using System;
using System.Collections.Generic;
using System.Linq;
namespace BililiveRecorder.Flv.Pipeline.Rules
{
///
/// 处理收到音视频 Header 的情况
///
///
/// 当收到音视频 Header 时检查与上一组是否相同
/// 并根据情况删除重复的 Header 或新建文件写入
///
/// 本规则为一般规则
///
public class HandleNewHeaderRule : ISimpleProcessingRule
{
private const string VIDEO_HEADER_KEY = "HandleNewHeaderRule_VideoHeader";
private const string AUDIO_HEADER_KEY = "HandleNewHeaderRule_AudioHeader";
private static readonly ProcessingComment MultipleHeaderComment = new ProcessingComment(CommentType.DecodingHeader, "收到了连续多个 Header,新建文件");
private static readonly ProcessingComment SplitFileComment = new ProcessingComment(CommentType.DecodingHeader, "因为 Header 问题新建文件");
public void Run(FlvProcessingContext context, Action next)
{
context.PerActionRun(this.RunPerAction);
next();
}
private IEnumerable RunPerAction(FlvProcessingContext context, PipelineAction action)
{
if (action is PipelineHeaderAction header)
{
Tag? lastVideoHeader, lastAudioHeader;
Tag? currentVideoHeader, currentAudioHeader;
var multiple_header_present = false;
// 从 Session Items 里取上次写入的 Header
lastVideoHeader = context.SessionItems.ContainsKey(VIDEO_HEADER_KEY) ? context.SessionItems[VIDEO_HEADER_KEY] as Tag : null;
lastAudioHeader = context.SessionItems.ContainsKey(AUDIO_HEADER_KEY) ? context.SessionItems[AUDIO_HEADER_KEY] as Tag : null;
// 音频 视频 分别单独处理
var group = header.AllTags.GroupBy(x => x.Type);
{ // 音频
var group_audio = group.FirstOrDefault(x => x.Key == TagType.Audio);
if (group_audio != null)
{
// 检查是否存在 **多个** **不同的** Header
if (group_audio.Count() > 1)
{
var first = group_audio.First();
if (group_audio.Skip(1).All(x => first.BinaryData?.SequenceEqual(x.BinaryData) ?? false))
currentAudioHeader = first;
else
{
// 默认最后一个为正确的
currentAudioHeader = group_audio.Last();
multiple_header_present = true;
}
}
else currentAudioHeader = group_audio.FirstOrDefault();
}
else currentAudioHeader = null;
}
{ // 视频
var group_video = group.FirstOrDefault(x => x.Key == TagType.Video);
if (group_video != null)
{
// 检查是否存在 **多个** **不同的** Header
if (group_video.Count() > 1)
{
var first = group_video.First();
if (group_video.Skip(1).All(x => first.BinaryData?.SequenceEqual(x.BinaryData) ?? false))
currentVideoHeader = first;
else
{
// 默认最后一个为正确的
currentVideoHeader = group_video.Last();
multiple_header_present = true;
}
}
else currentVideoHeader = group_video.FirstOrDefault();
}
else currentVideoHeader = null;
}
if (multiple_header_present)
context.AddComment(MultipleHeaderComment);
if (currentVideoHeader != null)
context.SessionItems[VIDEO_HEADER_KEY] = currentVideoHeader.Clone(); // TODO use memory provider
if (currentAudioHeader != null)
context.SessionItems[AUDIO_HEADER_KEY] = currentAudioHeader.Clone();
// 是否需要创建新文件
// 如果存在多个不同 Header 则必定创建新文件
var split_file = multiple_header_present;
// 如果最终选中的 Header 不等于上次写入的 Header
if (currentAudioHeader is not null && lastAudioHeader is not null && !(currentAudioHeader.BinaryData?.SequenceEqual(lastAudioHeader.BinaryData) ?? false))
split_file = true;
if (currentVideoHeader is not null && lastVideoHeader is not null && !(currentVideoHeader.BinaryData?.SequenceEqual(lastVideoHeader.BinaryData) ?? false))
split_file = true;
if (split_file && !multiple_header_present)
context.AddComment(SplitFileComment);
if (split_file)
yield return PipelineNewFileAction.Instance;
if (split_file || (lastAudioHeader is null && lastVideoHeader is null))
yield return new PipelineHeaderAction(Array.Empty())
{
AudioHeader = currentAudioHeader?.Clone(),
VideoHeader = currentVideoHeader?.Clone(),
};
// 输出所有 Header 到一个独立的文件,以防出现无法播放的问题
// 如果不能正常播放,后期可以使用这里保存的 Header 配合 FlvInteractiveRebase 工具手动修复
if (multiple_header_present)
yield return new PipelineLogAlternativeHeaderAction(header.AllTags);
}
else
yield return action;
}
}
}