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.gitattributes
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###############################################################################
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||||||
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###############################################################################
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||||||
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#*.cs diff=csharp
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||||||
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||||||
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|
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# Set the merge driver for project and solution files
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# file extensions to fail to load in VS. An alternative would be to treat
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#*.sln merge=binary
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||||||
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#*.vbproj merge=binary
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#*.vcxproj merge=binary
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#*.vcproj merge=binary
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#*.dbproj merge=binary
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# behavior for image files
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||||||
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#
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||||||
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# image files are treated as binary by default.
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||||||
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#*.jpg binary
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||||||
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#*.png binary
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###############################################################################
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# diff behavior for common document formats
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|
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# entries below.
|
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###############################################################################
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#*.doc diff=astextplain
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||||||
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#*.DOC diff=astextplain
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||||||
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#*.docx diff=astextplain
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#*.DOCX diff=astextplain
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#*.dot diff=astextplain
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#*.DOT diff=astextplain
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#*.pdf diff=astextplain
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#*.PDF diff=astextplain
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#*.rtf diff=astextplain
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#*.RTF diff=astextplain
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261
.gitignore
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||||||
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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*.suo
|
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*.user
|
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*.userosscache
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*.sln.docstates
|
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|
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# User-specific files (MonoDevelop/Xamarin Studio)
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*.userprefs
|
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
|
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[Rr]eleases/
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x64/
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x86/
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||||||
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bld/
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[Bb]in/
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[Oo]bj/
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[Ll]og/
|
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|
||||||
|
# Visual Studio 2015 cache/options directory
|
||||||
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.vs/
|
||||||
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# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
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#wwwroot/
|
||||||
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|
||||||
|
# MSTest test Results
|
||||||
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[Tt]est[Rr]esult*/
|
||||||
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[Bb]uild[Ll]og.*
|
||||||
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||||||
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# NUNIT
|
||||||
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*.VisualState.xml
|
||||||
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TestResult.xml
|
||||||
|
|
||||||
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# Build Results of an ATL Project
|
||||||
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[Dd]ebugPS/
|
||||||
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[Rr]eleasePS/
|
||||||
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dlldata.c
|
||||||
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|
||||||
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# DNX
|
||||||
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project.lock.json
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||||||
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project.fragment.lock.json
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||||||
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artifacts/
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||||||
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||||||
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*_i.c
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||||||
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*_p.c
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||||||
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*_i.h
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||||||
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*.ilk
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||||||
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*.meta
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*.obj
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*.pch
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||||||
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*.pdb
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||||||
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*.pgc
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||||||
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*.pgd
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||||||
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*.rsp
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||||||
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*.sbr
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||||||
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*.tlb
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||||||
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*.tli
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||||||
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*.tlh
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||||||
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*.tmp
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||||||
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*.tmp_proj
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||||||
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*.log
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||||||
