mirror of
https://github.com/BililiveRecorder/BililiveRecorder.git
synced 2024-12-26 20:26:00 +08:00
121 lines
3.2 KiB
C#
121 lines
3.2 KiB
C#
using System;
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using System.ComponentModel;
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using BililiveRecorder.Core;
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using BililiveRecorder.FlvProcessor;
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namespace BililiveRecorder.WPF.MockData
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{
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#if DEBUG
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internal class MockRecordedRoom : IRecordedRoom
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{
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private bool disposedValue;
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public MockRecordedRoom()
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{
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RoomId = 123456789;
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ShortRoomId = 1234;
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StreamerName = "Mock主播名Mock主播名Mock主播名Mock主播名";
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IsMonitoring = false;
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IsRecording = true;
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IsStreaming = true;
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DownloadSpeedPersentage = 100d;
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DownloadSpeedMegaBitps = 2.45d;
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}
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public int ShortRoomId { get; set; }
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public int RoomId { get; set; }
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public string StreamerName { get; set; }
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public IStreamMonitor StreamMonitor { get; set; }
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public IFlvStreamProcessor Processor { get; set; }
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public bool IsMonitoring { get; set; }
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public bool IsRecording { get; set; }
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public bool IsDanmakuConnected { get; set; }
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public bool IsStreaming { get; set; }
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public double DownloadSpeedPersentage { get; set; }
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public double DownloadSpeedMegaBitps { get; set; }
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public DateTime LastUpdateDateTime { get; set; }
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public Guid Guid { get; } = Guid.NewGuid();
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public event PropertyChangedEventHandler PropertyChanged;
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public void Clip()
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{
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}
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public void RefreshRoomInfo()
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{
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}
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public void Shutdown()
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{
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}
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public bool Start()
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{
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IsMonitoring = true;
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(IsMonitoring)));
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return true;
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}
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public void StartRecord()
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{
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IsRecording = true;
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(IsRecording)));
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}
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public void Stop()
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{
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IsMonitoring = false;
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(IsMonitoring)));
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}
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public void StopRecord()
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{
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IsRecording = false;
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PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(IsRecording)));
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!disposedValue)
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{
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if (disposing)
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{
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// TODO: dispose managed state (managed objects)
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}
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// TODO: free unmanaged resources (unmanaged objects) and override finalizer
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// TODO: set large fields to null
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disposedValue = true;
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}
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}
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// // TODO: override finalizer only if 'Dispose(bool disposing)' has code to free unmanaged resources
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// ~MockRecordedRoom()
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// {
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// // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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// Dispose(disposing: false);
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// }
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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}
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#endif
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}
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