mirror of
https://github.com/BililiveRecorder/BililiveRecorder.git
synced 2024-12-26 20:26:00 +08:00
512 lines
34 KiB
C#
512 lines
34 KiB
C#
// ******************************
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// GENERATED CODE, DO NOT EDIT MANUALLY.
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// SEE /config_gen/README.md
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// ******************************
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using System.ComponentModel;
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using HierarchicalPropertyDefault;
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using Newtonsoft.Json;
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#nullable enable
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namespace BililiveRecorder.Core.Config.V3
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{
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[JsonObject(MemberSerialization.OptIn)]
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public sealed partial class RoomConfig : HierarchicalObject<GlobalConfig, RoomConfig>
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{
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/// <summary>
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/// 房间号
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/// </summary>
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public int RoomId { get => this.GetPropertyValue<int>(); set => this.SetPropertyValue(value); }
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public bool HasRoomId { get => this.GetPropertyHasValue(nameof(this.RoomId)); set => this.SetPropertyHasValue<int>(value, nameof(this.RoomId)); }
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[JsonProperty(nameof(RoomId)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<int> OptionalRoomId { get => this.GetPropertyValueOptional<int>(nameof(this.RoomId)); set => this.SetPropertyValueOptional(value, nameof(this.RoomId)); }
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/// <summary>
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/// 自动录制
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/// </summary>
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public bool AutoRecord { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasAutoRecord { get => this.GetPropertyHasValue(nameof(this.AutoRecord)); set => this.SetPropertyHasValue<bool>(value, nameof(this.AutoRecord)); }
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[JsonProperty(nameof(AutoRecord)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalAutoRecord { get => this.GetPropertyValueOptional<bool>(nameof(this.AutoRecord)); set => this.SetPropertyValueOptional(value, nameof(this.AutoRecord)); }
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/// <summary>
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/// 录制模式
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/// </summary>
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public RecordMode RecordMode { get => this.GetPropertyValue<RecordMode>(); set => this.SetPropertyValue(value); }
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public bool HasRecordMode { get => this.GetPropertyHasValue(nameof(this.RecordMode)); set => this.SetPropertyHasValue<RecordMode>(value, nameof(this.RecordMode)); }
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[JsonProperty(nameof(RecordMode)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<RecordMode> OptionalRecordMode { get => this.GetPropertyValueOptional<RecordMode>(nameof(this.RecordMode)); set => this.SetPropertyValueOptional(value, nameof(this.RecordMode)); }
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/// <summary>
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/// 自动分段模式
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/// </summary>
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public CuttingMode CuttingMode { get => this.GetPropertyValue<CuttingMode>(); set => this.SetPropertyValue(value); }
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public bool HasCuttingMode { get => this.GetPropertyHasValue(nameof(this.CuttingMode)); set => this.SetPropertyHasValue<CuttingMode>(value, nameof(this.CuttingMode)); }
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[JsonProperty(nameof(CuttingMode)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<CuttingMode> OptionalCuttingMode { get => this.GetPropertyValueOptional<CuttingMode>(nameof(this.CuttingMode)); set => this.SetPropertyValueOptional(value, nameof(this.CuttingMode)); }
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/// <summary>
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/// 自动分段数值
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/// </summary>
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public uint CuttingNumber { get => this.GetPropertyValue<uint>(); set => this.SetPropertyValue(value); }
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public bool HasCuttingNumber { get => this.GetPropertyHasValue(nameof(this.CuttingNumber)); set => this.SetPropertyHasValue<uint>(value, nameof(this.CuttingNumber)); }
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[JsonProperty(nameof(CuttingNumber)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<uint> OptionalCuttingNumber { get => this.GetPropertyValueOptional<uint>(nameof(this.CuttingNumber)); set => this.SetPropertyValueOptional(value, nameof(this.CuttingNumber)); }
