BililiveRecorder/BililiveRecorder.Core/Event/RecordingStatsEventArgs.cs

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using System;
namespace BililiveRecorder.Core.Event
{
public sealed class RecordingStatsEventArgs : EventArgs
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{
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/// <summary>
/// 从录制开始到现在一共经过的时间,毫秒
/// </summary>
public double SessionDuration { get; set; }
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/// <summary>
/// 总接受字节数
/// </summary>
public long TotalInputBytes { get; set; }
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/// <summary>
/// 总写入字节数
/// </summary>
public long TotalOutputBytes { get; set; }
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/// <summary>
/// 当前文件的大小
/// </summary>
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public long CurrentFileSize { get; set; }
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/// <summary>
/// 本次直播流收到的最大时间戳(已修复过,相当于总时长,毫秒)
/// </summary>
public int SessionMaxTimestamp { get; set; }
/// <summary>
/// 当前文件的最大时间戳(相当于总时长,毫秒)
/// </summary>
public int FileMaxTimestamp { get; set; }
/// <summary>
/// 当前这一个统计区间的直播数据时长,毫秒
/// </summary>
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public double AddedDuration { get; set; }
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/// <summary>
/// 当前这一个统计区间所经过的时间长度,毫秒
/// </summary>
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public double PassedTime { get; set; }
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/// <summary>
/// 录制速度比例
/// </summary>
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public double DurationRatio { get; set; }
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//----------------------------------------
/// <summary>
/// 当前统计区间新收到的视频数据大小
/// </summary>
public long InputVideoBytes { get; set; }
/// <summary>
/// 当前统计区间新收到的音频数据大小
/// </summary>
public long InputAudioBytes { get; set; }
/// <summary>
/// 当前统计区间新写入的视频帧数量
/// </summary>
public int OutputVideoFrames { get; set; }
/// <summary>
/// 当前统计区间新写入的音频帧数量
/// </summary>
public int OutputAudioFrames { get; set; }
/// <summary>
/// 当前统计区间新写入的视频数据大小
/// </summary>
public long OutputVideoBytes { get; set; }
/// <summary>
/// 当前统计区间新写入的音频数据大小
/// </summary>
public long OutputAudioBytes { get; set; }
/// <summary>
/// 总共收到的视频数据大小
/// </summary>
public long TotalInputVideoBytes { get; set; }
/// <summary>
/// 总共收到的音频数据大小
/// </summary>
public long TotalInputAudioBytes { get; set; }
/// <summary>
/// 总共写入的视频帧数量
/// </summary>
public int TotalOutputVideoFrames { get; set; }
/// <summary>
/// 总共写入的音频帧数量
/// </summary>
public int TotalOutputAudioFrames { get; set; }
/// <summary>
/// 总共写入的视频数据大小
/// </summary>
public long TotalOutputVideoBytes { get; set; }
/// <summary>
/// 总共写入的音频数据大小
/// </summary>
public long TotalOutputAudioBytes { get; set; }
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}
}