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*.vspscc
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||||||
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*.vssscc
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||||||
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.builds
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||||||
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*.pidb
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||||||
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*.svclog
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||||||
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*.scc
|
||||||
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|
||||||
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# Chutzpah Test files
|
||||||
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_Chutzpah*
|
||||||
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|
||||||
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# Visual C++ cache files
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||||||
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ipch/
|
||||||
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*.aps
|
||||||
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*.ncb
|
||||||
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*.opendb
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||||||
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*.opensdf
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||||||
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*.sdf
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||||||
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*.cachefile
|
||||||
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*.VC.db
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||||||
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*.VC.VC.opendb
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||||||
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|
||||||
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# Visual Studio profiler
|
||||||
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*.psess
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||||||
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*.vsp
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||||||
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*.vspx
|
||||||
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*.sap
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||||||
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|
||||||
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# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
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|
||||||
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# Guidance Automation Toolkit
|
||||||
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*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
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*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# JustCode is a .NET coding add-in
|
||||||
|
.JustCode
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
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DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# TODO: Comment the next line if you want to checkin your web deploy settings
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
#*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/packages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/packages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/packages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignoreable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
node_modules/
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
.idea/
|
||||||
|
*.sln.iml
|
||||||
|
|
||||||
|
# CodeRush
|
||||||
|
.cr/
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
11
BililiveRecorder.Core/BililiveRecorder.Core.csproj
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11
BililiveRecorder.Core/BililiveRecorder.Core.csproj
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|
||||||
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<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>netstandard2.0</TargetFramework>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\BililiveRecorder.FlvProcessor\BililiveRecorder.FlvProcessor.csproj" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
20
BililiveRecorder.Core/RecordedRoom.cs
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20
BililiveRecorder.Core/RecordedRoom.cs
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|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Collections.ObjectModel;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Text;
|
||||||
|
using BililiveRecorder.FlvProcessor;
|
||||||
|
|
||||||
|
namespace BililiveRecorder.Core
|
||||||
|
{
|
||||||
|
public class RecordedRoom : INotifyPropertyChanged
|
||||||
|
{
|
||||||
|
public int RoomID;
|
||||||
|
|
||||||
|
public FlvStreamProcessor Processor; // FlvProcessor
|
||||||
|
|
||||||
|
public readonly ObservableCollection<object> Clips = new ObservableCollection<object>();
|
||||||
|
|
||||||
|
public event PropertyChangedEventHandler PropertyChanged;
|
||||||
|
}
|
||||||
|
}
|
13
BililiveRecorder.Core/Recorder.cs
Normal file
13
BililiveRecorder.Core/Recorder.cs
Normal file
|
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|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Collections.ObjectModel;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace BililiveRecorder.Core
|
||||||
|
{
|
||||||
|
public class Recorder
|
||||||
|
{
|
||||||
|
public readonly ObservableCollection<RecordedRoom> Rooms = new ObservableCollection<RecordedRoom>();
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
|
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|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>netstandard2.0</TargetFramework>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
</Project>
|
23
BililiveRecorder.FlvProcessor/Enums.cs
Normal file
23
BililiveRecorder.FlvProcessor/Enums.cs
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|
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|
||||||
|
namespace BililiveRecorder.FlvProcessor
|
||||||
|
{
|
||||||
|
public enum TagType
|
||||||
|
{
|
||||||
|
NONE = 0x0,
|
||||||
|
AUDIO = 0x8,
|
||||||
|
VIDEO = 0x9,
|
||||||
|
META = 0x12,
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum AMFTypes
|
||||||
|
{
|
||||||
|
Number = 0x00, // (Encoded as IEEE 64-bit double-precision floating point number)
|
||||||
|
Boolean = 0x01, // (Encoded as a single byte of value 0x00 or 0x01)
|
||||||
|
String = 0x02, //(ASCII encoded)
|
||||||
|
Object = 0x03, // (Set of key/value pairs)
|
||||||
|
Null = 0x05,
|
||||||
|
Array = 0x08,
|
||||||
|
End = 0x09,
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
10
BililiveRecorder.FlvProcessor/FlvDataBlock.cs
Normal file
10
BililiveRecorder.FlvProcessor/FlvDataBlock.cs
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|
@ -0,0 +1,10 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace BililiveRecorder.FlvProcessor
|
||||||
|
{
|
||||||
|
class FlvDataBlock
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
11
BililiveRecorder.FlvProcessor/FlvHeader.cs
Normal file
11
BililiveRecorder.FlvProcessor/FlvHeader.cs
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|
@ -0,0 +1,11 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace BililiveRecorder.FlvProcessor
|
||||||
|
{
|
||||||
|
class FlvHeader
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
51
BililiveRecorder.FlvProcessor/FlvProcessor.cs
Normal file
51
BililiveRecorder.FlvProcessor/FlvProcessor.cs
Normal file
|
@ -0,0 +1,51 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace BililiveRecorder.FlvProcessor
|
||||||
|
{
|
||||||
|
public class FlvStreamProcessor : IDisposable
|
||||||
|
{
|
||||||
|
public RecordInfo Info;
|
||||||
|
|
||||||
|
public FlvStreamProcessor(RecordInfo info)
|
||||||
|
{
|
||||||
|
Info = info;
|
||||||
|
}
|
||||||
|
|
||||||
|
#region IDisposable Support
|
||||||
|
private bool disposedValue = false; // To detect redundant calls
|
||||||
|
|
||||||
|
protected virtual void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (!disposedValue)
|
||||||
|
{
|
||||||
|
if (disposing)
|
||||||
|
{
|
||||||
|
// TODO: dispose managed state (managed objects).