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/// <summary>
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/// 弹幕录制
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/// </summary>
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public bool RecordDanmaku { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasRecordDanmaku { get => this.GetPropertyHasValue(nameof(this.RecordDanmaku)); set => this.SetPropertyHasValue<bool>(value, nameof(this.RecordDanmaku)); }
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[JsonProperty(nameof(RecordDanmaku)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalRecordDanmaku { get => this.GetPropertyValueOptional<bool>(nameof(this.RecordDanmaku)); set => this.SetPropertyValueOptional(value, nameof(this.RecordDanmaku)); }
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/// <summary>
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/// 弹幕录制-原始数据
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/// </summary>
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public bool RecordDanmakuRaw { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasRecordDanmakuRaw { get => this.GetPropertyHasValue(nameof(this.RecordDanmakuRaw)); set => this.SetPropertyHasValue<bool>(value, nameof(this.RecordDanmakuRaw)); }
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[JsonProperty(nameof(RecordDanmakuRaw)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalRecordDanmakuRaw { get => this.GetPropertyValueOptional<bool>(nameof(this.RecordDanmakuRaw)); set => this.SetPropertyValueOptional(value, nameof(this.RecordDanmakuRaw)); }
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/// <summary>
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/// 弹幕录制-SuperChat
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/// </summary>
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public bool RecordDanmakuSuperChat { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasRecordDanmakuSuperChat { get => this.GetPropertyHasValue(nameof(this.RecordDanmakuSuperChat)); set => this.SetPropertyHasValue<bool>(value, nameof(this.RecordDanmakuSuperChat)); }
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[JsonProperty(nameof(RecordDanmakuSuperChat)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalRecordDanmakuSuperChat { get => this.GetPropertyValueOptional<bool>(nameof(this.RecordDanmakuSuperChat)); set => this.SetPropertyValueOptional(value, nameof(this.RecordDanmakuSuperChat)); }
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/// <summary>
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/// 弹幕录制-礼物
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/// </summary>
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public bool RecordDanmakuGift { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasRecordDanmakuGift { get => this.GetPropertyHasValue(nameof(this.RecordDanmakuGift)); set => this.SetPropertyHasValue<bool>(value, nameof(this.RecordDanmakuGift)); }
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[JsonProperty(nameof(RecordDanmakuGift)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalRecordDanmakuGift { get => this.GetPropertyValueOptional<bool>(nameof(this.RecordDanmakuGift)); set => this.SetPropertyValueOptional(value, nameof(this.RecordDanmakuGift)); }
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/// <summary>
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/// 弹幕录制-上船
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/// </summary>
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public bool RecordDanmakuGuard { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasRecordDanmakuGuard { get => this.GetPropertyHasValue(nameof(this.RecordDanmakuGuard)); set => this.SetPropertyHasValue<bool>(value, nameof(this.RecordDanmakuGuard)); }
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[JsonProperty(nameof(RecordDanmakuGuard)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalRecordDanmakuGuard { get => this.GetPropertyValueOptional<bool>(nameof(this.RecordDanmakuGuard)); set => this.SetPropertyValueOptional(value, nameof(this.RecordDanmakuGuard)); }
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/// <summary>
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/// 直播画质
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/// </summary>
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public string? RecordingQuality { get => this.GetPropertyValue<string>(); set => this.SetPropertyValue(value); }
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public bool HasRecordingQuality { get => this.GetPropertyHasValue(nameof(this.RecordingQuality)); set => this.SetPropertyHasValue<string>(value, nameof(this.RecordingQuality)); }
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[JsonProperty(nameof(RecordingQuality)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<string?> OptionalRecordingQuality { get => this.GetPropertyValueOptional<string>(nameof(this.RecordingQuality)); set => this.SetPropertyValueOptional(value, nameof(this.RecordingQuality)); }
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/// <summary>
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/// FLV修复-检测到可能缺少数据时分段
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/// </summary>
