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https://github.com/BililiveRecorder/BililiveRecorder.git
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60 lines
2.1 KiB
C#
60 lines
2.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace BililiveRecorder.Flv.Pipeline.Rules
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{
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/// <summary>
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/// 处理延后收到的音频头
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/// </summary>
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/// <remarks>
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/// 本规则应该放在所有规则前面
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/// </remarks>
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public class HandleDelayedAudioHeaderRule : ISimpleProcessingRule
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{
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private static readonly ProcessingComment comment = new ProcessingComment(CommentType.DecodingHeader, "检测到延后收到的音频头");
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public void Run(FlvProcessingContext context, Action next)
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{
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context.PerActionRun(this.RunPerAction);
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next();
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}
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private IEnumerable<PipelineAction?> RunPerAction(FlvProcessingContext context, PipelineAction action)
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{
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if (action is PipelineDataAction data)
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{
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var tags = data.Tags;
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if (tags.Any(x => x.IsHeader()))
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{
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context.AddComment(comment);
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var index = tags.IndexOf(tags.Last(x => x.Flag == TagFlag.Header));
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for (var i = 0; i < index; i++)
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{
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if (tags[i].Type == TagType.Audio)
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{
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// 在一段数据内 Header 之前出现了音频数据
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yield return PipelineDisconnectAction.Instance;
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yield return null;
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yield break;
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}
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}
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var headerTags = tags.Where(x => x.Flag == TagFlag.Header).ToList();
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var newHeaderAction = new PipelineHeaderAction(headerTags);
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var dataTags = tags.Where(x => x.Flag != TagFlag.Header).ToList();
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var newDataAction = new PipelineDataAction(dataTags);
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yield return newHeaderAction;
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yield return newDataAction;
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}
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else
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yield return data;
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}
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else
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yield return action;
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}
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}
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}
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