BililiveRecorder/BililiveRecorder.Flv/Pipeline/Rules/HandleNewHeaderRule.cs
2021-02-27 20:44:04 +08:00

148 lines
6.6 KiB
C#

using System;
using System.Linq;
using System.Threading.Tasks;
namespace BililiveRecorder.Flv.Pipeline.Rules
{
/// <summary>
/// 处理收到音视频 Header 的情况
/// </summary>
/// <remarks>
/// 当收到音视频 Header 时检查与上一组是否相同<br/>
/// 并根据情况删除重复的 Header 或新建文件写入<br/>
/// <br/>
/// 本规则为一般规则
/// </remarks>
public class HandleNewHeaderRule : ISimpleProcessingRule
{
private const string VIDEO_HEADER_KEY = "HandleNewHeaderRule_VideoHeader";
private const string AUDIO_HEADER_KEY = "HandleNewHeaderRule_AudioHeader";
private static readonly ProcessingComment MultipleHeaderComment = new ProcessingComment(CommentType.DecodingHeader, "收到了连续多个 Header", skipCounting: true);
private static readonly ProcessingComment SplitFileComment = new ProcessingComment(CommentType.DecodingHeader, "因为 Header 问题新建文件");
public Task RunAsync(FlvProcessingContext context, Func<Task> next)
{
if (context.OriginalInput is not PipelineHeaderAction header)
return next();
else
{
Tag? lastVideoHeader, lastAudioHeader;
Tag? currentVideoHeader, currentAudioHeader;
var multiple_header_present = false;
// 从 Session Items 里取上次写入的 Header
lastVideoHeader = context.SessionItems.ContainsKey(VIDEO_HEADER_KEY) ? context.SessionItems[VIDEO_HEADER_KEY] as Tag : null;
lastAudioHeader = context.SessionItems.ContainsKey(AUDIO_HEADER_KEY) ? context.SessionItems[AUDIO_HEADER_KEY] as Tag : null;
// 音频 视频 分别单独处理
var group = header.AllTags.GroupBy(x => x.Type);
{ // 音频
var group_audio = group.FirstOrDefault(x => x.Key == TagType.Audio);
if (group_audio != null)
{
// 检查是否存在 **多个** **不同的** Header
if (group_audio.Count() > 1)
{
var first = group_audio.First();
if (group_audio.Skip(1).All(x => first.BinaryData?.SequenceEqual(x.BinaryData) ?? false))
currentAudioHeader = first;
else
{
// 默认最后一个为正确的
currentAudioHeader = group_audio.Last();
multiple_header_present = true;
}
}
else currentAudioHeader = group_audio.FirstOrDefault();
}
else currentAudioHeader = null;
}
{ // 视频
var group_video = group.FirstOrDefault(x => x.Key == TagType.Video);
if (group_video != null)
{
// 检查是否存在 **多个** **不同的** Header
if (group_video.Count() > 1)
{
var first = group_video.First();
if (group_video.Skip(1).All(x => first.BinaryData?.SequenceEqual(x.BinaryData) ?? false))
currentVideoHeader = first;
else
{
// 默认最后一个为正确的
currentVideoHeader = group_video.Last();
multiple_header_present = true;
}
}
else currentVideoHeader = group_video.FirstOrDefault();
}
else currentVideoHeader = null;
}
if (multiple_header_present)
context.AddComment(MultipleHeaderComment);
if (currentVideoHeader != null)
context.SessionItems[VIDEO_HEADER_KEY] = currentVideoHeader.Clone(); // TODO use memory provider
if (currentAudioHeader != null)
context.SessionItems[AUDIO_HEADER_KEY] = currentAudioHeader.Clone();
if (lastAudioHeader is null && lastVideoHeader is null)
{
// 本 session 第一次输出 header
context.Output.Clear();
var output = new PipelineHeaderAction(Array.Empty<Tag>())
{
AudioHeader = currentAudioHeader?.Clone(),
VideoHeader = currentVideoHeader?.Clone(),
};
context.Output.Add(output);
}
else
{
// 是否需要创建新文件
// 如果存在多个不同 Header 则必定创建新文件
var split_file = multiple_header_present;
// 如果最终选中的 Header 不等于上次写入的 Header
if (lastAudioHeader != null && !(currentAudioHeader?.BinaryData?.SequenceEqual(lastAudioHeader.BinaryData) ?? false))
split_file = true;
if (lastVideoHeader != null && !(currentVideoHeader?.BinaryData?.SequenceEqual(lastVideoHeader.BinaryData) ?? false))
split_file = true;
if (split_file)
context.AddComment(SplitFileComment);
context.Output.Clear();
if (split_file)
{
context.AddNewFileAtStart();
var output = new PipelineHeaderAction(Array.Empty<Tag>())
{
AudioHeader = currentAudioHeader?.Clone(),
VideoHeader = currentVideoHeader?.Clone(),
};
context.Output.Add(output);
// 输出所有 Header 到一个独立的文件,以防出现无法播放的问题
// 如果不能正常播放,后期可以使用这里保存的 Header 配合 FlvInteractiveRebase 工具手动修复
if (multiple_header_present)
context.Output.Add(new PipelineLogAlternativeHeaderAction(header.AllTags));
}
}
return Task.CompletedTask;
}
}
}
}