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public bool FlvProcessorSplitOnScriptTag { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasFlvProcessorSplitOnScriptTag { get => this.GetPropertyHasValue(nameof(this.FlvProcessorSplitOnScriptTag)); set => this.SetPropertyHasValue<bool>(value, nameof(this.FlvProcessorSplitOnScriptTag)); }
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[JsonProperty(nameof(FlvProcessorSplitOnScriptTag)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalFlvProcessorSplitOnScriptTag { get => this.GetPropertyValueOptional<bool>(nameof(this.FlvProcessorSplitOnScriptTag)); set => this.SetPropertyValueOptional(value, nameof(this.FlvProcessorSplitOnScriptTag)); }
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/// <summary>
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/// 录制文件名模板
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/// </summary>
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public string? FileNameRecordTemplate => this.GetPropertyValue<string>();
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/// <summary>
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/// WebhookV1
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/// </summary>
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public string? WebHookUrls => this.GetPropertyValue<string>();
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/// <summary>
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/// WebhookV2
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/// </summary>
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public string? WebHookUrlsV2 => this.GetPropertyValue<string>();
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/// <summary>
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/// 桌面版在界面显示标题和分区
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/// </summary>
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public bool WpfShowTitleAndArea => this.GetPropertyValue<bool>();
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/// <summary>
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/// 桌面版开播时弹出系统通知
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/// </summary>
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public bool WpfNotifyStreamStart => this.GetPropertyValue<bool>();
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/// <summary>
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/// Cookie
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/// </summary>
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public string? Cookie => this.GetPropertyValue<string>();
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/// <summary>
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/// API Host
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/// </summary>
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public string? LiveApiHost => this.GetPropertyValue<string>();
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/// <summary>
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/// 主动检查时间间隔 秒
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/// </summary>
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public uint TimingCheckInterval => this.GetPropertyValue<uint>();
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/// <summary>
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/// 请求B站API超时时间 毫秒
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/// </summary>
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public uint TimingApiTimeout => this.GetPropertyValue<uint>();
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/// <summary>
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/// 录制断开重连时间间隔 毫秒
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/// </summary>
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public uint TimingStreamRetry => this.GetPropertyValue<uint>();
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/// <summary>
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/// 录制无指定画质重连时间间隔 秒
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/// </summary>
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public uint TimingStreamRetryNoQn => this.GetPropertyValue<uint>();
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/// <summary>
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/// 连接直播服务器超时时间 毫秒
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/// </summary>
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public uint TimingStreamConnect => this.GetPropertyValue<uint>();
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/// <summary>
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/// 弹幕服务器重连时间间隔 毫秒
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/// </summary>
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public uint TimingDanmakuRetry => this.GetPropertyValue<uint>();
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/// <summary>
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/// 最大未收到直播数据时间 毫秒
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/// </summary>
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public uint TimingWatchdogTimeout => this.GetPropertyValue<uint>();
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/// <summary>
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/// 触发刷新弹幕写入缓冲的个数
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/// </summary>
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public uint RecordDanmakuFlushInterval => this.GetPropertyValue<uint>();