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: free unmanaged resources (unmanaged objects) and override a finalizer below.
|
||||||
|
// TODO: set large fields to null.
|
||||||
|
|
||||||
|
disposedValue = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO: override a finalizer only if Dispose(bool disposing) above has code to free unmanaged resources.
|
||||||
|
// ~FlvProcessor() {
|
||||||
|
// // Do not change this code. Put cleanup code in Dispose(bool disposing) above.
|
||||||
|
// Dispose(false);
|
||||||
|
// }
|
||||||
|
|
||||||
|
// This code added to correctly implement the disposable pattern.
|
||||||
|
void IDisposable.Dispose()
|
||||||
|
{
|
||||||
|
// Do not change this code. Put cleanup code in Dispose(bool disposing) above.
|
||||||
|
Dispose(true);
|
||||||
|
// TODO: uncomment the following line if the finalizer is overridden above.
|
||||||
|
// GC.SuppressFinalize(this);
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
11
BililiveRecorder.FlvProcessor/RecordInfo.cs
Normal file
11
BililiveRecorder.FlvProcessor/RecordInfo.cs
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace BililiveRecorder.FlvProcessor
|
||||||
|
{
|
||||||
|
public class RecordInfo
|
||||||
|
{
|
||||||
|
public int roomid;
|
||||||
|
}
|
||||||
|
}
|
6
BililiveRecorder.WPF/App.config
Normal file
6
BililiveRecorder.WPF/App.config
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<configuration>
|
||||||
|
<startup>
|
||||||
|
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2" />
|
||||||
|
</startup>
|
||||||
|
</configuration>
|
9
BililiveRecorder.WPF/App.xaml
Normal file
9
BililiveRecorder.WPF/App.xaml
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
<Application x:Class="BililiveRecorder.WPF.App"
|
||||||
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:local="clr-namespace:BililiveRecorder.WPF"
|
||||||
|
StartupUri="MainWindow.xaml">
|
||||||
|
<Application.Resources>
|
||||||
|
|
||||||
|
</Application.Resources>
|
||||||
|
</Application>
|
17
BililiveRecorder.WPF/App.xaml.cs
Normal file
17
BililiveRecorder.WPF/App.xaml.cs
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Configuration;
|
||||||
|
using System.Data;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows;
|
||||||
|
|
||||||
|
namespace BililiveRecorder.WPF
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Interaction logic for App.xaml
|
||||||
|
/// </summary>
|
||||||
|
public partial class App : Application
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
103
BililiveRecorder.WPF/BililiveRecorder.WPF.csproj
Normal file
103
BililiveRecorder.WPF/BililiveRecorder.WPF.csproj
Normal file
|
@ -0,0 +1,103 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{0C7D4236-BF43-4944-81FE-E07E05A3F31D}</ProjectGuid>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<RootNamespace>BililiveRecorder.WPF</RootNamespace>
|
||||||
|
<AssemblyName>BililiveRecorder.WPF</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Data" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
<Reference Include="Microsoft.CSharp" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
|
<Reference Include="System.Net.Http" />
|
||||||
|
<Reference Include="System.Xaml">
|
||||||
|
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="WindowsBase" />
|
||||||
|
<Reference Include="PresentationCore" />
|
||||||
|
<Reference Include="PresentationFramework" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ApplicationDefinition Include="App.xaml">
|
||||||
|
<Generator>MSBuild:Compile</Generator>
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</ApplicationDefinition>
|
||||||
|
<Page Include="MainWindow.xaml">
|
||||||
|
<Generator>MSBuild:Compile</Generator>
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</Page>
|
||||||
|
<Compile Include="App.xaml.cs">
|
||||||
|
<DependentUpon>App.xaml</DependentUpon>
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="MainWindow.xaml.cs">
|
||||||
|
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Properties\Resources.Designer.cs">
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Properties\Settings.Designer.cs">
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Settings.settings</DependentUpon>
|
||||||
|
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||||
|
</Compile>
|
||||||
|
<EmbeddedResource Include="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
<None Include="Properties\Settings.settings">
|
||||||
|
<Generator>SettingsSingleFileGenerator</Generator>
|
||||||
|
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||||
|
</None>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="App.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\BililiveRecorder.Core\BililiveRecorder.Core.csproj">
