BililiveRecorder/BililiveRecorder.Flv/Pipeline/Rules/HandleNewHeaderRule.cs
Genteure 19c529c259
fix: timestamp processing with h264 annex b (#627)
* fix: timestamp processing with h264 annex b

* fix: mark comment as no action required

* enable logging for tool commands
2024-12-01 19:28:19 +08:00

265 lines
11 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using BililiveRecorder.Flv.Pipeline.Actions;
using StructLinq;
using StructLinq.Where;
namespace BililiveRecorder.Flv.Pipeline.Rules
{
/// <summary>
/// 处理音视频 Header。收到音视频 Header 时检查与上一组是否相同,并根据情况删除重复的 Header 或新建文件。<br/>
/// </summary>
public class HandleNewHeaderRule : ISimpleProcessingRule
{
private const string VIDEO_HEADER_KEY = "HandleNewHeaderRule_VideoHeader";
private const string AUDIO_HEADER_KEY = "HandleNewHeaderRule_AudioHeader";
private const string ANNEXB_KEY = "HandleNewHeaderRule_AnnexB";
public enum AnnexBState
{
Unknown,
Pending,
IsAnnexB,
}
private static readonly ProcessingComment MultipleHeaderComment = new ProcessingComment(CommentType.DecodingHeader, true, "收到了连续多个 Header新建文件");
private static readonly ProcessingComment SplitFileComment = new ProcessingComment(CommentType.DecodingHeader, true, "因为 Header 问题新建文件");
private static readonly ProcessingComment AnnexBCommentFirst = new ProcessingComment(CommentType.DecodingHeader, false, "检测到一次 AnnexB 格式");
private static readonly ProcessingComment AnnexBComment = new ProcessingComment(CommentType.DecodingHeader, false, "检测到 AnnexB 格式,不再切割文件");
private readonly bool disableSplitOnH264AnnexB;
public HandleNewHeaderRule(ProcessingPipelineSettings? processingPipelineSettings)
{
this.disableSplitOnH264AnnexB = processingPipelineSettings?.DisableSplitOnH264AnnexB ?? false;
}
public void Run(FlvProcessingContext context, Action next)
{
context.PerActionRun(this.RunPerAction);
next();
}
public static AnnexBState GetAnnexBState(FlvProcessingContext context)
{
if (context.SessionItems.TryGetValue(ANNEXB_KEY, out var annexBStateObj))
return annexBStateObj is AnnexBState annexBState ? annexBState : AnnexBState.Unknown;
return AnnexBState.Unknown;
}
private IEnumerable<PipelineAction?> RunPerAction(FlvProcessingContext context, PipelineAction action)
{
if (this.disableSplitOnH264AnnexB)
{
var state = GetAnnexBState(context);
if (state == AnnexBState.IsAnnexB)
{
// 如果已经检测到 Annex B 格式则不再切割文件
yield return action;
yield break;
}
// 检测 Annex B 格式
if (action is PipelineDataAction data)
{
var annexb = false;
for (var i = 0; i < data.Tags.Count; i++)
{
var tag = data.Tags[i];
if (tag.IsKeyframeData())
{
// Check nalu
if (tag.Nalus is { } nalus)
{
bool sps = false, pps = false;
foreach (var nalu in nalus)
{
if (nalu.Type == H264NaluType.Sps)
sps = true;
if (nalu.Type == H264NaluType.Pps)
pps = true;
}
annexb = sps && pps;
}
break;
}
}
if (annexb)
{
if (state == AnnexBState.Unknown)
{
context.SessionItems[ANNEXB_KEY] = AnnexBState.Pending;
context.AddComment(AnnexBCommentFirst);
}
else
{
context.SessionItems[ANNEXB_KEY] = AnnexBState.IsAnnexB;
context.AddComment(AnnexBComment);
}
}
yield return action;
yield break;
} // if (action is PipelineDataAction data)
} // if (this.disableSplitOnH264AnnexB)
if (action is PipelineHeaderAction header)
{
if (this.disableSplitOnH264AnnexB)
{
context.SessionItems.Remove(ANNEXB_KEY);
}
// 从 Session Items 里取上次写入的 Header
var lastVideoHeader = context.SessionItems.ContainsKey(VIDEO_HEADER_KEY) ? context.SessionItems[VIDEO_HEADER_KEY] as Tag : null;
var lastAudioHeader = context.SessionItems.ContainsKey(AUDIO_HEADER_KEY) ? context.SessionItems[AUDIO_HEADER_KEY] as Tag : null;
var multiple_header_present = false;