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/// <summary>
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/// 使用的弹幕服务器传输协议
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/// </summary>
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public DanmakuTransportMode DanmakuTransport => this.GetPropertyValue<DanmakuTransportMode>();
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/// <summary>
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/// 是否使用系统代理
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/// </summary>
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public bool NetworkTransportUseSystemProxy => this.GetPropertyValue<bool>();
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/// <summary>
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/// 允许使用的 IP 网络类型
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/// </summary>
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public AllowedAddressFamily NetworkTransportAllowedAddressFamily => this.GetPropertyValue<AllowedAddressFamily>();
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/// <summary>
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/// 自定义脚本
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/// </summary>
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public string? UserScript => this.GetPropertyValue<string>();
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}
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[JsonObject(MemberSerialization.OptIn)]
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public sealed partial class GlobalConfig : HierarchicalObject<DefaultConfig, GlobalConfig>
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{
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/// <summary>
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/// 录制模式
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/// </summary>
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public RecordMode RecordMode { get => this.GetPropertyValue<RecordMode>(); set => this.SetPropertyValue(value); }
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public bool HasRecordMode { get => this.GetPropertyHasValue(nameof(this.RecordMode)); set => this.SetPropertyHasValue<RecordMode>(value, nameof(this.RecordMode)); }
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[JsonProperty(nameof(RecordMode)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<RecordMode> OptionalRecordMode { get => this.GetPropertyValueOptional<RecordMode>(nameof(this.RecordMode)); set => this.SetPropertyValueOptional(value, nameof(this.RecordMode)); }
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/// <summary>
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/// 自动分段模式
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/// </summary>
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public CuttingMode CuttingMode { get => this.GetPropertyValue<CuttingMode>(); set => this.SetPropertyValue(value); }
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public bool HasCuttingMode { get => this.GetPropertyHasValue(nameof(this.CuttingMode)); set => this.SetPropertyHasValue<CuttingMode>(value, nameof(this.CuttingMode)); }
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[JsonProperty(nameof(CuttingMode)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<CuttingMode> OptionalCuttingMode { get => this.GetPropertyValueOptional<CuttingMode>(nameof(this.CuttingMode)); set => this.SetPropertyValueOptional(value, nameof(this.CuttingMode)); }
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/// <summary>
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/// 自动分段数值
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/// </summary>
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public uint CuttingNumber { get => this.GetPropertyValue<uint>(); set => this.SetPropertyValue(value); }
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public bool HasCuttingNumber { get => this.GetPropertyHasValue(nameof(this.CuttingNumber)); set => this.SetPropertyHasValue<uint>(value, nameof(this.CuttingNumber)); }
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[JsonProperty(nameof(CuttingNumber)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<uint> OptionalCuttingNumber { get => this.GetPropertyValueOptional<uint>(nameof(this.CuttingNumber)); set => this.SetPropertyValueOptional(value, nameof(this.CuttingNumber)); }
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/// <summary>
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/// 弹幕录制
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/// </summary>
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public bool RecordDanmaku { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasRecordDanmaku { get => this.GetPropertyHasValue(nameof(this.RecordDanmaku)); set => this.SetPropertyHasValue<bool>(value, nameof(this.RecordDanmaku)); }
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[JsonProperty(nameof(RecordDanmaku)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalRecordDanmaku { get => this.GetPropertyValueOptional<bool>(nameof(this.RecordDanmaku)); set => this.SetPropertyValueOptional(value, nameof(this.RecordDanmaku)); }
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/// <summary>
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/// 弹幕录制-原始数据
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/// </summary>
