message = "获取弹幕服务器地址时出现未知错误",
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Exception = ex,
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};
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log.Properties["roomid"] = roomId;
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logger.Log(log);
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}
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Client = new TcpClient();
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Client.Connect(ChatHost, ChatPort);
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if (!Client.Connected)
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{
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return false;
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}
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NetStream = Client.GetStream();
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SendSocketData(7, "{\"roomid\":" + channelId + ",\"uid\":0}");
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IsConnected = true;
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ReceiveMessageLoopThread = new Thread(this.ReceiveMessageLoop)
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{
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IsBackground = true
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};
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ReceiveMessageLoopThread.Start();
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HeartbeatLoopSource = new CancellationTokenSource();
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Repeat.Interval(TimeSpan.FromSeconds(30), this.SendHeartbeat, HeartbeatLoopSource.Token);
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// HeartbeatLoopThread = new Thread(this.HeartbeatLoop);
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// HeartbeatLoopThread.IsBackground = true;
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// HeartbeatLoopThread.Start();
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return true;
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}
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catch (Exception ex)
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{
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this.Error = ex;
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logger.Error(ex);
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return false;
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}
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}
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public void Disconnect()
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{
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IsConnected = false;
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try
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{
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Client.Close();
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}
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catch (Exception)
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{ }
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NetStream = null;
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}
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private void ReceiveMessageLoop()
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{
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logger.Trace("ReceiveMessageLoop Started!");
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try
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{
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var stableBuffer = new byte[Client.ReceiveBufferSize];
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while (this.IsConnected)
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{
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NetStream.ReadB(stableBuffer, 0, 4);
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var packetlength = BitConverter.ToInt32(stableBuffer, 0);
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packetlength = IPAddress.NetworkToHostOrder(packetlength);
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if (packetlength < 16)
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throw new NotSupportedException("协议失败: (L:" + packetlength + ")");
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NetStream.ReadB(stableBuffer, 0, 2);//magic
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NetStream.ReadB(stableBuffer, 0, 2);//protocol_version
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NetStream.ReadB(stableBuffer, 0, 4);
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var typeId = BitConverter.ToInt32(stableBuffer, 0);
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typeId = IPAddress.NetworkToHostOrder(typeId);
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Console.WriteLine(typeId);
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NetStream.ReadB(stableBuffer, 0, 4);//magic, params?
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var playloadlength = packetlength - 16;
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if (playloadlength == 0)
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continue;//没有内容了
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typeId = typeId - 1;//和反编译的代码对应
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var buffer = new byte[playloadlength];
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NetStream.ReadB(buffer, 0, playloadlength);
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switch (typeId)
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{
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case 0:
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case 1:
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case 2:
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{
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var viewer = BitConverter.ToUInt32(buffer.Take(4).Reverse().ToArray(), 0); //观众人数
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ViewerCount = viewer;
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try
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{
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ReceivedRoomCount?.Invoke(this, new ReceivedRoomCountArgs() { UserCount = viewer });
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}
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catch (Exception ex)
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{
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logger.Warn(ex);
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}
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break;
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}
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case 3:
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case 4://playerCommand
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{
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var json = Encoding.UTF8.GetString(buffer, 0, playloadlength);
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try
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{
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ReceivedDanmaku?.Invoke(this, new ReceivedDanmakuArgs() { Danmaku = new DanmakuModel(json) });
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}
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catch (Exception ex)
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{
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logger.Warn(ex);
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}
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break;
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}
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case 5://newScrollMessage
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case 7:
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case 16:
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default:
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break;
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}
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}
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}
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catch (Exception ex)
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{
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this.Error = ex;
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logger.Error(ex);
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_disconnect();
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}
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}
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private void _disconnect()
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{
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if (IsConnected)
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{
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logger.Debug("Disconnected");
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IsConnected = false;
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Client.Close();
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NetStream = null;
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try
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{
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Disconnected?.Invoke(this, new DisconnectEvtArgs() { Error = Error });
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}
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catch (Exception ex)
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{
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logger.Warn(ex);
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}
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}
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}
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private void SendHeartbeat()
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{
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SendSocketData(2);
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logger.Trace("Message Sent: Heartbeat");
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}
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private void SendSocketData(int action, string body = "")
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{
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SendSocketData(0, 16, /*protocolversion*/1, action, 1, body);
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}
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private void SendSocketData(int packetlength, short magic, short ver, int action, int param = 1, string body = "")
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{
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var playload = Encoding.UTF8.GetBytes(body);
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if (packetlength == 0)
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{
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packetlength = playload.Length + 16;
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}
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var buffer = new byte[packetlength];
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using (var ms = new MemoryStream(buffer))
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{
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var b = BitConverter.GetBytes(buffer.Length).ToBE();
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ms.Write(b, 0, 4);
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b = BitConverter.GetBytes(magic).ToBE();
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ms.Write(b, 0, 2);
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b = BitConverter.GetBytes(ver).ToBE();
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ms.Write(b, 0, 2);
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b = BitConverter.GetBytes(action).ToBE();
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ms.Write(b, 0, 4);
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b = BitConverter.GetBytes(param).ToBE();
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ms.Write(b, 0, 4);
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if (playload.Length > 0)
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{
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ms.Write(playload, 0, playload.Length);
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}
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NetStream.Write(buffer, 0, buffer.Length);
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NetStream.Flush();
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}
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}
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}
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}
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