// 音频 视频 分别单独处理
var currentVideoHeader = SelectHeader(ref multiple_header_present, header.AllTags.ToStructEnumerable().Where(ref LinqFunctions.TagIsVideo, x => x));
var currentAudioHeader = SelectHeader(ref multiple_header_present, header.AllTags.ToStructEnumerable().Where(ref LinqFunctions.TagIsAudio, x => x));
if (multiple_header_present)
context.AddComment(MultipleHeaderComment);
// 是否需要创建新文件
// 如果存在多个不同 Header 则必定创建新文件
var split_file = multiple_header_present;
DecideSplit(ref lastVideoHeader, ref currentVideoHeader, ref split_file);
DecideSplit(ref lastAudioHeader, ref currentAudioHeader, ref split_file);
if (currentVideoHeader != null)
context.SessionItems[VIDEO_HEADER_KEY] = currentVideoHeader.Clone(); // TODO use memory provider
if (currentAudioHeader != null)
context.SessionItems[AUDIO_HEADER_KEY] = currentAudioHeader.Clone();
// 如果最终选中的 Header 不等于上次写入的 Header
//if (currentAudioHeader is not null && lastAudioHeader is not null && !(currentAudioHeader.BinaryData?.SequenceEqual(lastAudioHeader.BinaryData) ?? false))
// split_file = true;
//if (currentVideoHeader is not null && lastVideoHeader is not null && !(currentVideoHeader.BinaryData?.SequenceEqual(lastVideoHeader.BinaryData) ?? false))
// split_file = true;
var notFirstTime = lastAudioHeader is not null || lastVideoHeader is not null;
if (notFirstTime // 第一次触发规则不判定为有问题
&& split_file
&& !multiple_header_present)
context.AddComment(SplitFileComment);
if (notFirstTime && split_file)
yield return PipelineNewFileAction.Instance;
if (split_file)
yield return new PipelineHeaderAction(Array.Empty<Tag>())
{
AudioHeader = currentAudioHeader?.Clone(),
VideoHeader = currentVideoHeader?.Clone(),
};
// 输出所有 Header 到一个独立的文件,以防出现无法播放的问题
// 如果不能正常播放,后期可以使用这里保存的 Header 配合 FlvInteractiveRebase 工具手动修复
if (multiple_header_present)
{
var b = new StringBuilder("连续遇到了多个不同的音视频Header如果录制的文件不能正常播放可以尝试用这里的数据进行手动修复\n");
foreach (var tag in header.AllTags)
{
b.Append("\n");
b.Append(tag.ToString());
b.Append("\n");
b.Append(tag.BinaryDataForSerializationUseOnly);
b.Append("\n");
}
yield return new PipelineLogMessageWithLocationAction(b.ToString());
}
}
else
yield return action;
}
private static Tag? SelectHeader<TEnumerable, TEnumerator, TFunction>(ref bool multiple_header_present, WhereEnumerable<Tag, TEnumerable, TEnumerator, TFunction> tags)
where TEnumerable : struct, IStructEnumerable<Tag, TEnumerator>
where TEnumerator : struct, IStructEnumerator<Tag>
where TFunction : struct, IFunction<Tag, bool>
{
Tag? currentHeader;
if (tags.Count(x => x) > 1)
{
// 检查是否存在 **多个** **不同的** Header
var first = tags.First(x => x);
if (tags.Skip(1, x => x).All(x => first.BinaryData?.SequenceEqual(x.BinaryData) ?? false))
currentHeader = first;
else
{
// 默认最后一个为正确的
currentHeader = tags.Last(x => x);
multiple_header_present = true;
}
}
else
currentHeader = tags.FirstOrDefault(x => x);
return currentHeader;
}
private static void DecideSplit(ref Tag? lastHeader, ref Tag? currentHeader, ref bool split_file)
{
if (lastHeader is null)
{
if (currentHeader is null)
{
// 从未出现过、并且本次还没收到
// 忽略不动
}
else
{
// 之前未出现过 header
// 所以以新收到的为准并切割文件
// currentHeader = currentHeader;
split_file = true;
}
}
else
{
if (currentHeader is null)
{
// 以前收到过 header 但是本次没收到
// 说明是收到了另一种 header
// 使用上次收到的 header
currentHeader = lastHeader;
}
else
{
// 之前收到过、这次也收到了
// 对 header 内容进行对比
if (currentHeader.BinaryData?.SequenceEqual(lastHeader.BinaryData) ?? false) // 如果 BinaryData 为 null 则判定为不相同
{
// 如果内容相同、则忽略
// currentHeader = currentHeader;
}
else
{
// 如果内容不同,则使用新收到的 header 并切分文件
// currentHeader = currentHeader;
split_file = true;
}
}
}
}
}
}