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public bool RecordDanmakuRaw { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasRecordDanmakuRaw { get => this.GetPropertyHasValue(nameof(this.RecordDanmakuRaw)); set => this.SetPropertyHasValue<bool>(value, nameof(this.RecordDanmakuRaw)); }
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[JsonProperty(nameof(RecordDanmakuRaw)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalRecordDanmakuRaw { get => this.GetPropertyValueOptional<bool>(nameof(this.RecordDanmakuRaw)); set => this.SetPropertyValueOptional(value, nameof(this.RecordDanmakuRaw)); }
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/// <summary>
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/// 弹幕录制-SuperChat
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/// </summary>
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public bool RecordDanmakuSuperChat { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasRecordDanmakuSuperChat { get => this.GetPropertyHasValue(nameof(this.RecordDanmakuSuperChat)); set => this.SetPropertyHasValue<bool>(value, nameof(this.RecordDanmakuSuperChat)); }
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[JsonProperty(nameof(RecordDanmakuSuperChat)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalRecordDanmakuSuperChat { get => this.GetPropertyValueOptional<bool>(nameof(this.RecordDanmakuSuperChat)); set => this.SetPropertyValueOptional(value, nameof(this.RecordDanmakuSuperChat)); }
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/// <summary>
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/// 弹幕录制-礼物
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/// </summary>
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public bool RecordDanmakuGift { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasRecordDanmakuGift { get => this.GetPropertyHasValue(nameof(this.RecordDanmakuGift)); set => this.SetPropertyHasValue<bool>(value, nameof(this.RecordDanmakuGift)); }
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[JsonProperty(nameof(RecordDanmakuGift)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalRecordDanmakuGift { get => this.GetPropertyValueOptional<bool>(nameof(this.RecordDanmakuGift)); set => this.SetPropertyValueOptional(value, nameof(this.RecordDanmakuGift)); }
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/// <summary>
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/// 弹幕录制-上船
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/// </summary>
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public bool RecordDanmakuGuard { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasRecordDanmakuGuard { get => this.GetPropertyHasValue(nameof(this.RecordDanmakuGuard)); set => this.SetPropertyHasValue<bool>(value, nameof(this.RecordDanmakuGuard)); }
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[JsonProperty(nameof(RecordDanmakuGuard)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalRecordDanmakuGuard { get => this.GetPropertyValueOptional<bool>(nameof(this.RecordDanmakuGuard)); set => this.SetPropertyValueOptional(value, nameof(this.RecordDanmakuGuard)); }
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/// <summary>
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/// 直播画质
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/// </summary>
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public string? RecordingQuality { get => this.GetPropertyValue<string>(); set => this.SetPropertyValue(value); }
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public bool HasRecordingQuality { get => this.GetPropertyHasValue(nameof(this.RecordingQuality)); set => this.SetPropertyHasValue<string>(value, nameof(this.RecordingQuality)); }
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[JsonProperty(nameof(RecordingQuality)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<string?> OptionalRecordingQuality { get => this.GetPropertyValueOptional<string>(nameof(this.RecordingQuality)); set => this.SetPropertyValueOptional(value, nameof(this.RecordingQuality)); }
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/// <summary>
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/// 录制文件名模板
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/// </summary>
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public string? FileNameRecordTemplate { get => this.GetPropertyValue<string>(); set => this.SetPropertyValue(value); }
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public bool HasFileNameRecordTemplate { get => this.GetPropertyHasValue(nameof(this.FileNameRecordTemplate)); set => this.SetPropertyHasValue<string>(value, nameof(this.FileNameRecordTemplate)); }
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[JsonProperty(nameof(FileNameRecordTemplate)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<string?> OptionalFileNameRecordTemplate { get => this.GetPropertyValueOptional<string>(nameof(this.FileNameRecordTemplate)); set => this.SetPropertyValueOptional(value, nameof(this.FileNameRecordTemplate)); }
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/// <summary>
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/// FLV修复-检测到可能缺少数据时分段
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/// </summary>