|
||||||
|
<Project>{cb9f2d58-181d-49f7-9560-d35a9b9c1d8c}</Project>
|
||||||
|
<Name>BililiveRecorder.Core</Name>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
</Project>
|
12
BililiveRecorder.WPF/MainWindow.xaml
Normal file
12
BililiveRecorder.WPF/MainWindow.xaml
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
<Window x:Class="BililiveRecorder.WPF.MainWindow"
|
||||||
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
|
xmlns:local="clr-namespace:BililiveRecorder.WPF"
|
||||||
|
mc:Ignorable="d"
|
||||||
|
Title="MainWindow" Height="450" Width="800">
|
||||||
|
<Grid>
|
||||||
|
|
||||||
|
</Grid>
|
||||||
|
</Window>
|
28
BililiveRecorder.WPF/MainWindow.xaml.cs
Normal file
28
BililiveRecorder.WPF/MainWindow.xaml.cs
Normal file
|
@ -0,0 +1,28 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows;
|
||||||
|
using System.Windows.Controls;
|
||||||
|
using System.Windows.Data;
|
||||||
|
using System.Windows.Documents;
|
||||||
|
using System.Windows.Input;
|
||||||
|
using System.Windows.Media;
|
||||||
|
using System.Windows.Media.Imaging;
|
||||||
|
using System.Windows.Navigation;
|
||||||
|
using System.Windows.Shapes;
|
||||||
|
|
||||||
|
namespace BililiveRecorder.WPF
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Interaction logic for MainWindow.xaml
|
||||||
|
/// </summary>
|
||||||
|
public partial class MainWindow : Window
|
||||||
|
{
|
||||||
|
public MainWindow()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
55
BililiveRecorder.WPF/Properties/AssemblyInfo.cs
Normal file
55
BililiveRecorder.WPF/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,55 @@
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Resources;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Windows;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("BililiveRecorder.WPF")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("BililiveRecorder.WPF")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
//In order to begin building localizable applications, set
|
||||||
|
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
|
||||||
|
//inside a <PropertyGroup>. For example, if you are using US english
|
||||||
|
//in your source files, set the <UICulture> to en-US. Then uncomment
|
||||||
|
//the NeutralResourceLanguage attribute below. Update the "en-US" in
|
||||||
|
//the line below to match the UICulture setting in the project file.
|
||||||
|
|
||||||
|
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||||
|
|
||||||
|
|
||||||
|
[assembly: ThemeInfo(
|
||||||
|
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
||||||
|
//(used if a resource is not found in the page,
|
||||||
|
// or application resource dictionaries)
|
||||||
|
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||||
|
//(used if a resource is not found in the page,
|
||||||
|
// app, or any theme specific resource dictionaries)
|
||||||
|
)]
|
||||||
|
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
71
BililiveRecorder.WPF/Properties/Resources.Designer.cs
generated
Normal file
71
BililiveRecorder.WPF/Properties/Resources.Designer.cs
generated
Normal file
|
@ -0,0 +1,71 @@
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace BililiveRecorder.WPF.Properties
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||||
|
/// </summary>
|
||||||
|
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||||
|
// class via a tool like ResGen or Visual Studio.
|
||||||
|
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||||
|
// with the /str option, or rebuild your VS project.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources
|
||||||
|
{
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Returns the cached ResourceManager instance used by this class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if ((resourceMan == null))
|
||||||
|
{
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BililiveRecorder.WPF.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Overrides the current thread's CurrentUICulture property for all
|
||||||
|
/// resource lookups using this strongly typed resource class.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
117
BililiveRecorder.WPF/Properties/Resources.resx
Normal file
117
BililiveRecorder.WPF/Properties/Resources.resx
Normal file
|
@ -0,0 +1,117 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
30
BililiveRecorder.WPF/Properties/Settings.Designer.cs
generated
Normal file
30
BililiveRecorder.WPF/Properties/Settings.Designer.cs
generated
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// This code was generated by a tool.
