using System; using System.IO; using System.Reflection; using System.Text.RegularExpressions; using Newtonsoft.Json; using Serilog; #nullable enable namespace BililiveRecorder.WPF { public class WorkDirectoryLoader { private static readonly ILogger logger = Log.ForContext(); private const string fileName = "path.json"; private readonly string basePath; private readonly string filePath; public WorkDirectoryLoader() { var exePath = Assembly.GetEntryAssembly().Location; this.basePath = string.IsNullOrWhiteSpace(exePath) ? Environment.CurrentDirectory : Path.GetDirectoryName(exePath); if (Regex.IsMatch(this.basePath, @"^.*\\app-\d\.\d\.\d\\?$") && File.Exists(Path.Combine(this.basePath, "..", "Update.exe"))) this.basePath = Path.Combine(this.basePath, ".."); this.basePath = Path.GetFullPath(this.basePath); this.filePath = Path.Combine(this.basePath, fileName); } public WorkDirectoryData Read() { try { if (!File.Exists(this.filePath)) { logger.Debug("Path file {FilePath} does not exist", this.filePath); return new WorkDirectoryData(); } else { logger.Debug("Reading path file from {FilePath}.", this.filePath); var str = File.ReadAllText(this.filePath); logger.Debug("Path file content: {Content}", str); var obj = JsonConvert.DeserializeObject(str); return obj ?? new WorkDirectoryData(); } } catch (Exception ex) { logger.Warning(ex, "Error reading path file"); return new WorkDirectoryData(); } } public void Write(WorkDirectoryData data) { try { logger.Debug("Writing path file at {FilePathj}", this.filePath); var str = JsonConvert.SerializeObject(data); Core.Config.ConfigParser.WriteAllTextWithBackup(this.filePath, str); } catch (Exception ex) { logger.Warning(ex, "Error writing path file at {FilePathj}", this.filePath); } } public class WorkDirectoryData { public string Path { get; set; } = string.Empty; public bool SkipAsking { get; set; } } } }