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public bool FlvProcessorSplitOnScriptTag { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasFlvProcessorSplitOnScriptTag { get => this.GetPropertyHasValue(nameof(this.FlvProcessorSplitOnScriptTag)); set => this.SetPropertyHasValue<bool>(value, nameof(this.FlvProcessorSplitOnScriptTag)); }
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[JsonProperty(nameof(FlvProcessorSplitOnScriptTag)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalFlvProcessorSplitOnScriptTag { get => this.GetPropertyValueOptional<bool>(nameof(this.FlvProcessorSplitOnScriptTag)); set => this.SetPropertyValueOptional(value, nameof(this.FlvProcessorSplitOnScriptTag)); }
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/// <summary>
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/// WebhookV1
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/// </summary>
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public string? WebHookUrls { get => this.GetPropertyValue<string>(); set => this.SetPropertyValue(value); }
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public bool HasWebHookUrls { get => this.GetPropertyHasValue(nameof(this.WebHookUrls)); set => this.SetPropertyHasValue<string>(value, nameof(this.WebHookUrls)); }
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[JsonProperty(nameof(WebHookUrls)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<string?> OptionalWebHookUrls { get => this.GetPropertyValueOptional<string>(nameof(this.WebHookUrls)); set => this.SetPropertyValueOptional(value, nameof(this.WebHookUrls)); }
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/// <summary>
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/// WebhookV2
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/// </summary>
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public string? WebHookUrlsV2 { get => this.GetPropertyValue<string>(); set => this.SetPropertyValue(value); }
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public bool HasWebHookUrlsV2 { get => this.GetPropertyHasValue(nameof(this.WebHookUrlsV2)); set => this.SetPropertyHasValue<string>(value, nameof(this.WebHookUrlsV2)); }
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[JsonProperty(nameof(WebHookUrlsV2)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<string?> OptionalWebHookUrlsV2 { get => this.GetPropertyValueOptional<string>(nameof(this.WebHookUrlsV2)); set => this.SetPropertyValueOptional(value, nameof(this.WebHookUrlsV2)); }
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/// <summary>
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/// 桌面版在界面显示标题和分区
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/// </summary>
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public bool WpfShowTitleAndArea { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasWpfShowTitleAndArea { get => this.GetPropertyHasValue(nameof(this.WpfShowTitleAndArea)); set => this.SetPropertyHasValue<bool>(value, nameof(this.WpfShowTitleAndArea)); }
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[JsonProperty(nameof(WpfShowTitleAndArea)), EditorBrowsable(EditorBrowsableState.Never)]
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public Optional<bool> OptionalWpfShowTitleAndArea { get => this.GetPropertyValueOptional<bool>(nameof(this.WpfShowTitleAndArea)); set => this.SetPropertyValueOptional(value, nameof(this.WpfShowTitleAndArea)); }
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/// <summary>
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/// 桌面版开播时弹出系统通知
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/// </summary>
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public bool WpfNotifyStreamStart { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
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public bool HasWpfNotifyStreamStart { get => this.GetPropertyHasValue(nameof(this.WpfNotifyStreamStart)); set => this.SetPropertyHasValue<bool>(value, nameof(this.WpfNotifyStreamStart)); }
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[JsonProperty(nameof(WpfNotifyStreamStart)), EditorBrowsable(EditorBrowsableState.Never)]
|
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public Optional<bool> OptionalWpfNotifyStreamStart { get => this.GetPropertyValueOptional<bool>(nameof(this.WpfNotifyStreamStart)); set => this.SetPropertyValueOptional(value, nameof(this.WpfNotifyStreamStart)); }
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|
|
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/// <summary>
|
|
/// Cookie
|
|
/// </summary>
|
|
public string? Cookie { get => this.GetPropertyValue<string>(); set => this.SetPropertyValue(value); }
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|
public bool HasCookie { get => this.GetPropertyHasValue(nameof(this.Cookie)); set => this.SetPropertyHasValue<string>(value, nameof(this.Cookie)); }
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[JsonProperty(nameof(Cookie)), EditorBrowsable(EditorBrowsableState.Never)]
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|
public Optional<string?> OptionalCookie { get => this.GetPropertyValueOptional<string>(nameof(this.Cookie)); set => this.SetPropertyValueOptional(value, nameof(this.Cookie)); }
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|
|
|
/// <summary>
|
|
/// API Host
|
|
/// </summary>
|
|
public string? LiveApiHost { get => this.GetPropertyValue<string>(); set => this.SetPropertyValue(value); }
|
|
public bool HasLiveApiHost { get => this.GetPropertyHasValue(nameof(this.LiveApiHost)); set => this.SetPropertyHasValue<string>(value, nameof(this.LiveApiHost)); }
