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https://github.com/BililiveRecorder/BililiveRecorder.git
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68 lines
2.4 KiB
C#
68 lines
2.4 KiB
C#
using System.Linq;
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using System.Threading.Tasks;
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namespace BililiveRecorder.Flv.Pipeline.Rules
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{
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/// <summary>
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/// 处理延后收到的音频头
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/// </summary>
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/// <remarks>
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/// 本规则应该放在所有规则前面
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/// </remarks>
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public class HandleDelayedAudioHeaderRule : IFullProcessingRule
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{
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private static readonly ProcessingComment comment = new ProcessingComment(CommentType.DecodingHeader, "检测到延后收到的音频头");
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public Task RunAsync(FlvProcessingContext context, ProcessingDelegate next)
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{
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if (context.OriginalInput is PipelineDataAction dataAction)
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{
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if (!dataAction.Tags.Any(x => x.IsHeader()))
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return next(context);
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else
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return this.RunAsyncCore(dataAction, context, next);
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}
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else
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return next(context);
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}
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private async Task RunAsyncCore(PipelineDataAction dataAction, FlvProcessingContext context, ProcessingDelegate next)
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{
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context.ClearOutput();
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context.AddComment(comment);
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var tags = dataAction.Tags;
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var index = tags.IndexOf(tags.Last(x => x.Flag == TagFlag.Header));
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for (var i = 0; i < index; i++)
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{
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if (tags[i].Type == TagType.Audio)
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{
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context.AddDisconnectAtStart();
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return;
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}
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}
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var headerTags = tags.Where(x => x.Flag == TagFlag.Header).ToList();
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var newHeaderAction = new PipelineHeaderAction(headerTags);
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var dataTags = tags.Where(x => x.Flag != TagFlag.Header).ToList();
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var newDataAction = new PipelineDataAction(dataTags);
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var localContext = new FlvProcessingContext(newHeaderAction, context.SessionItems);
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await next(localContext).ConfigureAwait(false);
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context.Output.AddRange(localContext.Output);
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context.Comments.AddRange(localContext.Comments);
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localContext.Reset(newDataAction, context.SessionItems);
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await next(localContext).ConfigureAwait(false);
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context.Output.AddRange(localContext.Output);
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context.Comments.AddRange(localContext.Comments);
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// TODO fix me
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//var oi = context.Output.IndexOf(dataAction);
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//context.Output.Insert(oi,newHeaderAction);
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}
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}
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}
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