|
||||||
|
// Runtime Version:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Changes to this file may cause incorrect behavior and will be lost if
|
||||||
|
// the code is regenerated.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace BililiveRecorder.WPF.Properties
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||||
|
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||||
|
{
|
||||||
|
|
||||||
|
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||||
|
|
||||||
|
public static Settings Default
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return defaultInstance;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
7
BililiveRecorder.WPF/Properties/Settings.settings
Normal file
7
BililiveRecorder.WPF/Properties/Settings.settings
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version='1.0' encoding='utf-8'?>
|
||||||
|
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||||
|
<Profiles>
|
||||||
|
<Profile Name="(Default)" />
|
||||||
|
</Profiles>
|
||||||
|
<Settings />
|
||||||
|
</SettingsFile>
|
40
BililiveRecorder.sln
Normal file
40
BililiveRecorder.sln
Normal file
|
@ -0,0 +1,40 @@
|
||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio 15
|
||||||
|
VisualStudioVersion = 15.0.27428.1
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BililiveRecorder.FlvProcessor", "BililiveRecorder.FlvProcessor\BililiveRecorder.FlvProcessor.csproj", "{51748048-1949-4218-8DED-94014ABE7633}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BililiveRecorder.WPF", "BililiveRecorder.WPF\BililiveRecorder.WPF.csproj", "{0C7D4236-BF43-4944-81FE-E07E05A3F31D}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BililiveRecorder.Core", "BililiveRecorder.Core\BililiveRecorder.Core.csproj", "{CB9F2D58-181D-49F7-9560-D35A9B9C1D8C}"
|
||||||
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
|
{51748048-1949-4218-8DED-94014ABE7633} = {51748048-1949-4218-8DED-94014ABE7633}
|
||||||
|
EndProjectSection
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{51748048-1949-4218-8DED-94014ABE7633}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{51748048-1949-4218-8DED-94014ABE7633}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{51748048-1949-4218-8DED-94014ABE7633}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{51748048-1949-4218-8DED-94014ABE7633}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{0C7D4236-BF43-4944-81FE-E07E05A3F31D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{0C7D4236-BF43-4944-81FE-E07E05A3F31D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{0C7D4236-BF43-4944-81FE-E07E05A3F31D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{0C7D4236-BF43-4944-81FE-E07E05A3F31D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{CB9F2D58-181D-49F7-9560-D35A9B9C1D8C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{CB9F2D58-181D-49F7-9560-D35A9B9C1D8C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{CB9F2D58-181D-49F7-9560-D35A9B9C1D8C}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{CB9F2D58-181D-49F7-9560-D35A9B9C1D8C}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {F3CB8B14-077A-458F-BD8E-1747ED0F5170}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
20
Note.md
Normal file
20
Note.md
Normal file
|
@ -0,0 +1,20 @@
|
||||||
|
# 关于本项目的备忘随手笔记
|
||||||
|
|
||||||
|
- FLV处理模块 | Library
|
||||||
|
- 解析文件头
|
||||||
|
- 解析数据块
|
||||||
|
- 根据时间戳保存一定量的数据(Clip功能)
|
||||||
|
- 录制任务管理 | Library
|
||||||
|
- 对外提供 ObservableCollection
|
||||||
|
- 将来的版本再做弹幕录制导出
|
||||||
|
- Windows WPF 界面 | WPF
|
||||||
|
- 绑定 ObservableCollection
|
||||||
|
- 命令行 + 配置文件 跨平台录制工具 | Standard
|
||||||
|
|
||||||
|
## flv处理模块
|
||||||
|
|
||||||
|
- 对外提供的API应该继承 IDisposable
|
||||||
|
- 插入自定义FLV文件头
|
||||||
|
- 提供一个对Stream友好的写入字节流的接口
|
||||||
|
- 提供一个 Copy 方法(用于 Clip 功能)
|
||||||
|
- 输出位置应当尽量由调用方决定(但不能直接接受 Stream ,因为要重写覆盖文件头)
|
5
README.md
Normal file
5
README.md
Normal file
|
@ -0,0 +1,5 @@
|
||||||
|
# BiliBili Stream Recorder
|
||||||
|
|
||||||
|
[简体中文](README_CN.md)
|
||||||
|
|
||||||
|
## [WIP]
|
3
README_CN.md
Normal file
3
README_CN.md
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
# B站录播姬
|
||||||
|
|
||||||
|
## [项目开发中]
|
Loading…
Reference in New Issue
Block a user