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|
[JsonProperty(nameof(LiveApiHost)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<string?> OptionalLiveApiHost { get => this.GetPropertyValueOptional<string>(nameof(this.LiveApiHost)); set => this.SetPropertyValueOptional(value, nameof(this.LiveApiHost)); }
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/// <summary>
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|
/// 主动检查时间间隔 秒
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|
/// </summary>
|
|
public uint TimingCheckInterval { get => this.GetPropertyValue<uint>(); set => this.SetPropertyValue(value); }
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|
public bool HasTimingCheckInterval { get => this.GetPropertyHasValue(nameof(this.TimingCheckInterval)); set => this.SetPropertyHasValue<uint>(value, nameof(this.TimingCheckInterval)); }
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[JsonProperty(nameof(TimingCheckInterval)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<uint> OptionalTimingCheckInterval { get => this.GetPropertyValueOptional<uint>(nameof(this.TimingCheckInterval)); set => this.SetPropertyValueOptional(value, nameof(this.TimingCheckInterval)); }
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|
|
|
/// <summary>
|
|
/// 请求B站API超时时间 毫秒
|
|
/// </summary>
|
|
public uint TimingApiTimeout { get => this.GetPropertyValue<uint>(); set => this.SetPropertyValue(value); }
|
|
public bool HasTimingApiTimeout { get => this.GetPropertyHasValue(nameof(this.TimingApiTimeout)); set => this.SetPropertyHasValue<uint>(value, nameof(this.TimingApiTimeout)); }
|
|
[JsonProperty(nameof(TimingApiTimeout)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<uint> OptionalTimingApiTimeout { get => this.GetPropertyValueOptional<uint>(nameof(this.TimingApiTimeout)); set => this.SetPropertyValueOptional(value, nameof(this.TimingApiTimeout)); }
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|
|
|
/// <summary>
|
|
/// 录制断开重连时间间隔 毫秒
|
|
/// </summary>
|
|
public uint TimingStreamRetry { get => this.GetPropertyValue<uint>(); set => this.SetPropertyValue(value); }
|
|
public bool HasTimingStreamRetry { get => this.GetPropertyHasValue(nameof(this.TimingStreamRetry)); set => this.SetPropertyHasValue<uint>(value, nameof(this.TimingStreamRetry)); }
|
|
[JsonProperty(nameof(TimingStreamRetry)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<uint> OptionalTimingStreamRetry { get => this.GetPropertyValueOptional<uint>(nameof(this.TimingStreamRetry)); set => this.SetPropertyValueOptional(value, nameof(this.TimingStreamRetry)); }
|
|
|
|
/// <summary>
|
|
/// 录制无指定画质重连时间间隔 秒
|
|
/// </summary>
|
|
public uint TimingStreamRetryNoQn { get => this.GetPropertyValue<uint>(); set => this.SetPropertyValue(value); }
|
|
public bool HasTimingStreamRetryNoQn { get => this.GetPropertyHasValue(nameof(this.TimingStreamRetryNoQn)); set => this.SetPropertyHasValue<uint>(value, nameof(this.TimingStreamRetryNoQn)); }
|
|
[JsonProperty(nameof(TimingStreamRetryNoQn)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<uint> OptionalTimingStreamRetryNoQn { get => this.GetPropertyValueOptional<uint>(nameof(this.TimingStreamRetryNoQn)); set => this.SetPropertyValueOptional(value, nameof(this.TimingStreamRetryNoQn)); }
|
|
|
|
/// <summary>
|
|
/// 连接直播服务器超时时间 毫秒
|
|
/// </summary>
|
|
public uint TimingStreamConnect { get => this.GetPropertyValue<uint>(); set => this.SetPropertyValue(value); }
|
|
public bool HasTimingStreamConnect { get => this.GetPropertyHasValue(nameof(this.TimingStreamConnect)); set => this.SetPropertyHasValue<uint>(value, nameof(this.TimingStreamConnect)); }
|
|
[JsonProperty(nameof(TimingStreamConnect)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<uint> OptionalTimingStreamConnect { get => this.GetPropertyValueOptional<uint>(nameof(this.TimingStreamConnect)); set => this.SetPropertyValueOptional(value, nameof(this.TimingStreamConnect)); }
|
|
|
|
/// <summary>
|
|
/// 弹幕服务器重连时间间隔 毫秒
|
|
/// </summary>
|
|
public uint TimingDanmakuRetry { get => this.GetPropertyValue<uint>(); set => this.SetPropertyValue(value); }
|
|
public bool HasTimingDanmakuRetry { get => this.GetPropertyHasValue(nameof(this.TimingDanmakuRetry)); set => this.SetPropertyHasValue<uint>(value, nameof(this.TimingDanmakuRetry)); }
|
|
[JsonProperty(nameof(TimingDanmakuRetry)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<uint> OptionalTimingDanmakuRetry { get => this.GetPropertyValueOptional<uint>(nameof(this.TimingDanmakuRetry)); set => this.SetPropertyValueOptional(value, nameof(this.TimingDanmakuRetry)); }
|
|
|
|
/// <summary>
|
|
/// 最大未收到直播数据时间 毫秒
|
|
/// </summary>
|
|
public uint TimingWatchdogTimeout { get => this.GetPropertyValue<uint>(); set => this.SetPropertyValue(value); }
|
|
public bool HasTimingWatchdogTimeout { get => this.GetPropertyHasValue(nameof(this.TimingWatchdogTimeout)); set => this.SetPropertyHasValue<uint>(value, nameof(this.TimingWatchdogTimeout)); }
|
|
[JsonProperty(nameof(TimingWatchdogTimeout)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<uint> OptionalTimingWatchdogTimeout { get => this.GetPropertyValueOptional<uint>(nameof(this.TimingWatchdogTimeout)); set => this.SetPropertyValueOptional(value, nameof(this.TimingWatchdogTimeout)); }
|
|
|
|
/// <summary>
|
|
/// 触发刷新弹幕写入缓冲的个数
|
|
/// </summary>
|
|
public uint RecordDanmakuFlushInterval { get => this.GetPropertyValue<uint>(); set => this.SetPropertyValue(value); }
|
|
public bool HasRecordDanmakuFlushInterval { get => this.GetPropertyHasValue(nameof(this.RecordDanmakuFlushInterval)); set => this.SetPropertyHasValue<uint>(value, nameof(this.RecordDanmakuFlushInterval)); }
|
|
[JsonProperty(nameof(RecordDanmakuFlushInterval)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<uint> OptionalRecordDanmakuFlushInterval { get => this.GetPropertyValueOptional<uint>(nameof(this.RecordDanmakuFlushInterval)); set => this.SetPropertyValueOptional(value, nameof(this.RecordDanmakuFlushInterval)); }
|
|
|
|
/// <summary>
|
|
/// 使用的弹幕服务器传输协议
|
|
/// </summary>
|
|
public DanmakuTransportMode DanmakuTransport { get => this.GetPropertyValue<DanmakuTransportMode>(); set => this.SetPropertyValue(value); }
|
|
public bool HasDanmakuTransport { get => this.GetPropertyHasValue(nameof(this.DanmakuTransport)); set => this.SetPropertyHasValue<DanmakuTransportMode>(value, nameof(this.DanmakuTransport)); }
|
|
[JsonProperty(nameof(DanmakuTransport)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<DanmakuTransportMode> OptionalDanmakuTransport { get => this.GetPropertyValueOptional<DanmakuTransportMode>(nameof(this.DanmakuTransport)); set => this.SetPropertyValueOptional(value, nameof(this.DanmakuTransport)); }
|
|
|
|
/// <summary>
|
|
/// 是否使用系统代理
|
|
/// </summary>
|
|
public bool NetworkTransportUseSystemProxy { get => this.GetPropertyValue<bool>(); set => this.SetPropertyValue(value); }
|
|
public bool HasNetworkTransportUseSystemProxy { get => this.GetPropertyHasValue(nameof(this.NetworkTransportUseSystemProxy)); set => this.SetPropertyHasValue<bool>(value, nameof(this.NetworkTransportUseSystemProxy)); }
|
|
[JsonProperty(nameof(NetworkTransportUseSystemProxy)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<bool> OptionalNetworkTransportUseSystemProxy { get => this.GetPropertyValueOptional<bool>(nameof(this.NetworkTransportUseSystemProxy)); set => this.SetPropertyValueOptional(value, nameof(this.NetworkTransportUseSystemProxy)); }
|
|
|
|
/// <summary>
|
|
/// 允许使用的 IP 网络类型
|
|
/// </summary>
|
|
public AllowedAddressFamily NetworkTransportAllowedAddressFamily { get => this.GetPropertyValue<AllowedAddressFamily>(); set => this.SetPropertyValue(value); }
|
|
public bool HasNetworkTransportAllowedAddressFamily { get => this.GetPropertyHasValue(nameof(this.NetworkTransportAllowedAddressFamily)); set => this.SetPropertyHasValue<AllowedAddressFamily>(value, nameof(this.NetworkTransportAllowedAddressFamily)); }
|
|
[JsonProperty(nameof(NetworkTransportAllowedAddressFamily)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<AllowedAddressFamily> OptionalNetworkTransportAllowedAddressFamily { get => this.GetPropertyValueOptional<AllowedAddressFamily>(nameof(this.NetworkTransportAllowedAddressFamily)); set => this.SetPropertyValueOptional(value, nameof(this.NetworkTransportAllowedAddressFamily)); }
|
|
|
|
/// <summary>
|
|
/// 自定义脚本
|
|
/// </summary>
|
|
public string? UserScript { get => this.GetPropertyValue<string>(); set => this.SetPropertyValue(value); }
|
|
public bool HasUserScript { get => this.GetPropertyHasValue(nameof(this.UserScript)); set => this.SetPropertyHasValue<string>(value, nameof(this.UserScript)); }
|
|
[JsonProperty(nameof(UserScript)), EditorBrowsable(EditorBrowsableState.Never)]
|
|
public Optional<string?> OptionalUserScript { get => this.GetPropertyValueOptional<string>(nameof(this.UserScript)); set => this.SetPropertyValueOptional(value, nameof(this.UserScript)); }
|
|
|
|
}
|
|
|
|
public sealed partial class DefaultConfig
|
|
{
|
|
public static readonly DefaultConfig Instance = new DefaultConfig();
|
|
private DefaultConfig() { }
|
|
|
|
public RecordMode RecordMode => RecordMode.Standard;
|
|
|
|
public CuttingMode CuttingMode => CuttingMode.Disabled;
|
|
|
|
public uint CuttingNumber => 100;
|
|
|
|
public bool RecordDanmaku => false;
|
|
|
|
public bool RecordDanmakuRaw => false;
|
|
|
|
public bool RecordDanmakuSuperChat => true;
|
|
|
|
public bool RecordDanmakuGift => false;
|
|
|
|
public bool RecordDanmakuGuard => true;
|
|
|
|
public string RecordingQuality => @"10000";
|
|
|
|
public string FileNameRecordTemplate => @"{{ roomId }}-{{ name }}/录制-{{ roomId }}-{{ ""now"" | time_zone: ""Asia/Shanghai"" | format_date: ""yyyyMMdd-HHmmss-fff"" }}-{{ title }}.flv";
|
|
|
|
public bool FlvProcessorSplitOnScriptTag => false;
|
|
|
|
public string WebHookUrls => @"";
|
|
|
|
public string WebHookUrlsV2 => @"";
|
|
|
|
public bool WpfShowTitleAndArea => true;
|
|
|
|
public bool WpfNotifyStreamStart => false;
|
|
|
|
public string Cookie => @"";
|
|
|
|
public string LiveApiHost => @"https://api.live.bilibili.com";
|
|
|
|
public uint TimingCheckInterval => 600;
|
|
|
|
public uint TimingApiTimeout => 10000;
|
|
|
|
public uint TimingStreamRetry => 6000;
|
|
|
|
public uint TimingStreamRetryNoQn => 90;
|
|
|
|
public uint TimingStreamConnect => 5000;
|
|
|
|
public uint TimingDanmakuRetry => 9000;
|
|
|
|
public uint TimingWatchdogTimeout => 10000;
|
|
|
|
public uint RecordDanmakuFlushInterval => 20;
|
|
|
|
public DanmakuTransportMode DanmakuTransport => DanmakuTransportMode.Random;
|
|
|
|
public bool NetworkTransportUseSystemProxy => false;
|
|
|
|
public AllowedAddressFamily NetworkTransportAllowedAddressFamily => AllowedAddressFamily.Any;
|
|
|
|
public string UserScript => @"";
|
|
|
|
}
|
|
|
|
}
|